Player Matchup

Mercury
Mercury
RESIDENTEVILBITW
Mercury
Level 159
God Stats
5W - 4L
1,749 SR
Queue Stats
322W - 308L
1,500 Elo+
Solo
Cupid
Cupid
RoundedTikTak
Cupid
Level 170
God Stats
7W - 4L
1,662 SR
Queue Stats
574W - 509L
1,537 Elo+
Solo
Medusa
Medusa
Sav Stoner
Medusa
Level 164
God Stats
8W - 3L
1,619 SR
Queue Stats
81W - 57L
1,598 Elo+
Party 1
Charon
Charon
UNKNOWN_SHIKAS-
Charon
Level 128
God Stats
1W - 1L
1,808 SR
Queue Stats
105W - 101L
1,467 Elo+
Solo
Artio
Artio
xEcchilifex
Artio
Level 205
God Stats
2W - 5L
1,426 SR
Queue Stats
299W - 289L
1,514 Elo+
Party 1
Team Averages
Level 165
1,653 SR
1,523 Elo+

VS

Team Averages
Level 144
1,630 SR
1,502 Elo+
Poseidon
Poseidon
IMSoICEEY
Poseidon
Level 123
God Stats
35W - 33L
1,513 SR
Queue Stats
210W - 198L
1,441 Elo+
Party 2
Baron Samedi
Baron Samedi
JRKILLAH300
Baron Samedi
Level 156
God Stats
10W - 4L
1,761 SR
Queue Stats
273W - 254L
1,542 Elo+
Party 2
Amaterasu
Amaterasu
Myrhon
Amaterasu
Level 146
God Stats
44W - 18L
1,753 SR
Queue Stats
371W - 326L
1,564 Elo+
Solo
Nemesis
Nemesis
Revibal
Nemesis
Level 166
God Stats
167W - 161L
1,544 SR
Queue Stats
383W - 339L
1,511 Elo+
Solo
Neith
Neith
Savage Skorge
Neith
Level 128
God Stats
13W - 6L
1,581 SR
Queue Stats
591W - 570L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,996
437
4,058
15,529
5,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 2 / 0
8,155
510
10,107
10,157
4,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Sav Stoner
Medusa
15
3 / 1 / 0
8,795
550
5,092
8,998
3,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 2 / 4
7,082
443
7,581
15,822
10,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 4 / 0
7,490
468
6,568
19,517
11,370
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
IMSoICEEY
Poseidon
13
1 / 4 / 2
8,151
509
5,441
9,557
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
JRKILLAH300
Baron Samedi
13
2 / 1 / 8
8,621
539
10,544
12,582
12,958
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Myrhon
Amaterasu
16
5 / 0 / 2
10,733
671
14,063
13,647
10,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Revibal
Nemesis
16
3 / 0 / 5
9,370
586
6,300
12,377
6,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
4 / 2 / 1
9,876
617
9,942
9,770
4,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
7
Kills
15
15
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Poseidon
IMSoICEEY
Poseidon
1
4
2
0.5
W
Baron Samedi
JRKILLAH300
Baron Samedi
2
1
8
6
W
Amaterasu
Myrhon
Amaterasu
5
0
2
6
L
0
6
1
0.08
W
Nemesis
Revibal
Nemesis
3
0
5
5.5
L
4
2
0
2
L
Medusa
Sav Stoner
Medusa
3
1
0
3
W
4
2
1
2.25
L
0
2
4
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,406
Damage
46,290
70,023
Taken
57,933
35,386
Mitigated
37,856
17,552
Healing
23,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
IMSoICEEY
Poseidon
5,441
1,012
0
2,115
9,557
3,621
746
1,816
7,741
57,814
0
W
Baron Samedi
JRKILLAH300
Baron Samedi
10,544
1,654
1,463
5,204
12,582
12,958
512
3,222
9,300
37,601
0
W
Amaterasu
Myrhon
Amaterasu
14,063
6,821
0
7,115
13,647
10,640
1,036
6,101
7,175
105
82,399
L
4,058
2,303
0
685
15,529
5,815
0
3,853
11,584
0
52,785
W
Nemesis
Revibal
Nemesis
6,300
3,321
0
2,197
12,377
6,115
884
1,542
10,835
0
86,787
L
10,107
4,495
56
2,333
10,157
4,289
46
3,670
6,433
0
68,846
L
Medusa
Sav Stoner
Medusa
5,092
2,079
0
375
8,998
3,413
1,164
1,287
7,711
0
68,369
W
9,942
5,544
0
5,008
9,770
4,522
1,423
1,037
8,733
0
79,970
L
7,581
1,384
1,752
4,308
15,822
10,499
0
5,903
9,865
21,439
0
L
6,568
434
186
7,857
19,517
11,370
0
1,377
17,160
55,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,518
Gold Earned
46,751
435
Minions Killed
541
0
Camps Cleared
0
1,523,077
Distance Traveled
1,556,302
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,151
509
98
6
0
301,182
2
W
Baron Samedi
8,621
539
35
2
0
292,888
3
W
Amaterasu
10,733
671
140
9
0
338,307
5
L
Mercury
6,996
437
92
6
0
338,332
0
W
Nemesis
9,370
586
131
8
0
357,603
0
L
Cupid
8,155
510
111
7
0
279,956
2
L
Medusa
8,795
550
124
8
0
289,583
2
W
Neith
9,876
617
137
9
0
266,322
0
L
Charon
7,082
443
20
1
0
309,297
3
L
Artio
7,490
468
88
6
0
305,909
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role