Player Matchup

Hera
Hera
Dr Koch7403
Hera
Level 150
God Stats
0W - 1L
1,764 SR
Queue Stats
111W - 98L
1,540 Elo+
Party 2
Ra
Ra
SwaggerTom
Ra
Level 145
God Stats
3W - 2L
1,396 SR
Queue Stats
130W - 127L
1,511 Elo+
Party 2
Bacchus
Bacchus
ZeeSniper
Bacchus
Level 63
God Stats
1W - 3L
1,629 SR
Queue Stats
74W - 58L
1,578 Elo+
Party 2
Rama
Rama
obow enjoyer
Rama
Level 57
God Stats
17W - 20L
1,563 SR
Queue Stats
167W - 145L
1,543 Elo+
Solo
Serqet
Serqet
pasciakos
Serqet
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 141L
1,567 Elo+
Party 2
Team Averages
Level 111
1,570 SR
1,548 Elo+

VS

Team Averages
Level 107
1,548 SR
1,578 Elo+
Chang'e
Chang'e
FiercestTax2989
Chang'e
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 55L
1,624 Elo+
Solo
Lancelot
Lancelot
Kevin_MMG
Lancelot
Level 124
God Stats
7W - 6L
1,604 SR
Queue Stats
263W - 260L
1,564 Elo+
Party 1
Jormungandr
Jormungandr
OmythicsCarry
Jormungandr
Level 61
God Stats
2W - 1L
1,745 SR
Queue Stats
80W - 52L
1,631 Elo+
Party 1
Ix Chel
Ix Chel
Sinful_Dreams
Ix Chel
Level 154
God Stats
4W - 2L
1,621 SR
Queue Stats
186W - 183L
1,540 Elo+
Party 1
Neith
Neith
christophervi069
Neith
Level 128
God Stats
3W - 3L
1,268 SR
Queue Stats
301W - 282L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
8,563
504
8,567
14,865
9,493
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 4 / 2
8,583
505
11,307
11,161
5,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
ZeeSniper
Bacchus
12
1 / 0 / 3
7,921
466
6,337
11,550
12,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 3 / 0
10,183
599
10,056
11,773
5,452
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Serqet
pasciakos
Serqet
13
1 / 7 / 1
7,824
460
6,754
17,194
7,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 7
10,434
614
10,421
16,476
8,820
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Kevin_MMG
Lancelot
17
9 / 1 / 8
10,350
609
14,770
16,736
8,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Jormungandr
OmythicsCarry
Jormungandr
15
4 / 0 / 3
9,389
552
10,065
12,289
6,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
14
1 / 3 / 4
8,196
482
3,726
10,193
7,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
1 / 2 / 3
8,904
524
7,638
11,639
3,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
6
Kills
19
19
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
4
0
7
7.5
W
Lancelot
Kevin_MMG
Lancelot
9
1
8
13
W
Jormungandr
OmythicsCarry
Jormungandr
4
0
3
5.5
W
Ix Chel
1
3
4
1
L
0
4
2
0.25
L
Bacchus
ZeeSniper
Bacchus
1
0
3
2.5
W
1
2
3
1.25
L
3
3
0
1
L
Serqet
pasciakos
Serqet
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,021
Damage
46,620
66,543
Taken
67,333
40,405
Mitigated
34,517
17,020
Healing
33,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,567
2,434
0
4,653
14,865
9,493
129
7,021
7,800
70,575
0
W
10,421
632
1,134
14,179
16,476
8,820
88
5,879
9,847
92,086
0
W
Lancelot
Kevin_MMG
Lancelot
14,770
4,578
0
7,009
16,736
8,140
0
4,943
10,939
0
82,756
W
Jormungandr
OmythicsCarry
Jormungandr
10,065
1,117
0
647
12,289
6,088
99
6,391
5,377
91,355
0
W
Ix Chel
3,726
273
2,588
3,856
10,193
7,621
99
6,613
3,216
20,216
0
L
11,307
556
1,014
3,137
11,161
5,180
0
5,435
5,529
82,602
0
L
Bacchus
ZeeSniper
Bacchus
6,337
1,037
405
3,114
11,550
12,721
0
3,682
7,661
17,527
0
W
7,638
1,740
0
3,836
11,639
3,848
0
1,204
10,435
0
81,754
L
10,056
7,992
0
3,993
11,773
5,452
2,264
1,445
10,273
0
110,893
L
Serqet
pasciakos
Serqet
6,754
1,454
0
704
17,194
7,559
0
6,051
11,068
0
63,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,074
Gold Earned
47,273
551
Minions Killed
571
0
Camps Cleared
0
1,726,451
Distance Traveled
1,882,433
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,563
504
113
7
0
306,363
0
W
Chang'e
10,434
614
142
8
0
340,955
1
W
Lancelot
10,350
609
118
7
0
433,326
0
W
Jormungandr
9,389
552
141
8
0
387,612
0
W
Ix Chel
8,196
482
37
2
0
373,283
4
L
Ra
8,583
505
148
9
0
370,120
1
L
Bacchus
7,921
466
26
2
0
364,844
6
W
Neith
8,904
524
133
8
0
347,257
2
L
Rama
10,183
599
185
11
0
298,175
1
L
Serqet
7,824
460
79
5
0
386,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role