Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
DonWildCherry
Thanatos
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Gluhwurmchen
Sylvanus
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
RealJerkules
Skadi
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ra
Ra
iPr3z_420
Ra
Level 159
God Stats
112W - 95L
1,591 SR
Queue Stats
353W - 356L
1,503 Elo+
Party 1
Team Averages
Level 100
1,518 SR
1,501 Elo+

VS

Team Averages
Level 76
1,577 SR
1,429 Elo+
Sun Wukong
Sun Wukong
Buckled-In
Sun Wukong
Level 37
God Stats
0W - 2L
1,333 SR
Queue Stats
48W - 68L
1,148 Elo+
Party 3
Scylla
Scylla
LPhilly1
Scylla
Level 49
God Stats
1W - 1L
1,683 SR
Queue Stats
137W - 136L
1,477 Elo+
Party 3
Charon
Charon
iPorker-
Charon
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 47L
1,534 Elo+
Party 3
Nemesis
Nemesis
isramacam
Nemesis
Level 145
God Stats
13W - 5L
1,718 SR
Queue Stats
143W - 158L
1,491 Elo+
Solo
Danzaburou
Danzaburou
lingeringrook21
Danzaburou
Level 83
God Stats
2W - 4L
1,652 SR
Queue Stats
93W - 107L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
2 / 1 / 3
10,583
588
6,052
10,499
11,864
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
DonWildCherry
Thanatos
13
1 / 3 / 8
8,449
469
7,801
19,057
8,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Gluhwurmchen
Sylvanus
14
4 / 0 / 6
8,981
499
8,168
10,499
7,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 4 / 9
8,361
465
8,129
9,973
3,594
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
7 / 1 / 4
10,324
574
10,771
11,333
5,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Buckled-In
Sun Wukong
13
3 / 3 / 0
8,765
487
4,318
9,305
5,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
LPhilly1
Scylla
12
0 / 5 / 1
7,711
428
4,873
9,724
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
iPorker-
Charon
12
0 / 4 / 3
7,965
443
7,476
17,385
15,780
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
isramacam
Nemesis
14
2 / 2 / 2
8,691
483
8,470
15,709
5,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
lingeringrook21
Danzaburou
13
4 / 2 / 1
8,745
486
8,501
11,430
4,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
16
Kills
9
9
Deaths
16
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
1
3
3.5
L
Sun Wukong
Buckled-In
Sun Wukong
3
3
0
1
W
Thanatos
DonWildCherry
Thanatos
1
3
8
1.67
W
Sylvanus
Gluhwurmchen
Sylvanus
4
0
6
7
L
Scylla
LPhilly1
Scylla
0
5
1
0.1
W
2
4
9
1.63
L
Charon
iPorker-
Charon
0
4
3
0.38
W
7
1
4
9
L
Nemesis
isramacam
Nemesis
2
2
2
1.5
L
Danzaburou
lingeringrook21
Danzaburou
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,921
Damage
33,638
61,361
Taken
63,553
35,791
Mitigated
34,968
28,448
Healing
11,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,052
801
0
6,241
10,499
11,864
2,412
479
10,020
87,009
0
L
Sun Wukong
Buckled-In
Sun Wukong
4,318
480
0
1,116
9,305
5,815
234
3,108
6,197
0
46,177
W
Thanatos
DonWildCherry
Thanatos
7,801
2,329
0
11,413
19,057
8,234
0
3,274
15,783
0
67,550
W
Sylvanus
Gluhwurmchen
Sylvanus
8,168
3,097
1,676
3,255
10,499
7,005
524
3,854
6,645
44,836
7,783
L
Scylla
LPhilly1
Scylla
4,873
284
0
1,735
9,724
3,276
0
4,452
5,272
58,295
0
W
8,129
4,145
0
605
9,973
3,594
395
2,677
7,296
0
33,489
L
Charon
iPorker-
Charon
7,476
1,430
0
2,979
17,385
15,780
55
6,833
10,552
25,884
0
W
10,771
393
1,244
4,014
11,333
5,094
1,196
2,450
8,883
75,398
0
L
Nemesis
isramacam
Nemesis
8,470
3,470
0
2,323
15,709
5,706
1,373
4,146
11,563
0
73,117
L
Danzaburou
lingeringrook21
Danzaburou
8,501
2,969
0
3,664
11,430
4,391
722
5,970
5,460
0
50,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,698
Gold Earned
41,877
464
Minions Killed
366
0
Camps Cleared
0
1,695,655
Distance Traveled
1,658,940
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,583
588
128
7
0
274,611
0
L
Sun Wukong
8,765
487
64
4
0
283,899
0
W
Thanatos
8,449
469
83
5
0
352,138
0
W
Sylvanus
8,981
499
77
4
0
341,745
1
L
Scylla
7,711
428
90
5
0
324,036
0
W
Skadi
8,361
465
48
3
0
336,237
0
L
Charon
7,965
443
26
1
0
329,877
4
W
Ra
10,324
574
128
7
0
390,924
0
L
Nemesis
8,691
483
100
6
0
399,124
1
L
Danzaburou
8,745
486
86
5
0
322,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role