Player Matchup

Kali
Kali
ChinoHype
Kali
Level 21
God Stats
0W - 1L
1,728 SR
Queue Stats
6W - 11L
1,364 Elo+
Party 2
Bacchus
Bacchus
DerpyDiscord
Bacchus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,144 Elo+
Party 2
Shiva
Shiva
HellFireSeb
Shiva
Level 122
God Stats
1W - 2L
1,476 SR
Queue Stats
61W - 67L
1,413 Elo+
Party 2
Anubis
Anubis
ShadowCat299
Anubis
Level 29
God Stats
0W - 1L
1,754 SR
Queue Stats
6W - 11L
1,305 Elo+
Party 1
Ix Chel
Ix Chel
VibeGuardian
Ix Chel
Level 77
God Stats
1W - 3L
1,627 SR
Queue Stats
5W - 10L
1,332 Elo+
Party 1
Team Averages
Level 55
1,617 SR
1,312 Elo+

VS

Team Averages
Level 60
1,559 SR
1,457 Elo+
Sun Wukong
Sun Wukong
N4SA__BOI
Sun Wukong
Level 83
God Stats
11W - 12L
1,495 SR
Queue Stats
357W - 345L
1,454 Elo+
Solo
Neith
Neith
Narfly
Neith
Level 41
God Stats
5W - 7L
1,629 SR
Queue Stats
5W - 7L
1,527 Elo+
Solo
Anubis
Anubis
SnoopGoblin
Anubis
Level 48
God Stats
46W - 51L
1,487 SR
Queue Stats
98W - 105L
1,401 Elo+
Party 3
Poseidon
Poseidon
appointedscroll
Poseidon
Level 66
God Stats
21W - 12L
1,692 SR
Queue Stats
97W - 81L
1,490 Elo+
Solo
Tsukuyomi
Tsukuyomi
bob1213
Tsukuyomi
Level 63
God Stats
96W - 94L
1,492 SR
Queue Stats
99W - 97L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
16
3 / 2 / 0
9,118
912
5,676
11,494
5,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
DerpyDiscord
Bacchus
13
0 / 4 / 4
7,671
767
5,176
13,842
13,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 6 / 4
8,150
815
9,983
14,157
10,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
14
3 / 5 / 3
8,075
808
7,011
9,822
4,640
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ix Chel
VibeGuardian
Ix Chel
14
2 / 6 / 6
8,367
837
8,779
10,706
4,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
N4SA__BOI
Sun Wukong
16
1 / 1 / 16
9,129
913
9,722
11,317
13,583
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Narfly
Neith
15
3 / 1 / 10
8,796
880
8,392
8,604
3,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
16
7 / 3 / 4
8,964
896
10,787
8,323
4,135
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
16
3 / 2 / 10
9,450
945
11,793
7,357
2,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
bob1213
Tsukuyomi
16
9 / 3 / 4
9,443
944
11,322
10,122
4,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
67
10
Kills
23
23
Deaths
10
17
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Kali
3
2
0
1.5
L
Bacchus
DerpyDiscord
Bacchus
0
4
4
0.5
L
2
6
4
0.67
W
Sun Wukong
N4SA__BOI
Sun Wukong
1
1
16
9
W
Neith
Narfly
Neith
3
1
10
8
L
Anubis
3
5
3
0.9
W
Anubis
7
3
4
3
L
Ix Chel
VibeGuardian
Ix Chel
2
6
6
0.83
W
Poseidon
3
2
10
4
W
Tsukuyomi
bob1213
Tsukuyomi
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,625
Damage
52,016
60,021
Taken
45,723
38,824
Mitigated
27,972
12,264
Healing
7,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
5,676
2,768
0
3,591
11,494
5,508
80
2,377
8,980
0
35,497
L
Bacchus
DerpyDiscord
Bacchus
5,176
600
0
1,196
13,842
13,600
0
5,278
8,294
14,003
0
L
9,983
686
375
1,224
14,157
10,910
0
6,248
7,694
2,068
18,765
W
Sun Wukong
N4SA__BOI
Sun Wukong
9,722
1,502
0
2,616
11,317
13,583
344
5,190
5,570
0
30,640
W
Neith
Narfly
Neith
8,392
3,619
0
1,510
8,604
3,245
1,211
3,097
5,201
0
21,805
L
Anubis
7,011
653
0
1,838
9,822
4,640
0
2,553
7,084
20,524
0
W
Anubis
10,787
408
0
2,305
8,323
4,135
1,392
4,928
2,966
19,712
0
L
Ix Chel
VibeGuardian
Ix Chel
8,779
1,104
2,281
1,759
10,706
4,166
0
6,124
4,409
14,483
0
W
Poseidon
11,793
1,592
0
235
7,357
2,845
806
3,162
3,904
40,604
0
W
Tsukuyomi
bob1213
Tsukuyomi
11,322
2,783
0
685
10,122
4,164
705
4,624
5,348
0
24,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,381
Gold Earned
45,782
163
Minions Killed
206
0
Camps Cleared
0
940,414
Distance Traveled
1,037,193
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,118
912
61
6
0
218,895
0
L
Bacchus
7,671
767
23
2
0
186,852
0
L
Shiva
8,150
815
35
4
0
198,491
2
W
Sun Wukong
9,129
913
51
5
0
232,589
0
W
Neith
8,796
880
29
3
0
168,129
0
L
Anubis
8,075
808
24
2
0
166,787
0
W
Anubis
8,964
896
33
3
0
184,441
0
L
Ix Chel
8,367
837
20
2
0
169,389
0
W
Poseidon
9,450
945
67
7
0
220,954
0
W
Tsukuyomi
9,443
944
26
3
0
231,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role