Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
SLY DRAGON NP
Gilgamesh
Level 63
God Stats
7W - 10L
1,274 SR
Queue Stats
35W - 52L
1,280 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ShreksMoistShak
Ah Muzen Cab
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,270 Elo+
Party 2
Team Averages
Level 72
1,425 SR
1,350 Elo+

VS

Team Averages
Level 83
1,434 SR
1,358 Elo+
Jormungandr
Jormungandr
Kasamova
Jormungandr
Level 29
God Stats
13W - 16L
1,452 SR
Queue Stats
21W - 29L
1,325 Elo+
Party 1
Chaac
Chaac
Lurkers_throne_
Chaac
Level 108
God Stats
6W - 5L
1,470 SR
Queue Stats
31W - 32L
1,398 Elo+
Party 1
Nu Wa
Nu Wa
highday20
Nu Wa
Level 111
God Stats
0W - 2L
1,379 SR
Queue Stats
73W - 82L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
3 / 0 / 1
8,537
776
7,602
4,678
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
SLY DRAGON NP
Gilgamesh
11
2 / 0 / 2
8,233
748
2,178
6,861
4,449
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
ShreksMoistShak
Ah Muzen Cab
11
1 / 0 / 4
7,905
719
3,920
8,047
2,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kasamova
Jormungandr
10
0 / 3 / 0
7,211
656
5,350
7,686
4,469
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

9
0 / 2 / 0
7,106
646
5,807
6,200
4,272
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
highday20
Nu Wa
11
0 / 1 / 0
7,722
702
5,887
4,342
1,573
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
6
Kills
0
0
Deaths
6
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
0
1
3.5
L
Jormungandr
Kasamova
Jormungandr
0
3
0
0
L
0
2
0
0
W
Gilgamesh
SLY DRAGON NP
Gilgamesh
2
0
2
3
W
Ah Muzen Cab
ShreksMoistShak
Ah Muzen Cab
1
0
4
3
L
Nu Wa
highday20
Nu Wa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,700
Damage
17,044
19,586
Taken
18,228
8,704
Mitigated
10,314
3,100
Healing
3,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
7,602
147
0
32
4,678
1,671
0
2,392
2,286
45,848
0
L
Jormungandr
Kasamova
Jormungandr
5,350
913
0
107
7,686
4,469
0
3,501
4,030
23,474
0
L
5,807
213
0
1,313
6,200
4,272
0
2,215
3,866
0
15,942
W
Gilgamesh
SLY DRAGON NP
Gilgamesh
2,178
308
140
1,470
6,861
4,449
0
4,740
2,121
0
12,425
W
Ah Muzen Cab
ShreksMoistShak
Ah Muzen Cab
3,920
1,506
34
1,424
8,047
2,584
0
4,687
3,360
0
25,792
L
Nu Wa
highday20
Nu Wa
5,887
1,341
127
1,641
4,342
1,573
107
2,254
2,044
38,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,675
Gold Earned
22,039
142
Minions Killed
113
0
Camps Cleared
0
590,430
Distance Traveled
573,112
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,537
776
92
8
0
214,962
0
L
Jormungandr
7,211
656
30
3
0
182,846
0
L
Chaac
7,106
646
20
2
0
220,254
0
W
Gilgamesh
8,233
748
19
2
0
184,768
0
W
Ah Muzen Cab
7,905
719
31
3
0
190,700
0
L
Nu Wa
7,722
702
63
6
0
170,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role