Player Matchup

Bacchus
Bacchus
Gawd DMT Bobby
Bacchus
Level 119
God Stats
3W - 3L
1,535 SR
Queue Stats
79W - 70L
1,460 Elo+
Party 1
Artemis
Artemis
IVIetalcandy
Artemis
Level 135
God Stats
11W - 12L
1,505 SR
Queue Stats
26W - 29L
1,440 Elo+
Party 1
Sol
Sol
Kantmiss9924
Sol
Level 60
God Stats
2W - 2L
1,700 SR
Queue Stats
4W - 3L
1,617 Elo+
Party 2
Kali
Kali
PandaUmiSs94
Kali
Level 46
God Stats
11W - 7L
1,537 SR
Queue Stats
180W - 201L
1,325 Elo+
Party 2
Hercules
Hercules
TheJakeasaurus
Hercules
Level 79
God Stats
2W - 6L
1,212 SR
Queue Stats
129W - 118L
1,372 Elo+
Solo
Team Averages
Level 88
1,498 SR
1,443 Elo+

VS

Team Averages
Level 86
1,547 SR
1,365 Elo+
Chaac
Chaac
BLVCK_SKVNK
Chaac
Level 37
God Stats
6W - 8L
1,456 SR
Queue Stats
38W - 65L
1,289 Elo+
Solo
Mercury
Mercury
Frankdup14
Mercury
Level 121
God Stats
11W - 19L
1,495 SR
Queue Stats
212W - 215L
1,385 Elo+
Solo
Hera
Hera
Gorbash101
Hera
Level 102
God Stats
2W - 1L
1,788 SR
Queue Stats
74W - 84L
1,406 Elo+
Solo
Surtr
Surtr
Tianshi07
Surtr
Level 126
God Stats
37W - 19L
1,635 SR
Queue Stats
679W - 714L
1,420 Elo+
Solo
Ishtar
Ishtar
proudmoore010
Ishtar
Level 45
God Stats
3W - 9L
1,363 SR
Queue Stats
34W - 45L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
7,785
519
8,039
9,040
9,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
IVIetalcandy
Artemis
12
3 / 2 / 2
7,428
495
7,753
6,986
2,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
4 / 3 / 1
8,450
563
6,197
12,609
4,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 2 / 1
7,639
509
2,850
12,098
5,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
15
3 / 1 / 0
9,426
628
8,620
8,631
8,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,830
455
4,068
14,983
10,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Frankdup14
Mercury
15
6 / 2 / 0
8,641
576
6,643
12,721
5,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 2 / 1
7,390
493
7,102
6,202
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Surtr
Tianshi07
Surtr
8
2 / 3 / 1
6,241
416
6,149
9,587
4,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 1
6,625
442
3,051
9,553
3,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
11
Kills
8
8
Deaths
12
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Mercury
Frankdup14
Mercury
6
2
0
3
W
1
0
4
3
L
0
2
1
0.25
W
Artemis
IVIetalcandy
Artemis
3
2
2
2
W
4
3
1
1.5
W
0
2
1
0.25
W
Hercules
3
1
0
3
L
Surtr
Tianshi07
Surtr
2
3
1
0.83
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,459
Damage
27,013
49,364
Taken
53,046
29,434
Mitigated
25,515
17,169
Healing
12,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,068
902
0
4,508
14,983
10,697
222
450
13,708
0
45,469
L
Mercury
Frankdup14
Mercury
6,643
3,530
0
283
12,721
5,043
1,002
3,145
9,434
0
79,222
W
8,039
1,640
240
3,252
9,040
9,062
0
203
8,837
29,476
0
L
7,102
1,391
0
2,016
6,202
2,163
0
3,099
3,103
55,954
0
W
Artemis
IVIetalcandy
Artemis
7,753
4,115
0
2,403
6,986
2,566
476
110
6,876
0
47,510
W
6,197
3,089
0
5,847
12,609
4,446
1,045
5,281
7,328
60,805
0
W
2,850
1,422
0
2,840
12,098
5,266
277
1,706
10,392
0
65,888
W
Hercules
8,620
3,477
0
2,587
8,631
8,094
539
0
8,631
0
67,099
L
Surtr
Tianshi07
Surtr
6,149
3,563
77
2,008
9,587
4,219
0
3,680
5,907
474
25,104
L
3,051
1,342
0
3,304
9,553
3,393
0
3,862
5,691
0
36,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,728
Gold Earned
35,727
451
Minions Killed
373
0
Camps Cleared
0
1,490,140
Distance Traveled
1,328,704
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,830
455
71
5
0
331,686
0
L
Mercury
8,641
576
118
8
0
345,449
0
W
Bacchus
7,785
519
27
2
0
326,093
3
L
Hera
7,390
493
95
6
0
265,578
0
W
Artemis
7,428
495
96
6
0
259,125
5
W
Sol
8,450
563
98
7
0
294,732
0
W
Kali
7,639
509
102
7
0
321,608
0
W
Hercules
9,426
628
128
9
0
288,582
2
L
Surtr
6,241
416
33
2
0
185,654
0
L
Ishtar
6,625
442
56
4
0
200,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role