Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
BobLoblaw720
Mulan
Level 127
God Stats
0W - 1L
1,708 SR
Queue Stats
9W - 8L
1,395 Elo+
Party 1
Nu Wa
Nu Wa
Butter06
Nu Wa
Level 124
God Stats
0W - 1L
1,641 SR
Queue Stats
13W - 9L
1,502 Elo+
Party 1
Neith
Neith
Thery123
Neith
Level 69
God Stats
25W - 30L
1,432 SR
Queue Stats
155W - 180L
1,361 Elo+
Party 2
Team Averages
Level 94
1,556 SR
1,452 Elo+

VS

Team Averages
Level 39
1,262 SR
1,205 Elo+
Danzaburou
Danzaburou
BigTuna7676
Danzaburou
Level 29
God Stats
6W - 6L
1,258 SR
Queue Stats
66W - 155L
1,129 Elo+
Party 3
Kuzenbo
Kuzenbo
Chambo_Kujo
Kuzenbo
Level 28
God Stats
6W - 16L
1,016 SR
Queue Stats
62W - 126L
1,096 Elo+
Party 3
Poseidon
Poseidon
DruidicShaman
Poseidon
Level 58
God Stats
3W - 7L
1,404 SR
Queue Stats
25W - 40L
1,390 Elo+
Solo
Fenrir
Fenrir
Magnum71g
Fenrir
Level 42
God Stats
16W - 29L
1,133 SR
Queue Stats
111W - 203L
1,167 Elo+
Party 3
Sun Wukong
Sun Wukong
r-Auger
Sun Wukong
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 16L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
6 / 0 / 1
7,210
555
4,642
7,774
3,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Geb
 
Geb
10
1 / 5 / 2
6,012
462
6,233
13,821
12,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
1 / 1 / 0
7,104
546
7,459
8,785
5,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Butter06
Nu Wa
9
0 / 4 / 0
5,481
422
1,785
7,374
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Thery123
Neith
11
2 / 2 / 3
6,341
488
5,813
8,093
3,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigTuna7676
Danzaburou
10
1 / 1 / 3
6,500
500
5,938
8,540
3,117
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kuzenbo
Chambo_Kujo
Kuzenbo
10
2 / 2 / 2
7,024
540
3,669
10,567
9,241
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
DruidicShaman
Poseidon
13
4 / 4 / 2
7,277
560
8,586
6,221
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
Magnum71g
Fenrir
12
4 / 2 / 1
6,681
514
2,814
11,730
4,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
r-Auger
Sun Wukong
11
1 / 1 / 0
6,707
516
4,121
9,865
6,626
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
10
Kills
12
12
Deaths
10
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
0
1
6.5
L
Geb
 
Geb
1
5
2
0.4
W
Danzaburou
BigTuna7676
Danzaburou
1
1
3
2.5
L
1
1
0
1
L
Nu Wa
Butter06
Nu Wa
0
4
0
0
W
Kuzenbo
Chambo_Kujo
Kuzenbo
2
2
2
1.5
W
Poseidon
DruidicShaman
Poseidon
4
4
2
1.25
W
Fenrir
Magnum71g
Fenrir
4
2
1
2.25
L
Neith
Thery123
Neith
2
2
3
1.75
W
Sun Wukong
r-Auger
Sun Wukong
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,932
Damage
25,128
45,847
Taken
46,923
27,043
Mitigated
25,324
10,791
Healing
15,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,642
268
0
1,790
7,774
3,588
0
2,387
5,387
0
33,669
L
Geb
 
Geb
6,233
815
250
1,454
13,821
12,212
0
3,483
10,338
26,950
503
W
Danzaburou
BigTuna7676
Danzaburou
5,938
2,359
491
4,545
8,540
3,117
792
1,999
6,416
0
46,518
L
7,459
559
0
4,039
8,785
5,681
0
648
8,137
0
44,184
L
Nu Wa
Butter06
Nu Wa
1,785
696
0
555
7,374
2,531
0
3,867
3,507
32,268
0
W
Kuzenbo
Chambo_Kujo
Kuzenbo
3,669
1,847
0
3,424
10,567
9,241
249
1,693
8,583
24,175
0
W
Poseidon
DruidicShaman
Poseidon
8,586
717
230
249
6,221
2,038
1,098
994
5,183
64,576
0
W
Fenrir
Magnum71g
Fenrir
2,814
1,068
0
3,391
11,730
4,302
786
2,101
9,417
0
32,841
L
Neith
Thery123
Neith
5,813
2,292
30
2,673
8,093
3,031
0
1,870
6,223
0
46,262
W
Sun Wukong
r-Auger
Sun Wukong
4,121
988
0
2,949
9,865
6,626
0
140
9,103
0
40,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,148
Gold Earned
34,189
275
Minions Killed
345
0
Camps Cleared
0
1,145,240
Distance Traveled
1,223,261
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,210
555
51
4
0
269,336
4
L
Geb
6,012
462
34
3
0
227,902
0
W
Danzaburou
6,500
500
75
6
0
222,088
0
L
Mulan
7,104
546
71
5
0
231,176
4
L
Nu Wa
5,481
422
42
3
0
204,585
5
W
Kuzenbo
7,024
540
34
3
0
280,356
4
W
Poseidon
7,277
560
114
9
0
230,522
0
W
Fenrir
6,681
514
53
4
0
257,113
2
L
Neith
6,341
488
77
6
0
212,241
0
W
Sun Wukong
6,707
516
69
5
0
233,182
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role