Player Matchup

Anubis
Anubis
Banbi Wowie
Anubis
Level 101
God Stats
4W - 1L
1,831 SR
Queue Stats
27W - 24L
1,493 Elo+
Party 1
Hun Batz
Hun Batz
Bigsexy2k3
Hun Batz
Level 34
God Stats
11W - 12L
1,403 SR
Queue Stats
46W - 39L
1,522 Elo+
Party 2
Olorun
Olorun
Plattypete72
Olorun
Level 62
God Stats
0W - 3L
1,141 SR
Queue Stats
54W - 59L
1,491 Elo+
Solo
Gilgamesh
Gilgamesh
j3dd
Gilgamesh
Level 43
God Stats
6W - 2L
1,956 SR
Queue Stats
19W - 17L
1,516 Elo+
Party 2
Zeus
Zeus
killergrisli
Zeus
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 151L
1,512 Elo+
Party 1
Team Averages
Level 79
1,566 SR
1,507 Elo+

VS

Team Averages
Level 100
1,530 SR
1,500 Elo+
Izanami
Izanami
AlwaysAFK965
Izanami
Level 123
God Stats
48W - 38L
1,602 SR
Queue Stats
60W - 53L
1,544 Elo+
Solo
Thoth
Thoth
RL-Havok
Thoth
Level 160
God Stats
2W - 0L
1,696 SR
Queue Stats
202W - 187L
1,445 Elo+
Solo
Ratatoskr
Ratatoskr
ThreeNines
Ratatoskr
Level 43
God Stats
9W - 12L
1,509 SR
Queue Stats
83W - 62L
1,508 Elo+
Solo
Shiva
Shiva
XxSrBoomxX64
Shiva
Level 63
God Stats
2W - 2L
1,315 SR
Queue Stats
151W - 159L
1,510 Elo+
Solo
Baron Samedi
Baron Samedi
blackblack420
Baron Samedi
Level 109
God Stats
39W - 26L
1,527 SR
Queue Stats
175W - 161L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
1 / 3 / 0
7,028
439
2,631
9,525
3,834
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
Bigsexy2k3
Hun Batz
13
1 / 5 / 2
7,882
493
7,906
13,583
4,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
12
2 / 2 / 1
7,494
468
4,517
9,810
4,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilgamesh
j3dd
Gilgamesh
13
0 / 2 / 0
7,275
455
7,660
15,421
13,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 5 / 2
8,225
514
8,560
12,440
3,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlwaysAFK965
Izanami
13
1 / 2 / 1
8,324
520
2,820
10,443
3,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
RL-Havok
Thoth
13
1 / 1 / 2
7,861
491
5,033
7,437
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
ThreeNines
Ratatoskr
15
10 / 2 / 4
9,825
614
11,383
11,049
5,305
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
2 / 1 / 2
9,878
617
10,469
15,477
11,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
blackblack420
Baron Samedi
14
3 / 0 / 4
8,500
531
9,331
8,186
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
17
17
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
AlwaysAFK965
Izanami
1
2
1
0.75
L
Anubis
1
3
0
0.33
L
Hun Batz
Bigsexy2k3
Hun Batz
1
5
2
0.4
L
Olorun
2
2
1
1.25
W
Thoth
RL-Havok
Thoth
1
1
2
2
W
Ratatoskr
ThreeNines
Ratatoskr
10
2
4
6
W
2
1
2
3
W
Baron Samedi
blackblack420
Baron Samedi
3
0
4
5
L
Gilgamesh
j3dd
Gilgamesh
0
2
0
0
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,274
Damage
39,036
60,779
Taken
52,592
30,605
Mitigated
26,028
11,495
Healing
14,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AlwaysAFK965
Izanami
2,820
1,981
0
2,104
10,443
3,589
724
5,866
4,513
0
56,128
L
Anubis
2,631
0
338
3,659
9,525
3,834
80
3,820
5,705
47,725
0
L
Hun Batz
Bigsexy2k3
Hun Batz
7,906
1,828
0
250
13,583
4,977
0
2,642
10,941
0
68,105
L
Olorun
4,517
3,891
370
3,496
9,810
4,377
1,229
1,981
7,829
47,016
7,794
W
Thoth
RL-Havok
Thoth
5,033
388
0
1,410
7,437
2,454
252
3,606
3,761
55,658
0
W
Ratatoskr
ThreeNines
Ratatoskr
11,383
3,282
0
2,565
11,049
5,305
649
1,147
9,792
0
61,220
W
10,469
2,510
0
4,635
15,477
11,100
0
1,151
14,272
0
74,305
W
Baron Samedi
blackblack420
Baron Samedi
9,331
388
664
3,269
8,186
3,580
446
4,338
3,525
52,027
0
L
Gilgamesh
j3dd
Gilgamesh
7,660
2,319
0
1,056
15,421
13,866
0
651
14,770
0
51,921
L
8,560
396
0
2,326
12,440
3,551
0
5,366
7,074
59,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,904
Gold Earned
44,388
450
Minions Killed
458
0
Camps Cleared
0
1,558,134
Distance Traveled
1,575,698
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,324
520
101
6
0
290,076
2
L
Anubis
7,028
439
83
5
0
318,818
3
L
Hun Batz
7,882
493
95
6
0
349,544
0
L
Olorun
7,494
468
96
6
0
287,934
4
W
Thoth
7,861
491
74
5
0
292,568
1
W
Ratatoskr
9,825
614
73
5
0
389,163
0
W
Shiva
9,878
617
128
8
0
293,543
0
W
Baron Samedi
8,500
531
82
5
0
310,348
0
L
Gilgamesh
7,275
455
74
5
0
324,012
0
L
Zeus
8,225
514
102
6
0
277,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role