Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Justlife77
Ah Muzen Cab
Level 28
God Stats
14W - 17L
1,358 SR
Queue Stats
212W - 209L
1,324 Elo+
Party 1
Izanami
Izanami
Kuriboh6421
Izanami
Level 52
God Stats
5W - 5L
1,646 SR
Queue Stats
109W - 95L
1,329 Elo+
Party 1
Anubis
Anubis
damanben
Anubis
Level 63
God Stats
54W - 41L
1,453 SR
Queue Stats
273W - 309L
1,284 Elo+
Solo
Team Averages
Level 48
1,486 SR
1,313 Elo+

VS

Team Averages
Level 92
1,495 SR
1,404 Elo+
Danzaburou
Danzaburou
GunsAndBeer99
Danzaburou
Level 87
God Stats
26W - 8L
1,709 SR
Queue Stats
51W - 35L
1,464 Elo+
Solo
Ix Chel
Ix Chel
LosZnak
Ix Chel
Level 107
God Stats
6W - 5L
1,589 SR
Queue Stats
317W - 353L
1,378 Elo+
Party 2
Tyr
Tyr
UselessSword
Tyr
Level 83
God Stats
2W - 2L
1,187 SR
Queue Stats
273W - 316L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Justlife77
Ah Muzen Cab
14
3 / 5 / 5
11,778
693
13,162
14,634
4,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Izanami
Kuriboh6421
Izanami
13
2 / 8 / 4
11,496
676
9,929
20,834
7,143
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
damanben
Anubis
15
3 / 4 / 5
12,009
706
10,204
12,931
5,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GunsAndBeer99
Danzaburou
16
4 / 3 / 8
13,836
814
12,169
19,307
7,462
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
LosZnak
Ix Chel
17
13 / 4 / 3
15,593
917
26,051
13,433
5,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 1 / 12
12,152
715
4,812
13,930
14,168
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
8
Kills
17
17
Deaths
8
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GunsAndBeer99
Danzaburou
4
3
8
2.67
L
Ah Muzen Cab
Justlife77
Ah Muzen Cab
3
5
5
1.1
L
Izanami
Kuriboh6421
Izanami
2
8
4
0.5
W
Ix Chel
LosZnak
Ix Chel
13
4
3
3.63
W
0
1
12
6
L
Anubis
damanben
Anubis
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,295
Damage
43,032
48,399
Taken
46,670
17,334
Mitigated
27,048
2,156
Healing
10,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GunsAndBeer99
Danzaburou
12,169
5,526
0
6,095
19,307
7,462
1,774
4,962
14,345
0
61,926
L
Ah Muzen Cab
Justlife77
Ah Muzen Cab
13,162
5,580
0
242
14,634
4,907
150
8,361
5,979
0
34,735
L
Izanami
Kuriboh6421
Izanami
9,929
5,377
0
2
20,834
7,143
390
10,405
10,007
0
47,690
W
Ix Chel
LosZnak
Ix Chel
26,051
1,880
615
1,894
13,433
5,418
788
2,798
10,361
76,745
0
W
4,812
549
0
1,937
13,930
14,168
343
2,833
10,221
1,179
20,152
L
Anubis
damanben
Anubis
10,204
158
125
1,787
12,931
5,284
210
7,078
5,507
46,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,283
Gold Earned
41,581
162
Minions Killed
228
0
Camps Cleared
0
769,990
Distance Traveled
951,108
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,836
814
87
5
0
293,427
0
L
Ah Muzen Cab
11,778
693
43
3
0
296,651
0
L
Izanami
11,496
676
68
4
0
244,032
0
W
Ix Chel
15,593
917
99
6
0
298,358
0
W
Tyr
12,152
715
42
2
0
359,323
4
L
Anubis
12,009
706
51
3
0
229,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role