Player Matchup

Merlin
Merlin
Silver II
KrAmMy15
Merlin
Silver II
Level 108
God Stats
93W - 91L
1,530 SR
Queue Stats
301W - 366L
990 MMR
Party 1
Nu Wa
Nu Wa
Gold V
ll Neutron ll
Nu Wa
Gold V
Level 159
God Stats
26W - 18L
1,526 SR
Queue Stats
378W - 425L
1,296 MMR
Party 1
Hercules
Hercules
Silver I
mevsec
Hercules
Silver I
Level 157
God Stats
92W - 135L
1,468 SR
Queue Stats
309W - 339L
1,069 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 141
1,508 SR
1,118 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,402 SR
1,073 MMR
Xbalanque
Xbalanque
Silver II
DwightSchrut
Xbalanque
Silver II
Level 50
God Stats
3W - 4L
1,442 SR
Queue Stats
116W - 131L
1,060 MMR
Solo
Guan Yu
Guan Yu
Silver IV
Idontknow987487
Guan Yu
Silver IV
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,354 MMR
Party 2
Vulcan
Vulcan
Bronze I
whoareyou987
Vulcan
Bronze I
Level 145
God Stats
2W - 5L
1,262 SR
Queue Stats
73W - 98L
805 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KrAmMy15
Merlin
17
5 / 2 / 11
14,482
805
19,262
13,689
6,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 5 / 15
13,676
760
19,997
14,265
5,613
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
mevsec
Hercules
19
15 / 1 / 6
16,434
913
22,849
25,765
40,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
AnubisChaacHeraZhong KuiDanzaburou

VS

Bans
Ah PuchAgniMedusaPersephoneNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DwightSchrut
Xbalanque
15
2 / 7 / 5
12,856
714
23,009
24,831
9,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 7 / 0
13,323
740
6,086
27,590
15,323
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
14
2 / 7 / 1
11,895
661
11,816
18,042
7,796
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
21
Kills
8
8
Deaths
21
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
DwightSchrut
Xbalanque
2
7
5
0.64
L
4
7
0
0.57
W
Merlin
KrAmMy15
Merlin
5
2
11
5.25
W
1
5
15
1.7
W
Hercules
mevsec
Hercules
15
1
6
18
L
Vulcan
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,108
Damage
40,911
53,719
Taken
70,463
52,019
Mitigated
33,085
14,989
Healing
9,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
DwightSchrut
Xbalanque
23,009
8,453
0
920
24,831
9,966
324
13,499
10,935
0
85,594
L
6,086
510
1,671
5,779
27,590
15,323
66
17,394
9,361
2,316
34,260
W
Merlin
KrAmMy15
Merlin
19,262
357
0
0
13,689
6,106
485
3,527
10,162
87,397
0
W
19,997
7,863
0
3,260
14,265
5,613
1,945
4,231
10,034
65,795
0
W
Hercules
mevsec
Hercules
22,849
3,487
38
11,691
25,765
40,300
1,018
5,505
20,260
1,671
48,679
L
Vulcan
11,816
6,684
0
1,489
18,042
7,796
57
9,765
7,738
61,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,592
Gold Earned
38,074
230
Minions Killed
234
0
Camps Cleared
0
1,033,156
Distance Traveled
949,792
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
12,856
714
98
5
0
295,055
3
L
Guan Yu
13,323
740
48
3
0
363,217
0
W
Merlin
14,482
805
117
7
0
325,070
0
W
Nu Wa
13,676
760
77
4
0
306,298
0
W
Hercules
16,434
913
36
2
0
401,788
0
L
Vulcan
11,895
661
88
5
0
291,520
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role