Player Matchup

Maui
Maui
Aomonster
Maui
Level 39
God Stats
4W - 1L
1,912 SR
Queue Stats
15W - 16L
1,486 Elo+
Party 2
Raijin
Raijin
Gregoonn
Raijin
Level 79
God Stats
7W - 4L
1,706 SR
Queue Stats
165W - 169L
1,370 Elo+
Solo
Arachne
Arachne
MeekMan
Arachne
Level 35
God Stats
17W - 6L
1,689 SR
Queue Stats
18W - 17L
1,511 Elo+
Party 2
Team Averages
Level 51
1,769 SR
1,456 Elo+

VS

Team Averages
Level 41
1,455 SR
1,408 Elo+
Tsukuyomi
Tsukuyomi
UW_RABBlT
Tsukuyomi
Level 47
God Stats
6W - 13L
1,340 SR
Queue Stats
157W - 187L
1,310 Elo+
Party 1
Erlang Shen
Erlang Shen
sjlnce
Erlang Shen
Level 45
God Stats
10W - 9L
1,524 SR
Queue Stats
274W - 269L
1,456 Elo+
Party 1
Persephone
Persephone
yDsin
Persephone
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 136L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
13
0 / 0 / 13
10,051
718
3,412
10,663
10,460
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
Gregoonn
Raijin
15
5 / 4 / 8
11,902
850
14,714
10,038
3,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
MeekMan
Arachne
15
8 / 0 / 5
11,850
846
13,108
14,228
8,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
UW_RABBlT
Tsukuyomi
13
3 / 4 / 1
9,736
695
12,134
13,018
5,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
sjlnce
Erlang Shen
12
0 / 3 / 4
8,743
625
5,618
14,328
12,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
yDsin
Persephone
12
1 / 6 / 2
9,459
676
7,652
10,951
4,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
13
Kills
4
4
Deaths
13
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Maui
0
0
13
6.5
W
Raijin
Gregoonn
Raijin
5
4
8
2.25
W
Arachne
MeekMan
Arachne
8
0
5
10.5
L
Tsukuyomi
UW_RABBlT
Tsukuyomi
3
4
1
0.88
L
Erlang Shen
sjlnce
Erlang Shen
0
3
4
0.67
L
Persephone
yDsin
Persephone
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,234
Damage
25,404
34,929
Taken
38,297
23,108
Mitigated
22,493
11,112
Healing
5,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
3,412
1,106
0
1,309
10,663
10,460
50
2,088
8,319
14,133
0
W
Raijin
Gregoonn
Raijin
14,714
1,450
431
2,360
10,038
3,818
790
2,515
7,331
73,754
0
W
Arachne
MeekMan
Arachne
13,108
8,805
0
7,012
14,228
8,830
1,350
3,155
10,771
0
51,546
L
Tsukuyomi
UW_RABBlT
Tsukuyomi
12,134
2,638
0
3,244
13,018
5,556
516
6,936
6,082
0
48,081
L
Erlang Shen
sjlnce
Erlang Shen
5,618
1,456
0
1,935
14,328
12,859
60
6,863
7,465
0
23,738
L
Persephone
yDsin
Persephone
7,652
528
0
774
10,951
4,078
430
5,040
5,876
31,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,803
Gold Earned
27,938
174
Minions Killed
141
0
Camps Cleared
0
730,590
Distance Traveled
707,131
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,051
718
13
1
0
244,226
0
W
Raijin
11,902
850
100
7
0
217,105
0
W
Arachne
11,850
846
61
4
0
269,259
0
L
Tsukuyomi
9,736
695
56
4
0
238,084
0
L
Erlang Shen
8,743
625
25
2
0
257,713
0
L
Persephone
9,459
676
60
4
0
211,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role