Player Matchup

Morgan Le Fay
Morgan Le Fay
HunterIan24
Morgan Le Fay
Level 81
God Stats
3W - 11L
1,359 SR
Queue Stats
102W - 90L
1,491 Elo+
Party 3
Ne Zha
Ne Zha
ItsJake3
Ne Zha
Level 118
God Stats
3W - 2L
1,500 SR
Queue Stats
164W - 160L
1,483 Elo+
Party 3
Anhur
Anhur
Loftner
Anhur
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
MaybeZi
Kuzenbo
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 38L
1,506 Elo+
Party 1
Nu Wa
Nu Wa
connor-xcc
Nu Wa
Level 88
God Stats
0W - 2L
1,522 SR
Queue Stats
188W - 139L
1,524 Elo+
Party 1
Team Averages
Level 103
1,476 SR
1,501 Elo+

VS

Team Averages
Level 74
1,600 SR
1,493 Elo+
Merlin
Merlin
BaseVegeta1
Merlin
Level 78
God Stats
5W - 7L
1,397 SR
Queue Stats
149W - 129L
1,532 Elo+
Solo
Charon
Charon
Galactivire
Charon
Level 132
God Stats
3W - 1L
1,846 SR
Queue Stats
61W - 51L
1,543 Elo+
Party 2
Arachne
Arachne
JuicyJ505
Arachne
Level 28
God Stats
4W - 1L
1,740 SR
Queue Stats
46W - 59L
1,434 Elo+
Party 2
Shiva
Shiva
StorableSoup661
Shiva
Level 63
God Stats
3W - 1L
1,667 SR
Queue Stats
248W - 251L
1,501 Elo+
Solo
Hou Yi
Hou Yi
xTierseyx
Hou Yi
Level 67
God Stats
3W - 4L
1,352 SR
Queue Stats
225W - 212L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HunterIan24
Morgan Le Fay
13
3 / 3 / 1
8,139
509
8,318
10,815
4,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
ItsJake3
Ne Zha
12
1 / 4 / 3
7,613
476
8,601
14,949
9,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Loftner
Anhur
2
0 / 0 / 0
4,917
307
0
422
69
Kuzenbo
MaybeZi
Kuzenbo
12
0 / 1 / 0
8,462
529
287
7,609
4,490
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
14
1 / 6 / 2
8,524
533
11,086
16,268
8,360
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
4 / 1 / 5
9,317
582
9,223
9,503
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon
13
1 / 0 / 7
8,570
536
3,618
9,665
8,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
JuicyJ505
Arachne
13
4 / 3 / 2
7,993
500
4,592
13,492
5,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 1 / 5
8,779
549
10,776
19,040
10,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hou Yi
xTierseyx
Hou Yi
15
2 / 0 / 2
9,158
572
3,470
9,296
3,832
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
14
14
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
1
5
6.5
W
Charon
1
0
7
4.5
L
Morgan Le Fay
HunterIan24
Morgan Le Fay
3
3
1
1.17
L
Ne Zha
ItsJake3
Ne Zha
1
4
3
0.63
W
Arachne
JuicyJ505
Arachne
4
3
2
1.67
L
Anhur
Loftner
Anhur
0
0
0
0
L
Kuzenbo
MaybeZi
Kuzenbo
0
1
0
0
W
3
1
5
5.5
L
Nu Wa
1
6
2
0.33
W
Hou Yi
xTierseyx
Hou Yi
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,292
Damage
31,679
50,063
Taken
60,996
26,887
Mitigated
31,635
13,225
Healing
22,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
9,223
428
0
2,742
9,503
3,624
0
3,061
6,442
82,376
0
W
Charon
3,618
482
561
3,263
9,665
8,554
398
1,370
8,295
26,666
0
L
Morgan Le Fay
HunterIan24
Morgan Le Fay
8,318
916
0
3,152
10,815
4,527
0
4,282
6,533
52,025
0
L
Ne Zha
ItsJake3
Ne Zha
8,601
2,593
0
1,596
14,949
9,441
0
3,183
11,766
0
59,363
W
Arachne
JuicyJ505
Arachne
4,592
2,822
0
3,219
13,492
5,124
719
3,988
9,504
0
43,821
L
Anhur
Loftner
Anhur
0
0
0
0
422
69
0
422
0
0
0
L
Kuzenbo
MaybeZi
Kuzenbo
287
105
0
1,852
7,609
4,490
1,116
1,465
6,144
46,685
0
W
10,776
2,617
0
7,019
19,040
10,501
0
10,808
8,232
0
70,700
L
Nu Wa
11,086
4,678
0
6,625
16,268
8,360
0
3,489
12,779
71,375
0
W
Hou Yi
xTierseyx
Hou Yi
3,470
1,455
0
5,289
9,296
3,832
2,163
1,360
7,936
0
79,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,655
Gold Earned
43,817
345
Minions Killed
465
0
Camps Cleared
0
1,153,172
Distance Traveled
1,476,450
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,317
582
133
8
0
317,656
0
W
Charon
8,570
536
38
2
0
271,116
3
L
Morgan Le Fay
8,139
509
87
5
0
267,159
1
L
Ne Zha
7,613
476
86
5
0
320,697
4
W
Arachne
7,993
500
63
4
0
308,378
0
L
Anhur
4,917
307
0
0
0
29,380
0
L
Kuzenbo
8,462
529
82
5
0
270,126
2
W
Shiva
8,779
549
94
6
0
329,999
9
L
Nu Wa
8,524
533
90
6
0
265,810
2
W
Hou Yi
9,158
572
137
9
0
249,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role