Player Matchup

Discordia
Discordia
DanqLolicon
Discordia
Level 87
God Stats
10W - 0L
1,768 SR
Queue Stats
52W - 35L
1,554 Elo+
Party 1
Sol
Sol
Kyddnyght
Sol
Level 157
God Stats
15W - 14L
1,505 SR
Queue Stats
244W - 241L
1,484 Elo+
Solo
Achilles
Achilles
M3Dev
Achilles
Level 154
God Stats
3W - 1L
1,536 SR
Queue Stats
316W - 309L
1,516 Elo+
Party 1
Sun Wukong
Sun Wukong
PumpkinCatto
Sun Wukong
Level 92
God Stats
19W - 8L
1,733 SR
Queue Stats
230W - 211L
1,503 Elo+
Party 1
Hera
Hera
azmal_ad
Hera
Level 107
God Stats
20W - 13L
1,609 SR
Queue Stats
400W - 391L
1,513 Elo+
Solo
Team Averages
Level 119
1,630 SR
1,514 Elo+

VS

Team Averages
Level 152
1,585 SR
1,492 Elo+
Kali
Kali
 
Kali
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
PipeSabe
Ra
Level 149
God Stats
19W - 17L
1,703 SR
Queue Stats
483W - 454L
1,535 Elo+
Solo
Cernunnos
Cernunnos
Plomanza
Cernunnos
Level 126
God Stats
2W - 1L
1,696 SR
Queue Stats
64W - 69L
1,492 Elo+
Solo
Anubis
Anubis
Spiderman5541
Anubis
Level 143
God Stats
1W - 3L
1,525 SR
Queue Stats
20W - 28L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DanqLolicon
Discordia
11
3 / 1 / 2
6,898
627
3,763
4,079
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 2 / 5
6,675
607
6,790
6,960
1,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
M3Dev
Achilles
11
4 / 3 / 3
6,408
583
7,247
11,089
4,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
PumpkinCatto
Sun Wukong
13
6 / 0 / 0
8,153
741
5,951
10,931
6,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hera
9
2 / 1 / 6
6,362
578
4,200
5,832
2,786
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
4 / 1 / 1
6,798
618
6,017
10,911
4,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ne Zha
 
Ne Zha
8
1 / 4 / 2
5,481
498
3,894
9,509
6,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 2 / 0
6,470
588
3,105
4,707
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Plomanza
Cernunnos
11
1 / 4 / 1
6,105
555
2,655
7,876
3,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 6 / 0
5,831
530
4,465
8,434
3,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
17
Kills
7
7
Deaths
17
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
4
1
1
4.5
L
Ne Zha
 
Ne Zha
1
4
2
0.5
W
Discordia
DanqLolicon
Discordia
3
1
2
4
W
2
2
5
2.25
W
Achilles
M3Dev
Achilles
4
3
3
1.83
L
1
2
0
0.5
L
Cernunnos
Plomanza
Cernunnos
1
4
1
0.38
W
Sun Wukong
PumpkinCatto
Sun Wukong
6
0
0
6
L
0
6
0
0
W
Hera
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,951
Damage
20,136
38,891
Taken
41,437
17,066
Mitigated
19,297
15,240
Healing
12,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
6,017
2,540
0
3,849
10,911
4,986
0
3,589
7,262
0
32,441
L
Ne Zha
 
Ne Zha
3,894
992
0
3,176
9,509
6,241
0
4,165
5,278
0
16,108
W
Discordia
DanqLolicon
Discordia
3,763
215
0
603
4,079
1,257
0
1,315
2,620
44,624
0
W
6,790
1,814
0
3,924
6,960
1,796
814
0
6,960
46,388
1,204
W
Achilles
M3Dev
Achilles
7,247
2,817
0
3,656
11,089
4,471
0
225
10,832
0
37,214
L
3,105
285
168
1,506
4,707
1,637
717
2,284
2,183
45,759
0
L
Cernunnos
Plomanza
Cernunnos
2,655
818
0
2,037
7,876
3,040
184
4,349
3,527
0
42,410
W
Sun Wukong
PumpkinCatto
Sun Wukong
5,951
775
0
4,100
10,931
6,756
0
4,465
6,466
0
61,079
L
4,465
767
0
1,567
8,434
3,393
0
0
8,434
45,664
0
W
Hera
4,200
1,198
104
2,853
5,832
2,786
0
1,276
4,443
23,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,496
Gold Earned
30,685
356
Minions Killed
316
0
Camps Cleared
0
1,141,074
Distance Traveled
1,104,605
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,798
618
50
5
0
247,658
0
L
Ne Zha
5,481
498
9
1
0
253,533
3
W
Discordia
6,898
627
94
9
0
239,484
1
W
Sol
6,675
607
83
8
0
212,496
0
W
Achilles
6,408
583
53
5
0
255,330
0
L
Ra
6,470
588
97
9
0
228,939
1
L
Cernunnos
6,105
555
82
7
0
200,393
0
W
Sun Wukong
8,153
741
101
9
0
214,445
2
L
Anubis
5,831
530
78
7
0
174,082
0
W
Hera
6,362
578
25
2
0
219,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role