Player Matchup

Anhur
Anhur
Gold IV
ADSReflex
Anhur
Gold IV
Level 127
God Stats
2W - 2L
1,341 SR
Queue Stats
35W - 35L
1,541 MMR
Party 2
Ymir
Ymir
Gold V
FutureSlasher
Ymir
Gold V
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 35L
1,541 MMR
Party 2
Aphrodite
Aphrodite
Gold V
QcNami
Aphrodite
Gold V
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,528 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,447 SR
1,537 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 138
1,612 SR
1,534 MMR
Ares
Ares
Gold III
 
Ares
Gold III
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold IV
Shadii_20
Bastet
Gold IV
Level 116
God Stats
2W - 1L
1,636 SR
Queue Stats
69W - 77L
1,513 MMR
Party 1
Nox
Nox
Gold III
mochaa1211
Nox
Gold III
Level 123
God Stats
2W - 2L
1,700 SR
Queue Stats
72W - 79L
1,588 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ADSReflex
Anhur
15
6 / 3 / 3
12,469
831
16,337
12,537
5,252
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 1 / 7
11,037
736
10,916
15,392
21,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
QcNami
Aphrodite
16
4 / 1 / 7
12,265
818
11,374
16,060
9,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
XbalanqueHeraMaman BrigitteBacchusRaijin

VS

Bans
PoseidonHou YiHerculesChernobogAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
2 / 4 / 2
10,447
696
6,540
20,825
25,797
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
Shadii_20
Bastet
14
2 / 4 / 3
11,154
744
17,349
14,630
7,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 3 / 4
10,918
728
10,848
9,830
5,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
11
Kills
5
5
Deaths
11
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
4
2
0.75
W
Anhur
ADSReflex
Anhur
6
3
3
2.5
W
1
1
7
4.5
W
Aphrodite
QcNami
Aphrodite
4
1
7
7.5
L
Bastet
Shadii_20
Bastet
2
4
3
0.88
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,627
Damage
34,737
43,989
Taken
45,285
36,457
Mitigated
38,302
25,567
Healing
2,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,540
132
0
410
20,825
25,797
0
8,351
11,887
17,927
0
W
Anhur
ADSReflex
Anhur
16,337
11,567
0
3,587
12,537
5,252
2,292
6,146
6,391
0
67,248
W
10,916
1,921
0
1,757
15,392
21,573
0
5,563
9,829
33,147
0
W
Aphrodite
QcNami
Aphrodite
11,374
2,115
8,219
12,004
16,060
9,632
547
5,957
10,103
48,773
0
L
Bastet
Shadii_20
Bastet
17,349
2,304
0
1,864
14,630
7,254
82
7,587
6,766
0
61,930
L
10,848
810
0
0
9,830
5,251
0
5,758
3,723
43,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,771
Gold Earned
32,519
182
Minions Killed
158
0
Camps Cleared
0
809,164
Distance Traveled
854,642
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,447
696
18
1
0
269,100
0
W
Anhur
12,469
831
86
6
0
261,984
0
W
Ymir
11,037
736
26
2
0
283,748
4
W
Aphrodite
12,265
818
70
5
0
263,432
0
L
Bastet
11,154
744
81
5
0
308,875
0
L
Nox
10,918
728
59
4
0
276,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role