Player Matchup

Cernunnos
Cernunnos
Aunty Bonny
Cernunnos
Level 98
God Stats
32W - 28L
1,514 SR
Queue Stats
169W - 180L
1,429 Elo+
Party 2
Raijin
Raijin
BrodyCreed
Raijin
Level 142
God Stats
2W - 1L
1,403 SR
Queue Stats
185W - 192L
1,418 Elo+
Party 2
Da Ji
Da Ji
Emperor2jz
Da Ji
Level 128
God Stats
4W - 2L
1,419 SR
Queue Stats
354W - 355L
1,434 Elo+
Party 2
Team Averages
Level 123
1,445 SR
1,427 Elo+

VS

Team Averages
Level 95
1,662 SR
1,453 Elo+
Cthulhu
Cthulhu
ENRIQUE38_98
Cthulhu
Level 114
God Stats
1W - 1L
1,803 SR
Queue Stats
6W - 7L
1,457 Elo+
Party 1
Merlin
Merlin
Sin0fwrath_DnD
Merlin
Level 65
God Stats
2W - 2L
1,683 SR
Queue Stats
25W - 15L
1,518 Elo+
Solo
Loki
Loki
Spacemman
Loki
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aunty Bonny
Cernunnos
13
6 / 2 / 8
9,587
872
8,202
6,511
2,644
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
BrodyCreed
Raijin
13
2 / 1 / 13
9,449
859
7,117
8,095
4,626
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Da Ji
13
9 / 2 / 6
9,892
899
10,297
8,868
5,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ENRIQUE38_98
Cthulhu
11
3 / 7 / 1
8,667
788
8,143
12,816
7,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 3 / 3
8,556
778
4,893
6,967
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
9
1 / 7 / 2
7,508
683
2,593
10,682
2,851
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
17
Kills
5
5
Deaths
17
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Aunty Bonny
Cernunnos
6
2
8
5
W
Raijin
BrodyCreed
Raijin
2
1
13
8.5
L
Cthulhu
ENRIQUE38_98
Cthulhu
3
7
1
0.5
W
Da Ji
9
2
6
6
L
1
3
3
0.83
L
Loki
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,616
Damage
15,629
23,474
Taken
30,465
12,337
Mitigated
12,363
7,802
Healing
1,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Aunty Bonny
Cernunnos
8,202
4,065
194
1,866
6,511
2,644
1,109
4,614
1,695
0
40,283
W
Raijin
BrodyCreed
Raijin
7,117
767
0
3,899
8,095
4,626
552
4,590
3,251
34,176
0
L
Cthulhu
ENRIQUE38_98
Cthulhu
8,143
362
24
1,152
12,816
7,411
0
4,287
8,309
27,599
0
W
Da Ji
10,297
1,864
0
1,843
8,868
5,067
0
3,449
5,243
0
25,874
L
4,893
46
0
450
6,967
2,101
224
2,146
4,605
26,894
0
L
Loki
2,593
848
0
250
10,682
2,851
0
1,108
9,209
0
12,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,928
Gold Earned
24,731
125
Minions Killed
109
0
Camps Cleared
0
561,025
Distance Traveled
508,507
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,587
872
62
6
0
180,277
0
W
Raijin
9,449
859
43
4
0
173,763
0
L
Cthulhu
8,667
788
45
4
0
161,806
0
W
Da Ji
9,892
899
20
2
0
206,985
2
L
Merlin
8,556
778
54
5
0
174,114
3
L
Loki
7,508
683
10
1
0
172,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role