Player Matchup

Chronos
Chronos
Big_M2M
Chronos
Level 103
God Stats
1W - 6L
1,320 SR
Queue Stats
120W - 152L
1,414 Elo+
Party 3
Apollo
Apollo
BootyClapKng
Apollo
Level 145
God Stats
7W - 6L
1,686 SR
Queue Stats
304W - 285L
1,539 Elo+
Party 1
Ymir
Ymir
JoKo_Py
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,247 Elo+
Party 3
Achilles
Achilles
Majin1K
Achilles
Level 106
God Stats
2W - 1L
1,552 SR
Queue Stats
285W - 254L
1,536 Elo+
Party 1
Mercury
Mercury
stnkyraviolyy
Mercury
Level 142
God Stats
8W - 5L
1,635 SR
Queue Stats
202W - 193L
1,553 Elo+
Party 1
Team Averages
Level 102
1,539 SR
1,458 Elo+

VS

Team Averages
Level 157
1,507 SR
1,575 Elo+
Izanami
Izanami
Big IVIR
Izanami
Level 128
God Stats
45W - 31L
1,622 SR
Queue Stats
209W - 191L
1,517 Elo+
Party 2
Terra
Terra
DragonlordDavid
Terra
Level 222
God Stats
25W - 28L
1,520 SR
Queue Stats
612W - 569L
1,565 Elo+
Solo
Bastet
Bastet
Mapachito6619
Bastet
Level 154
God Stats
0W - 1L
1,454 SR
Queue Stats
39W - 23L
1,577 Elo+
Solo
King Arthur
King Arthur
jomoorigotto
King Arthur
Level 137
God Stats
2W - 3L
1,441 SR
Queue Stats
74W - 59L
1,539 Elo+
Party 2
Raijin
Raijin
perry-Il
Raijin
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 159L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Big_M2M
Chronos
12
2 / 1 / 2
6,214
565
4,593
5,167
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
12
2 / 0 / 0
6,407
582
3,924
4,493
1,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
JoKo_Py
Ymir
7
0 / 1 / 1
4,290
390
437
3,020
1,263
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Achilles
Majin1K
Achilles
13
3 / 1 / 6
7,543
686
5,016
9,135
5,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
13
8 / 1 / 3
7,584
689
10,330
9,215
3,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Big IVIR
Izanami
12
1 / 0 / 1
6,935
630
1,458
5,422
2,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 0 / 0
5,814
529
2,745
5,539
4,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 5 / 1
5,064
460
2,463
9,803
3,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
jomoorigotto
King Arthur
8
1 / 7 / 0
5,365
488
6,240
12,184
11,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
perry-Il
Raijin
10
1 / 3 / 1
5,974
543
3,002
6,378
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
15
Kills
4
4
Deaths
15
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
Big IVIR
Izanami
1
0
1
1.5
W
Chronos
Big_M2M
Chronos
2
1
2
3
W
Apollo
2
0
0
2
L
1
0
0
1
W
Ymir
JoKo_Py
Ymir
0
1
1
0.5
W
Achilles
Majin1K
Achilles
3
1
6
6
L
0
5
1
0.1
L
King Arthur
jomoorigotto
King Arthur
1
7
0
0.14
L
Raijin
perry-Il
Raijin
1
3
1
0.5
W
Mercury
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,300
Damage
15,908
31,030
Taken
39,326
13,889
Mitigated
23,327
4,516
Healing
8,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Big IVIR
Izanami
1,458
1,177
0
2,763
5,422
2,103
869
496
4,926
0
59,438
W
Chronos
Big_M2M
Chronos
4,593
394
0
1,616
5,167
1,833
0
1,892
3,275
50,225
0
W
Apollo
3,924
1,766
0
475
4,493
1,509
0
238
4,255
0
54,330
L
2,745
368
512
2,427
5,539
4,516
24
1,111
4,428
13,708
0
W
Ymir
JoKo_Py
Ymir
437
0
0
0
3,020
1,263
0
1,480
1,540
4,378
0
W
Achilles
Majin1K
Achilles
5,016
1,385
0
1,675
9,135
5,641
76
0
9,135
0
47,343
L
2,463
534
0
1,140
9,803
3,265
8
1,186
8,617
0
29,930
L
King Arthur
jomoorigotto
King Arthur
6,240
720
0
1,360
12,184
11,316
0
1,065
11,119
0
34,552
L
Raijin
perry-Il
Raijin
3,002
114
0
625
6,378
2,127
0
1,172
5,206
46,459
0
W
Mercury
10,330
6,814
0
750
9,215
3,643
0
2,137
7,078
0
68,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,038
Gold Earned
29,152
367
Minions Killed
300
0
Camps Cleared
0
1,168,199
Distance Traveled
1,004,094
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,935
630
125
11
0
214,861
2
W
Chronos
6,214
565
86
8
0
236,268
4
W
Apollo
6,407
582
93
8
0
228,119
0
L
Terra
5,814
529
16
1
0
186,343
3
W
Ymir
4,290
390
6
1
0
201,382
3
W
Achilles
7,543
686
79
7
0
219,205
0
L
Bastet
5,064
460
42
4
0
229,736
0
L
King Arthur
5,365
488
46
4
0
200,663
0
L
Raijin
5,974
543
71
6
0
172,491
0
W
Mercury
7,584
689
103
9
0
283,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role