Player Matchup

Sol
Sol
DigitalF3nrir
Sol
Level 28
God Stats
1W - 6L
1,433 SR
Queue Stats
21W - 34L
1,296 Elo+
Party 1
Artemis
Artemis
Muugie
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,154 Elo+
Party 1
Guan Yu
Guan Yu
digitalacidbath
Guan Yu
Level 39
God Stats
2W - 2L
1,450 SR
Queue Stats
22W - 37L
1,297 Elo+
Party 1
Team Averages
Level 32
1,461 SR
1,249 Elo+

VS

Team Averages
Level 36
1,519 SR
1,389 Elo+
Maui
Maui
Aomonster
Maui
Level 39
God Stats
4W - 1L
1,718 SR
Queue Stats
15W - 16L
1,411 Elo+
Party 2
Surtr
Surtr
King_Berto007
Surtr
Level 35
God Stats
3W - 7L
1,268 SR
Queue Stats
68W - 94L
1,293 Elo+
Solo
Arachne
Arachne
MeekMan
Arachne
Level 34
God Stats
17W - 6L
1,571 SR
Queue Stats
18W - 17L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
7,787
708
7,997
10,136
2,662
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Muugie
Artemis
10
2 / 6 / 1
8,312
756
9,873
10,141
3,452
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 5 / 2
7,901
718
7,701
12,959
8,623
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
12
1 / 1 / 14
9,145
831
4,351
10,630
10,450
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 1 / 10
9,489
863
4,361
7,505
5,955
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
MeekMan
Arachne
13
12 / 1 / 4
10,847
986
15,665
16,238
10,644
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
3
Kills
17
17
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Maui
1
1
14
8
L
0
6
2
0.17
W
4
1
10
9
W
Arachne
MeekMan
Arachne
12
1
4
14
L
Artemis
Muugie
Artemis
2
6
1
0.42
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,571
Damage
24,377
33,236
Taken
34,373
14,737
Mitigated
27,049
3,939
Healing
13,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
4,351
1,413
0
2,045
10,630
10,450
238
3,809
6,821
14,817
0
L
7,997
2,675
0
1,415
10,136
2,662
281
1,725
8,411
25,916
0
W
4,361
1,237
144
2,791
7,505
5,955
457
1,874
5,631
451
22,154
W
Arachne
MeekMan
Arachne
15,665
10,730
0
8,414
16,238
10,644
2,271
3,140
13,098
0
57,180
L
Artemis
Muugie
Artemis
9,873
3,761
0
500
10,141
3,452
578
1,279
8,862
0
31,387
L
7,701
1,465
296
1,728
12,959
8,623
668
1,703
11,256
0
29,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,000
Gold Earned
29,481
134
Minions Killed
99
0
Camps Cleared
0
507,584
Distance Traveled
630,266
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,145
831
13
1
0
210,025
0
L
Sol
7,787
708
46
4
0
155,485
0
W
Surtr
9,489
863
23
2
0
215,690
0
W
Arachne
10,847
986
63
6
0
204,551
0
L
Artemis
8,312
756
43
4
0
154,437
0
L
Guan Yu
7,901
718
45
4
0
197,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role