Player Matchup

Thanatos
Thanatos
CarlBktr
Thanatos
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 123L
1,486 Elo+
Party 2
Anubis
Anubis
F00Fmeister
Anubis
Level 106
God Stats
23W - 14L
1,588 SR
Queue Stats
161W - 164L
1,432 Elo+
Party 2
Nemesis
Nemesis
ItsZyvox
Nemesis
Level 101
God Stats
1W - 6L
1,636 SR
Queue Stats
149W - 132L
1,532 Elo+
Party 3
Freya
Freya
Syncington
Freya
Level 122
God Stats
3W - 4L
1,489 SR
Queue Stats
251W - 228L
1,536 Elo+
Party 3
Shiva
Shiva
iCanOnlyTank
Shiva
Level 85
God Stats
12W - 8L
1,673 SR
Queue Stats
90W - 74L
1,540 Elo+
Party 3
Team Averages
Level 104
1,577 SR
1,505 Elo+

VS

Team Averages
Level 108
1,490 SR
1,536 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
MysteriousPanda
Freya
Level 159
God Stats
2W - 2L
1,129 SR
Queue Stats
104W - 77L
1,542 Elo+
Party 1
Artio
Artio
NightFox_707
Artio
Level 152
God Stats
6W - 7L
1,551 SR
Queue Stats
361W - 372L
1,497 Elo+
Party 4
Chang'e
Chang'e
ScootNasty
Chang'e
Level 145
God Stats
2W - 0L
1,539 SR
Queue Stats
117W - 121L
1,526 Elo+
Party 4
Surtr
Surtr
ShinyTrojan
Surtr
Level 18
God Stats
5W - 1L
1,730 SR
Queue Stats
23W - 12L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CarlBktr
Thanatos
9
0 / 2 / 0
5,110
511
2,315
8,690
3,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
9
1 / 2 / 0
5,262
526
4,553
7,604
3,397
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
ItsZyvox
Nemesis
9
1 / 1 / 0
5,164
516
8,005
8,253
3,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
10
0 / 1 / 1
5,425
543
5,683
5,220
2,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
1 / 2 / 0
5,059
506
4,832
8,408
6,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
2 / 1 / 3
5,995
600
4,509
7,737
4,271
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
2 / 0 / 0
6,457
646
3,710
7,229
2,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
0 / 1 / 1
6,468
647
3,820
11,467
4,878
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
ScootNasty
Chang'e
9
1 / 1 / 4
5,451
545
4,899
7,473
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 3
6,664
666
6,121
9,265
3,992
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
8
8
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
1
3
3.5
L
Thanatos
CarlBktr
Thanatos
0
2
0
0
L
Anubis
1
2
0
0.5
L
Nemesis
ItsZyvox
Nemesis
1
1
0
1
W
2
0
0
2
W
0
1
1
0.5
W
Chang'e
ScootNasty
Chang'e
1
1
4
3
W
3
0
3
4.5
L
Freya
0
1
1
0.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,388
Damage
23,059
38,175
Taken
43,171
18,534
Mitigated
17,829
15,610
Healing
26,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
4,509
467
0
4,788
7,737
4,271
364
1,949
5,512
23,082
0
L
Thanatos
CarlBktr
Thanatos
2,315
295
0
5,075
8,690
3,360
0
2,351
6,339
0
32,533
L
Anubis
4,553
330
0
3,264
7,604
3,397
0
2,887
4,717
41,948
0
L
Nemesis
ItsZyvox
Nemesis
8,005
3,062
0
2,748
8,253
3,596
0
3,898
4,355
0
29,744
W
3,710
1,623
0
5,687
7,229
2,702
0
3,134
3,825
37,172
2,816
W
3,820
283
0
7,410
11,467
4,878
0
0
10,715
43,570
0
W
Chang'e
ScootNasty
Chang'e
4,899
871
1,517
5,009
7,473
1,986
322
2,191
5,282
28,084
0
W
6,121
2,293
0
1,765
9,265
3,992
293
2,362
6,828
1,403
60,988
L
Freya
5,683
1,408
0
2,071
5,220
2,121
0
3,249
1,971
37,099
1,513
L
4,832
1,135
143
2,309
8,408
6,060
0
4,853
3,555
0
16,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,020
Gold Earned
31,035
278
Minions Killed
332
0
Camps Cleared
0
945,027
Distance Traveled
980,773
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,995
600
35
4
0
171,289
0
L
Thanatos
5,110
511
62
6
0
193,698
0
L
Anubis
5,262
526
59
6
0
178,477
1
L
Nemesis
5,164
516
50
5
0
193,796
0
W
Freya
6,457
646
79
8
0
174,092
1
W
Artio
6,468
647
73
7
0
208,061
0
W
Chang'e
5,451
545
57
6
0
202,252
2
W
Surtr
6,664
666
88
9
0
225,079
0
L
Freya
5,425
543
87
9
0
190,790
2
L
Shiva
5,059
506
20
2
0
188,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role