Player Matchup

Bacchus
Bacchus
Bruvean
Bacchus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,391 Elo+
Party 1
Hades
Hades
DunksMcBulge
Hades
Level 107
God Stats
3W - 1L
1,676 SR
Queue Stats
26W - 29L
1,429 Elo+
Party 1
Sol
Sol
Guide311
Sol
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 45L
1,427 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KylesHereGuys
Morgan Le Fay
Level 78
God Stats
2W - 3L
1,537 SR
Queue Stats
14W - 18L
1,387 Elo+
Party 1
Izanami
Izanami
WonderWoman_KOTT
Izanami
Level 105
God Stats
60W - 75L
1,407 SR
Queue Stats
67W - 86L
1,362 Elo+
Solo
Team Averages
Level 81
1,524 SR
1,399 Elo+

VS

Team Averages
Level 90
1,492 SR
1,417 Elo+
Thor
Thor
Alyzz
Thor
Level 80
God Stats
20W - 21L
1,439 SR
Queue Stats
231W - 214L
1,403 Elo+
Solo
Hel
Hel
CalebCebo
Hel
Level 147
God Stats
0W - 1L
1,456 SR
Queue Stats
48W - 38L
1,472 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
CtrlAltMexican
Morgan Le Fay
Level 109
God Stats
3W - 4L
1,296 SR
Queue Stats
201W - 195L
1,465 Elo+
Solo
Hachiman
Hachiman
Tryx_TTV
Hachiman
Level 8
God Stats
1W - 1L
1,771 SR
Queue Stats
7W - 14L
1,330 Elo+
Party 2
Sobek
Sobek
iGottaZER0
Sobek
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 73L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bruvean
Bacchus
13
5 / 2 / 13
10,410
578
13,835
18,786
23,912
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 1 / 4
9,972
554
7,303
12,219
7,521
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

15
9 / 1 / 9
10,815
601
24,801
15,335
5,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
KylesHereGuys
Morgan Le Fay
15
7 / 0 / 6
10,386
577
15,699
10,177
4,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 2 / 0
10,498
583
577
14,730
5,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Alyzz
Thor
13
2 / 6 / 1
8,052
447
8,590
20,153
9,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 6 / 0
7,553
420
6,822
15,680
7,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Morgan Le Fay
CtrlAltMexican
Morgan Le Fay
15
0 / 2 / 0
9,005
500
10,685
12,211
6,908
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
Tryx_TTV
Hachiman
10
0 / 4 / 1
6,211
345
4,703
12,555
5,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
11
1 / 6 / 2
7,650
425
3,891
20,659
21,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
24
Kills
4
6
Deaths
24
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
Alyzz
Thor
2
6
1
0.42
W
Bacchus
Bruvean
Bacchus
5
2
13
5.75
L
1
6
0
0.17
L
Morgan Le Fay
CtrlAltMexican
Morgan Le Fay
0
2
0
0
W
2
1
4
4
W
9
1
9
13.5
W
Morgan Le Fay
KylesHereGuys
Morgan Le Fay
7
0
6
10
L
Hachiman
Tryx_TTV
Hachiman
0
4
1
0.13
W
1
2
0
0.5
L
Sobek
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,215
Damage
34,691
71,247
Taken
81,258
47,225
Mitigated
50,000
29,931
Healing
21,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Alyzz
Thor
8,590
2,060
235
1,132
20,153
9,186
0
13,575
6,411
0
56,255
W
Bacchus
Bruvean
Bacchus
13,835
2,350
138
2,403
18,786
23,912
2,000
3,935
14,851
25,083
0
L
6,822
1,196
3,300
4,974
15,680
7,695
0
13,308
2,090
49,541
0
L
Morgan Le Fay
CtrlAltMexican
Morgan Le Fay
10,685
962
0
7,037
12,211
6,908
0
6,805
5,330
94,323
0
W
7,303
1,128
515
7,157
12,219
7,521
1,830
5,917
6,302
59,789
0
W
24,801
9,729
0
10,630
15,335
5,313
4,974
4,801
10,534
85,709
3,893
W
Morgan Le Fay
KylesHereGuys
Morgan Le Fay
15,699
1,474
0
2,166
10,177
4,724
621
5,047
5,130
59,084
0
L
Hachiman
Tryx_TTV
Hachiman
4,703
3,593
0
2,067
12,555
5,139
0
9,379
3,076
0
24,662
W
577
484
80
6,842
14,730
5,755
5,222
1,957
12,773
0
96,714
L
Sobek
3,891
96
0
2,639
20,659
21,072
0
17,408
2,987
20,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,081
Gold Earned
38,471
474
Minions Killed
365
0
Camps Cleared
0
1,656,482
Distance Traveled
1,651,992
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,052
447
66
4
0
350,586
0
W
Bacchus
10,410
578
16
1
0
353,725
0
L
Hel
7,553
420
90
5
0
318,593
0
L
Morgan Le Fay
9,005
500
147
8
0
322,750
0
W
Hades
9,972
554
122
7
0
330,315
6
W
Sol
10,815
601
118
7
0
337,833
3
W
Morgan Le Fay
10,386
577
98
5
0
340,404
2
L
Hachiman
6,211
345
32
2
0
292,027
0
W
Izanami
10,498
583
120
7
0
294,205
2
L
Sobek
7,650
425
30
2
0
368,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role