Player Matchup

Scylla
Scylla
BlueOrigins
Scylla
Level 124
God Stats
0W - 2L
1,457 SR
Queue Stats
82W - 75L
1,478 Elo+
Party 1
Sylvanus
Sylvanus
El_Chaacson
Sylvanus
Level 99
God Stats
4W - 7L
1,468 SR
Queue Stats
115W - 113L
1,488 Elo+
Solo
Ishtar
Ishtar
God_Knight94
Ishtar
Level 148
God Stats
13W - 13L
1,520 SR
Queue Stats
607W - 597L
1,437 Elo+
Solo
Surtr
Surtr
KaptainH23
Surtr
Level 124
God Stats
4W - 4L
1,494 SR
Queue Stats
99W - 95L
1,448 Elo+
Party 1
Thanatos
Thanatos
jagernauts
Thanatos
Level 118
God Stats
1W - 1L
1,680 SR
Queue Stats
104W - 113L
1,483 Elo+
Solo
Team Averages
Level 123
1,524 SR
1,467 Elo+

VS

Team Averages
Level 132
1,637 SR
1,467 Elo+
Anubis
Anubis
Adrianex7000
Anubis
Level 148
God Stats
15W - 9L
1,571 SR
Queue Stats
227W - 211L
1,435 Elo+
Solo
Apollo
Apollo
Kmart634567
Apollo
Level 105
God Stats
7W - 6L
1,431 SR
Queue Stats
260W - 269L
1,451 Elo+
Solo
Guan Yu
Guan Yu
LuckyBug09
Guan Yu
Level 128
God Stats
2W - 2L
1,821 SR
Queue Stats
412W - 363L
1,483 Elo+
Solo
Nu Wa
Nu Wa
Spyro_The_Clown
Nu Wa
Level 155
God Stats
85W - 67L
1,518 SR
Queue Stats
599W - 544L
1,462 Elo+
Solo
Cliodhna
Cliodhna
blkninja1234567
Cliodhna
Level 124
God Stats
7W - 1L
1,846 SR
Queue Stats
338W - 334L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
1 / 5 / 2
6,869
491
7,667
10,933
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
El_Chaacson
Sylvanus
13
3 / 0 / 2
7,421
530
6,049
13,043
6,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
13
2 / 2 / 0
7,507
536
7,805
11,105
3,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Surtr
13
2 / 5 / 1
7,682
549
6,874
14,709
5,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
jagernauts
Thanatos
10
1 / 5 / 1
6,667
476
3,343
12,533
3,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
4 / 1 / 2
9,374
670
9,648
11,505
5,421
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
13
0 / 2 / 4
8,009
572
6,782
10,543
4,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
LuckyBug09
Guan Yu
13
5 / 2 / 3
8,187
585
5,326
12,664
6,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 2 / 6
7,741
553
12,189
8,137
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
14
7 / 2 / 3
8,341
596
6,926
12,327
4,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
9
Kills
17
17
Deaths
9
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
1
2
5
L
Scylla
1
5
2
0.4
L
Sylvanus
El_Chaacson
Sylvanus
3
0
2
4
L
Ishtar
2
2
0
1
L
Surtr
2
5
1
0.5
W
Apollo
0
2
4
1
W
Guan Yu
LuckyBug09
Guan Yu
5
2
3
3.25
W
1
2
6
2
W
Cliodhna
7
2
3
4.25
L
Thanatos
jagernauts
Thanatos
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,738
Damage
40,871
62,323
Taken
55,176
23,085
Mitigated
24,114
19,801
Healing
19,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
9,648
365
0
8,586
11,505
5,421
1,392
166
11,339
81,318
0
L
Scylla
7,667
611
0
1,400
10,933
3,110
0
4,899
6,034
59,901
0
L
Sylvanus
El_Chaacson
Sylvanus
6,049
1,904
1,390
4,197
13,043
6,255
0
3,808
9,235
44,633
0
L
Ishtar
7,805
4,443
0
2,809
11,105
3,957
848
1,076
10,029
0
62,793
L
Surtr
6,874
3,507
0
4,103
14,709
5,799
0
9,015
5,694
373
54,756
W
Apollo
6,782
4,332
0
3,613
10,543
4,408
1,124
2,954
7,589
0
55,961
W
Guan Yu
LuckyBug09
Guan Yu
5,326
1,289
609
3,164
12,664
6,821
1,495
2,792
9,872
438
44,927
W
12,189
3,518
0
770
8,137
2,606
373
5,322
2,815
55,454
0
W
Cliodhna
6,926
767
0
2,528
12,327
4,858
0
2,648
9,679
0
51,556
L
Thanatos
jagernauts
Thanatos
3,343
1,130
0
5,902
12,533
3,964
270
3,477
9,056
0
39,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,146
Gold Earned
41,652
418
Minions Killed
461
0
Camps Cleared
0
1,286,571
Distance Traveled
1,383,801
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,374
670
139
10
0
221,394
0
L
Scylla
6,869
491
100
7
0
235,990
4
L
Sylvanus
7,421
530
81
6
0
251,297
1
L
Ishtar
7,507
536
96
7
0
268,321
2
L
Surtr
7,682
549
85
6
0
253,708
0
W
Apollo
8,009
572
92
7
0
250,476
5
W
Guan Yu
8,187
585
77
6
0
329,515
4
W
Nu Wa
7,741
553
82
6
0
256,486
1
W
Cliodhna
8,341
596
71
5
0
325,930
1
L
Thanatos
6,667
476
56
4
0
277,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role