Player Matchup

Freya
Freya
 
Freya
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BlorpisGlorpis
Anubis
Level 151
God Stats
1W - 0L
1,665 SR
Queue Stats
7W - 9L
1,446 Elo+
Party 1
Danzaburou
Danzaburou
Herpaderpicneedl
Danzaburou
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 37L
1,587 Elo+
Party 2
Chang'e
Chang'e
ManNamedGio
Chang'e
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,517 Elo+
Party 1
Team Averages
Level 115
1,533 SR
1,510 Elo+

VS

Team Averages
Level 75
1,496 SR
1,532 Elo+
Da Ji
Da Ji
DrBariyos
Da Ji
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
377W - 389L
1,511 Elo+
Solo
Kuzenbo
Kuzenbo
Dreadful-Enigma
Kuzenbo
Level 146
God Stats
1W - 1L
1,699 SR
Queue Stats
77W - 72L
1,507 Elo+
Party 3
Nu Wa
Nu Wa
ScarletAssassin7
Nu Wa
Level 25
God Stats
0W - 1L
1,304 SR
Queue Stats
6W - 5L
1,651 Elo+
Party 3
Thor
Thor
VegasGrim
Thor
Level 29
God Stats
1W - 2L
1,477 SR
Queue Stats
39W - 29L
1,557 Elo+
Party 3
Horus
Horus
tuallin29
Horus
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 64L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
13 / 2 / 15
10,462
951
12,917
11,681
5,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bacchus
 
Bacchus
15
3 / 1 / 24
9,148
832
8,867
13,410
15,951
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

16
10 / 1 / 21
10,294
936
22,772
12,318
7,612
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Herpaderpicneedl
Danzaburou
16
4 / 0 / 24
9,557
869
13,007
10,924
5,444
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chang'e
ManNamedGio
Chang'e
16
3 / 0 / 28
9,397
854
8,208
10,297
4,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DrBariyos
Da Ji
12
1 / 9 / 0
7,443
677
6,552
13,891
8,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 5 / 1
7,831
712
11,640
19,006
24,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 6 / 1
7,252
659
8,173
8,946
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
13
2 / 8 / 0
8,376
761
8,193
13,262
5,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
tuallin29
Horus
13
0 / 5 / 4
7,544
686
9,069
15,292
14,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
10
33
Kills
4
4
Deaths
33
112
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
13
2
15
10.25
W
Bacchus
 
Bacchus
3
1
24
15
W
10
1
21
20.5
L
Da Ji
DrBariyos
Da Ji
1
9
0
0.11
L
1
5
1
0.3
W
Danzaburou
Herpaderpicneedl
Danzaburou
4
0
24
16
W
Chang'e
ManNamedGio
Chang'e
3
0
28
17
L
0
6
1
0.08
L
Thor
2
8
0
0.25
L
Horus
tuallin29
Horus
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,771
Damage
43,627
58,630
Taken
70,397
38,928
Mitigated
55,368
32,530
Healing
12,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
12,917
4,631
2,304
2,211
11,681
5,507
1,839
4,436
7,245
27,738
0
W
Bacchus
 
Bacchus
8,867
1,034
2,731
4,329
13,410
15,951
202
4,024
9,386
16,888
0
W
22,772
476
1,193
4,324
12,318
7,612
1,980
4,958
7,360
47,653
0
L
Da Ji
DrBariyos
Da Ji
6,552
1,061
363
657
13,891
8,181
0
10,566
3,325
0
11,835
L
11,640
3,004
1,270
3,484
19,006
24,084
0
12,787
6,219
19,134
0
W
Danzaburou
Herpaderpicneedl
Danzaburou
13,007
7,148
745
2,182
10,924
5,444
2,156
4,933
5,991
0
31,943
W
Chang'e
ManNamedGio
Chang'e
8,208
1,672
7,900
4,611
10,297
4,414
1,683
4,957
5,340
21,081
0
L
8,173
2,151
0
91
8,946
3,354
0
7,673
1,273
16,938
0
L
Thor
8,193
953
128
671
13,262
5,303
0
10,390
2,872
0
17,327
L
Horus
tuallin29
Horus
9,069
2,612
2,264
3,830
15,292
14,446
0
11,348
3,944
5,704
7,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,858
Gold Earned
38,446
162
Minions Killed
80
0
Camps Cleared
0
984,747
Distance Traveled
849,865
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,462
951
29
3
0
199,134
0
W
Bacchus
9,148
832
19
2
0
217,353
0
W
Anubis
10,294
936
36
3
0
180,005
0
L
Da Ji
7,443
677
16
1
0
153,376
0
L
Kuzenbo
7,831
712
13
1
0
197,598
0
W
Danzaburou
9,557
869
43
4
0
203,031
0
W
Chang'e
9,397
854
35
3
0
185,224
0
L
Nu Wa
7,252
659
22
2
0
159,230
0
L
Thor
8,376
761
17
2
0
166,105
0
L
Horus
7,544
686
12
1
0
173,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role