Player Matchup

Hun Batz
Hun Batz
Alphabrah
Hun Batz
Level 147
God Stats
1W - 1L
1,253 SR
Queue Stats
46W - 46L
1,503 Elo+
Solo
Agni
Agni
Docking37
Agni
Level 156
God Stats
2W - 0L
1,713 SR
Queue Stats
226W - 221L
1,527 Elo+
Solo
Tiamat
Tiamat
TrustAGypsy
Tiamat
Level 189
God Stats
13W - 10L
1,612 SR
Queue Stats
583W - 579L
1,535 Elo+
Solo
Charon
Charon
Why Am I Brown
Charon
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 48L
1,547 Elo+
Solo
King Arthur
King Arthur
bullkrusher96
King Arthur
Level 156
God Stats
2W - 3L
1,439 SR
Queue Stats
66W - 78L
1,527 Elo+
Solo
Team Averages
Level 156
1,504 SR
1,528 Elo+

VS

Team Averages
Level 140
1,548 SR
1,529 Elo+
He Bo
He Bo
HellKate
He Bo
Level 129
God Stats
4W - 6L
1,770 SR
Queue Stats
426W - 457L
1,461 Elo+
Party 2
Yu Huang
Yu Huang
Slabkiller1710
Yu Huang
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 61L
1,518 Elo+
Solo
Hun Batz
Hun Batz
Wrath50
Hun Batz
Level 107
God Stats
7W - 8L
1,477 SR
Queue Stats
292W - 293L
1,537 Elo+
Party 2
Chiron
Chiron
bryan020596
Chiron
Level 162
God Stats
1W - 5L
1,286 SR
Queue Stats
295W - 243L
1,542 Elo+
Party 1
Chaac
Chaac
tinomejia
Chaac
Level 192
God Stats
5W - 1L
1,706 SR
Queue Stats
159W - 135L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Alphabrah
Hun Batz
13
1 / 3 / 4
7,814
710
5,497
8,268
5,654
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
15
4 / 2 / 4
8,972
816
6,330
7,218
6,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
16
2 / 0 / 9
9,073
825
10,790
9,899
8,323
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
1 / 1 / 9
9,667
879
7,686
11,120
13,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
bullkrusher96
King Arthur
15
5 / 1 / 5
9,155
832
14,733
11,187
12,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
HellKate
He Bo
12
0 / 4 / 3
7,218
656
6,216
8,572
3,409
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
10
0 / 5 / 2
6,897
627
4,429
8,329
3,252
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
Wrath50
Hun Batz
15
1 / 0 / 5
8,034
730
9,623
9,460
5,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
16
4 / 1 / 3
8,984
817
8,262
8,793
4,154
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
tinomejia
Chaac
15
2 / 3 / 4
8,224
748
10,289
13,012
14,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
13
Kills
7
7
Deaths
13
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Alphabrah
Hun Batz
1
3
4
1
W
Agni
4
2
4
3
L
He Bo
HellKate
He Bo
0
4
3
0.38
L
Yu Huang
0
5
2
0.2
W
Tiamat
2
0
9
6.5
W
1
1
9
5.5
L
Hun Batz
Wrath50
Hun Batz
1
0
5
3.5
L
Chiron
4
1
3
5.5
W
King Arthur
bullkrusher96
King Arthur
5
1
5
7.5
L
Chaac
tinomejia
Chaac
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,036
Damage
38,819
47,692
Taken
48,166
46,769
Mitigated
30,342
13,399
Healing
15,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Alphabrah
Hun Batz
5,497
334
624
1,112
8,268
5,654
0
1,508
6,760
0
11,974
W
Agni
6,330
162
1,635
722
7,218
6,369
690
643
6,575
20,670
0
L
He Bo
HellKate
He Bo
6,216
250
1,217
565
8,572
3,409
0
4,224
4,348
11,254
0
L
Yu Huang
4,429
199
269
807
8,329
3,252
0
4,911
3,418
13,831
0
W
Tiamat
10,790
173
394
1,947
9,899
8,323
273
2,015
7,884
29,410
0
W
7,686
575
1,848
2,433
11,120
13,465
82
3,485
7,635
18,209
0
L
Hun Batz
Wrath50
Hun Batz
9,623
243
741
1,262
9,460
5,234
0
6,186
3,274
0
21,346
L
Chiron
8,262
2,479
2,595
3,817
8,793
4,154
0
3,985
4,808
0
20,207
W
King Arthur
bullkrusher96
King Arthur
14,733
961
2,158
526
11,187
12,958
23
2,994
8,193
0
20,302
L
Chaac
tinomejia
Chaac
10,289
482
0
4,339
13,012
14,293
0
5,500
7,512
0
24,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,681
Gold Earned
39,357
133
Minions Killed
152
0
Camps Cleared
0
1,158,874
Distance Traveled
1,114,469
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,814
710
18
2
0
211,018
0
W
Agni
8,972
816
47
4
0
217,697
0
L
He Bo
7,218
656
20
2
0
236,087
0
L
Yu Huang
6,897
627
24
2
0
152,311
0
W
Tiamat
9,073
825
35
3
0
253,243
0
W
Charon
9,667
879
20
2
0
228,477
0
L
Hun Batz
8,034
730
30
3
0
260,733
0
L
Chiron
8,984
817
50
5
0
236,736
0
W
King Arthur
9,155
832
13
1
0
248,439
0
L
Chaac
8,224
748
28
3
0
228,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role