Player Matchup

Da Ji
Da Ji
AyyooCuh
Da Ji
Level 107
God Stats
3W - 5L
1,539 SR
Queue Stats
466W - 441L
1,504 Elo+
Solo
Zeus
Zeus
FannyPack77
Zeus
Level 49
God Stats
1W - 3L
1,458 SR
Queue Stats
6W - 11L
1,290 Elo+
Solo
Neith
Neith
Ivpvx
Neith
Level 83
God Stats
0W - 5L
1,155 SR
Queue Stats
428W - 394L
1,515 Elo+
Solo
Freya
Freya
Mistic21x
Freya
Level 89
God Stats
4W - 2L
1,532 SR
Queue Stats
139W - 135L
1,449 Elo+
Solo
Pele
Pele
NOseLLamawenaXD
Pele
Level 61
God Stats
15W - 21L
1,438 SR
Queue Stats
179W - 189L
1,449 Elo+
Solo
Team Averages
Level 78
1,424 SR
1,442 Elo+

VS

Team Averages
Level 68
1,567 SR
1,434 Elo+
Ishtar
Ishtar
Erickyyy6
Ishtar
Level 66
God Stats
10W - 10L
1,485 SR
Queue Stats
270W - 279L
1,494 Elo+
Solo
Nike
Nike
MillyBfromTN
Nike
Level 84
God Stats
4W - 1L
1,633 SR
Queue Stats
444W - 431L
1,481 Elo+
Solo
Raijin
Raijin
StinkFingerer
Raijin
Level 69
God Stats
17W - 21L
1,558 SR
Queue Stats
44W - 61L
1,391 Elo+
Solo
Thor
Thor
greycartoon62
Thor
Level 40
God Stats
3W - 4L
1,675 SR
Queue Stats
73W - 91L
1,388 Elo+
Solo
Sylvanus
Sylvanus
xXlsnagforXx
Sylvanus
Level 80
God Stats
2W - 3L
1,485 SR
Queue Stats
109W - 101L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AyyooCuh
Da Ji
10
3 / 1 / 1
5,850
585
3,214
6,918
2,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 4 / 0
4,482
448
967
6,702
2,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Ivpvx
Neith
9
0 / 1 / 0
5,101
510
4,228
5,609
1,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
Mistic21x
Freya
8
0 / 1 / 2
4,975
498
3,565
4,814
1,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 4 / 0
5,055
506
2,897
9,584
3,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Erickyyy6
Ishtar
10
1 / 3 / 0
5,586
559
1,891
5,682
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 0 / 3
6,327
633
6,410
6,375
2,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
3 / 1 / 2
6,309
631
7,614
5,422
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 0 / 2
5,862
586
1,776
7,202
2,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
xXlsnagforXx
Sylvanus
10
2 / 0 / 2
6,181
618
2,726
5,820
4,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
4
Kills
11
11
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Da Ji
AyyooCuh
Da Ji
3
1
1
3.5
W
Ishtar
Erickyyy6
Ishtar
1
3
0
0.33
L
0
4
0
0
L
Neith
Ivpvx
Neith
0
1
0
0
W
3
0
3
4.5
L
Freya
Mistic21x
Freya
0
1
2
1
L
1
4
0
0.25
W
3
1
2
4
W
2
0
2
3
W
Sylvanus
xXlsnagforXx
Sylvanus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,871
Damage
20,417
33,627
Taken
30,501
11,491
Mitigated
13,862
7,283
Healing
7,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
AyyooCuh
Da Ji
3,214
585
0
1,518
6,918
2,757
0
2,217
4,656
0
36,103
W
Ishtar
Erickyyy6
Ishtar
1,891
952
0
1,051
5,682
1,857
416
1,738
3,768
0
32,224
L
967
410
0
1,337
6,702
2,046
39
1,117
5,278
11,354
0
L
Neith
Ivpvx
Neith
4,228
1,262
0
1,909
5,609
1,979
0
3,079
2,485
0
37,967
W
6,410
185
0
1,480
6,375
2,960
271
584
5,791
0
41,093
L
Freya
Mistic21x
Freya
3,565
886
0
1,318
4,814
1,563
0
1,023
3,791
16,888
0
L
2,897
785
0
1,201
9,584
3,146
0
2,904
6,360
0
30,749
W
7,614
516
0
415
5,422
2,473
696
35
5,387
38,229
0
W
1,776
630
0
455
7,202
2,371
0
348
6,854
0
32,451
W
Sylvanus
xXlsnagforXx
Sylvanus
2,726
855
490
3,838
5,820
4,201
199
1,475
4,169
21,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,463
Gold Earned
30,265
224
Minions Killed
240
0
Camps Cleared
0
938,509
Distance Traveled
946,327
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,850
585
54
5
0
231,040
0
W
Ishtar
5,586
559
54
5
0
174,048
0
L
Zeus
4,482
448
23
2
0
155,459
0
L
Neith
5,101
510
68
7
0
174,709
0
W
Nike
6,327
633
52
5
0
195,829
0
L
Freya
4,975
498
35
4
0
173,128
0
L
Pele
5,055
506
44
4
0
204,173
0
W
Raijin
6,309
631
50
5
0
187,716
0
W
Thor
5,862
586
56
6
0
220,857
0
W
Sylvanus
6,181
618
28
3
0
167,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role