Player Matchup

Mercury
Mercury
Platinum V
 
Mercury
Platinum V
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold I
JDCid
Ganesha
Gold I
Level 154
God Stats
6W - 4L
1,452 SR
Queue Stats
82W - 82L
1,560 MMR
Solo
Kukulkan
Kukulkan
Gold II
KingxFish97
Kukulkan
Gold II
Level 156
God Stats
8W - 11L
1,536 SR
Queue Stats
317W - 311L
1,563 MMR
Solo
Raijin
Raijin
Gold II
Vezby I
Raijin
Gold II
Level 109
God Stats
7W - 5L
1,488 SR
Queue Stats
225W - 214L
1,534 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
n87GonZRc
Ah Muzen Cab
Gold II
Level 147
God Stats
5W - 3L
1,746 SR
Queue Stats
210W - 213L
1,533 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 149
1,544 SR
1,538 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,506 SR
1,540 MMR
Sylvanus
Sylvanus
Gold III
 
Sylvanus
Gold III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold III
Bjergsen
Hachiman
Gold III
Level 166
God Stats
3W - 4L
1,482 SR
Queue Stats
94W - 99L
1,552 MMR
Solo
King Arthur
King Arthur
Bronze III
Mrjackme
King Arthur
Bronze III
Level 138
God Stats
0W - 1L
1,670 SR
Queue Stats
2W - 2L
1,546 MMR
Solo
Janus
Janus
Gold V
RMD Waldo
Janus
Gold V
Level 122
God Stats
0W - 2L
1,311 SR
Queue Stats
113W - 108L
1,573 MMR
Solo
Nu Wa
Nu Wa
Gold III
SonoMakuuu
Nu Wa
Gold III
Level 155
God Stats
283W - 237L
1,566 SR
Queue Stats
584W - 608L
1,528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
10 / 1 / 10
13,053
653
19,487
18,180
8,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
JDCid
Ganesha
15
0 / 0 / 13
10,738
537
5,893
18,266
16,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
KingxFish97
Kukulkan
18
6 / 1 / 7
12,280
614
14,841
9,251
4,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Raijin
Vezby I
Raijin
19
5 / 1 / 11
12,846
642
14,138
19,793
16,094
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
n87GonZRc
Ah Muzen Cab
16
5 / 2 / 6
11,146
557
12,471
11,492
4,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
SusanoFreyaThorRavana

VS

Bans
ThanatosCharonMaman BrigitteChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 6 / 1
7,639
382
7,674
21,252
16,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
Bjergsen
Hachiman
13
1 / 4 / 2
8,727
436
7,633
16,777
5,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Mrjackme
King Arthur
13
1 / 6 / 0
8,598
430
9,087
21,283
21,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
RMD Waldo
Janus
14
1 / 6 / 1
8,873
444
7,183
15,369
5,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
13
1 / 4 / 2
8,398
420
12,536
10,889
3,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
10
26
Kills
4
5
Deaths
26
47
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
10
1
10
15
L
Sylvanus
 
Sylvanus
0
6
1
0.08
L
Hachiman
Bjergsen
Hachiman
1
4
2
0.5
W
Ganesha
JDCid
Ganesha
0
0
13
6.5
W
Kukulkan
KingxFish97
Kukulkan
6
1
7
9.5
L
King Arthur
Mrjackme
King Arthur
1
6
0
0.17
L
Janus
RMD Waldo
Janus
1
6
1
0.25
L
Nu Wa
1
4
2
0.5
W
Raijin
Vezby I
Raijin
5
1
11
10.5
W
Ah Muzen Cab
n87GonZRc
Ah Muzen Cab
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,830
Damage
44,113
76,982
Taken
85,570
50,694
Mitigated
53,582
27,487
Healing
12,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
19,487
9,199
0
5,201
18,180
8,790
2,946
4,025
13,757
0
144,681
L
Sylvanus
 
Sylvanus
7,674
1,263
2,174
4,466
21,252
16,449
0
7,631
13,621
23,157
0
L
Hachiman
Bjergsen
Hachiman
7,633
3,969
0
3,473
16,777
5,962
0
6,378
10,399
0
65,051
W
Ganesha
JDCid
Ganesha
5,893
542
0
6,173
18,266
16,770
221
8,849
8,755
30,378
0
W
Kukulkan
KingxFish97
Kukulkan
14,841
1,643
0
2,535
9,251
4,494
1,400
3,726
5,503
120,155
0
L
King Arthur
Mrjackme
King Arthur
9,087
1,340
0
1,480
21,283
21,964
0
10,933
10,350
0
60,147
L
Janus
RMD Waldo
Janus
7,183
94
0
1,245
15,369
5,846
0
5,069
10,300
75,926
0
L
Nu Wa
12,536
6,020
0
0
10,889
3,361
0
4,861
6,028
59,270
0
W
Raijin
Vezby I
Raijin
14,138
1,930
0
12,297
19,793
16,094
2,415
5,039
14,672
103,544
0
W
Ah Muzen Cab
n87GonZRc
Ah Muzen Cab
12,471
3,713
0
1,281
11,492
4,546
6,095
6,334
4,908
0
96,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,063
Gold Earned
42,235
698
Minions Killed
470
0
Camps Cleared
0
2,078,347
Distance Traveled
1,802,180
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,053
653
172
9
0
516,727
1
L
Sylvanus
7,639
382
17
1
0
361,657
6
L
Hachiman
8,727
436
123
6
0
345,116
3
W
Ganesha
10,738
537
9
0
0
427,726
6
W
Kukulkan
12,280
614
197
10
0
389,340
3
L
King Arthur
8,598
430
109
5
0
372,099
0
L
Janus
8,873
444
137
7
0
342,579
2
L
Nu Wa
8,398
420
84
4
0
380,729
3
W
Raijin
12,846
642
152
8
0
367,415
9
W
Ah Muzen Cab
11,146
557
168
8
0
377,139
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role