Player Matchup

Mercury
Mercury
KYLILEO
Mercury
Level 49
God Stats
0W - 4L
1,164 SR
Queue Stats
230W - 182L
1,125 Elo+
Party 3
Bellona
Bellona
NotGuyen
Bellona
Level 5
God Stats
1W - 2L
1,327 SR
Queue Stats
1W - 3L
1,168 Elo+
Party 3
Gilgamesh
Gilgamesh
SirChippler
Gilgamesh
Level 34
God Stats
8W - 9L
1,609 SR
Queue Stats
44W - 52L
1,379 Elo+
Solo
Ymir
Ymir
sung101
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
xRypere
Jing Wei
Level 10
God Stats
0W - 4L
1,500 SR
Queue Stats
53W - 39L
1,125 Elo+
Party 3
Team Averages
Level 21
1,420 SR
1,260 Elo+

VS

Team Averages
Level 38
1,405 SR
1,343 Elo+
Thanatos
Thanatos
LoisFx
Thanatos
Level 39
God Stats
8W - 5L
1,255 SR
Queue Stats
35W - 51L
1,292 Elo+
Party 2
Hera
Hera
bbappuss-
Hera
Level 28
God Stats
3W - 2L
1,264 SR
Queue Stats
18W - 36L
1,222 Elo+
Party 2
Jormungandr
Jormungandr
staticSomi
Jormungandr
Level 49
God Stats
5W - 4L
1,603 SR
Queue Stats
92W - 120L
1,363 Elo+
Solo
Neith
Neith
th31g34rh34d
Neith
Level 8
God Stats
19W - 18L
1,569 SR
Queue Stats
21W - 23L
1,387 Elo+
Party 1
Ymir
Ymir
xArgetlamx
Ymir
Level 65
God Stats
2W - 2L
1,333 SR
Queue Stats
60W - 60L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
KYLILEO
Mercury
12
4 / 3 / 1
7,432
495
5,469
13,586
5,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
NotGuyen
Bellona
12
2 / 6 / 1
7,436
496
3,506
17,211
11,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
SirChippler
Gilgamesh
12
1 / 9 / 0
7,274
485
4,678
14,910
6,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
sung101
Ymir
10
0 / 7 / 3
6,238
416
4,199
17,900
10,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
xRypere
Jing Wei
9
0 / 4 / 1
5,610
374
4,796
12,143
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LoisFx
Thanatos
16
11 / 2 / 4
9,917
661
13,601
13,879
6,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hera
14
0 / 2 / 5
8,435
562
6,260
6,688
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
staticSomi
Jormungandr
16
10 / 2 / 8
10,310
687
14,772
15,963
14,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 1 / 5
8,087
539
12,814
8,889
3,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 1 / 9
8,031
535
8,185
11,918
11,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
7
Kills
29
29
Deaths
8
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Mercury
KYLILEO
Mercury
4
3
1
1.5
W
Thanatos
LoisFx
Thanatos
11
2
4
6.5
L
Bellona
NotGuyen
Bellona
2
6
1
0.42
L
Gilgamesh
SirChippler
Gilgamesh
1
9
0
0.11
W
Hera
0
2
5
1.25
W
Jormungandr
staticSomi
Jormungandr
10
2
8
7
L
Ymir
sung101
Ymir
0
7
3
0.21
W
5
1
5
7.5
W
3
1
9
7.5
L
Jing Wei
xRypere
Jing Wei
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,648
Damage
55,632
75,750
Taken
57,337
38,022
Mitigated
38,359
11,969
Healing
24,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
KYLILEO
Mercury
5,469
2,604
0
2,404
13,586
5,020
0
4,568
8,970
0
53,056
W
Thanatos
LoisFx
Thanatos
13,601
3,998
0
13,436
13,879
6,201
0
682
13,062
27
79,271
L
Bellona
NotGuyen
Bellona
3,506
1,240
0
4,224
17,211
11,762
90
7,529
9,320
0
24,844
L
Gilgamesh
SirChippler
Gilgamesh
4,678
1,996
0
473
14,910
6,605
424
7,090
7,820
0
38,795
W
Hera
6,260
2,387
0
2,248
6,688
2,543
291
0
6,688
71,137
0
W
Jormungandr
staticSomi
Jormungandr
14,772
4,086
0
3,649
15,963
14,489
126
52
15,426
80,781
655
L
Ymir
sung101
Ymir
4,199
1,297
0
3,400
17,900
10,669
0
4,955
12,945
16,387
0
W
12,814
5,127
0
2,360
8,889
3,622
2,494
1,192
7,697
0
57,773
W
8,185
1,874
0
2,422
11,918
11,504
549
2,273
9,645
26,664
0
L
Jing Wei
xRypere
Jing Wei
4,796
4,202
0
1,468
12,143
3,966
76
4,037
8,106
0
23,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,990
Gold Earned
44,780
232
Minions Killed
462
0
Camps Cleared
0
1,368,127
Distance Traveled
1,422,067
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,432
495
85
6
0
348,208
0
W
Thanatos
9,917
661
108
7
0
330,125
0
L
Bellona
7,436
496
39
3
0
231,766
0
L
Gilgamesh
7,274
485
63
4
0
256,355
0
W
Hera
8,435
562
125
8
0
276,569
0
W
Jormungandr
10,310
687
128
9
0
267,298
0
L
Ymir
6,238
416
17
1
0
261,563
0
W
Neith
8,087
539
63
4
0
272,732
0
W
Ymir
8,031
535
38
3
0
275,343
1
L
Jing Wei
5,610
374
28
2
0
270,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role