Player Matchup

Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Fatal Sok Ti
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
967 Elo+
Party 2
Baron Samedi
Baron Samedi
iapplypressure96
Baron Samedi
Level 74
God Stats
58W - 75L
1,336 SR
Queue Stats
195W - 253L
1,225 Elo+
Party 2
Team Averages
Level 76
1,445 SR
1,231 Elo+

VS

Team Averages
Level 47
1,377 SR
1,239 Elo+
Merlin
Merlin
LordBudders
Merlin
Level 48
God Stats
3W - 2L
1,444 SR
Queue Stats
55W - 75L
1,254 Elo+
Party 1
Amaterasu
Amaterasu
RockBottom4343
Amaterasu
Level 29
God Stats
1W - 0L
1,270 SR
Queue Stats
41W - 69L
1,224 Elo+
Party 1
Skadi
Skadi
TrippyDreams662
Skadi
Level 65
God Stats
22W - 16L
1,416 SR
Queue Stats
38W - 52L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 5 / 4
8,209
746
5,468
10,837
4,541
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 4 / 1
7,615
692
4,055
15,015
14,409
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Baron Samedi
iapplypressure96
Baron Samedi
11
3 / 4 / 2
8,727
793
5,970
9,949
4,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
3 / 2 / 7
9,622
875
10,810
5,350
2,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
RockBottom4343
Amaterasu
11
4 / 1 / 6
9,228
839
4,111
8,340
4,984
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
5 / 2 / 6
10,296
936
12,664
7,971
2,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
5
Kills
12
13
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
5
4
0.6
L
1
4
1
0.38
W
Merlin
3
2
7
3.25
W
Amaterasu
RockBottom4343
Amaterasu
4
1
6
7
W
5
2
6
4
L
Baron Samedi
iapplypressure96
Baron Samedi
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,493
Damage
27,585
35,801
Taken
21,661
23,557
Mitigated
9,740
5,012
Healing
3,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,468
1,274
0
2,222
10,837
4,541
0
2,715
7,863
0
23,104
L
4,055
1,420
0
527
15,015
14,409
111
4,294
10,403
14,301
0
W
Merlin
10,810
1,485
158
631
5,350
2,037
574
2,856
2,494
38,199
0
W
Amaterasu
RockBottom4343
Amaterasu
4,111
2,543
0
1,029
8,340
4,984
481
4,833
3,507
348
19,263
W
12,664
5,422
0
1,853
7,971
2,719
1,370
3,450
4,521
0
49,862
L
Baron Samedi
iapplypressure96
Baron Samedi
5,970
126
495
1,768
9,949
4,607
0
3,131
6,497
26,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,551
Gold Earned
29,146
68
Minions Killed
137
0
Camps Cleared
0
557,076
Distance Traveled
614,321
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,209
746
26
2
0
186,726
0
L
Ares
7,615
692
16
1
0
185,437
0
W
Merlin
9,622
875
44
4
0
192,587
0
W
Amaterasu
9,228
839
31
3
0
219,763
0
W
Skadi
10,296
936
62
6
0
201,971
0
L
Baron Samedi
8,727
793
26
2
0
184,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role