Player Matchup

Heimdallr
Heimdallr
Bramelo
Heimdallr
Level 86
God Stats
1W - 1L
1,714 SR
Queue Stats
33W - 34L
1,461 Elo+
Party 3
Fafnir
Fafnir
Cosh8394
Fafnir
Level 118
God Stats
1W - 2L
1,267 SR
Queue Stats
102W - 104L
1,536 Elo+
Party 3
Ymir
Ymir
FattyBucha1080
Ymir
Level 148
God Stats
1W - 3L
1,421 SR
Queue Stats
129W - 140L
1,464 Elo+
Solo
Thanatos
Thanatos
Twitty Twisterr
Thanatos
Level 102
God Stats
2W - 1L
1,720 SR
Queue Stats
28W - 46L
1,426 Elo+
Party 2
Ix Chel
Ix Chel
Twittytwisterr
Ix Chel
Level 69
God Stats
0W - 1L
1,279 SR
Queue Stats
11W - 16L
1,398 Elo+
Party 2
Team Averages
Level 105
1,480 SR
1,457 Elo+

VS

Team Averages
Level 114
1,533 SR
1,485 Elo+
Vulcan
Vulcan
FriedLegend
Vulcan
Level 102
God Stats
2W - 0L
1,740 SR
Queue Stats
190W - 183L
1,568 Elo+
Party 1
Bellona
Bellona
Kidx JoKeR q
Bellona
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
241W - 239L
1,493 Elo+
Solo
Odin
Odin
Leanster
Odin
Level 103
God Stats
2W - 0L
1,715 SR
Queue Stats
135W - 141L
1,486 Elo+
Party 1
Horus
Horus
Prvt SnowBall92
Horus
Level 155
God Stats
3W - 2L
1,366 SR
Queue Stats
577W - 623L
1,405 Elo+
Solo
Medusa
Medusa
Real Karamel
Medusa
Level 57
God Stats
2W - 2L
1,346 SR
Queue Stats
79W - 85L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bramelo
Heimdallr
13
1 / 5 / 5
7,284
662
7,683
10,467
4,774
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
Cosh8394
Fafnir
14
3 / 4 / 4
7,869
715
6,878
12,880
16,505
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 2
8,124
739
5,081
15,015
18,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
13
3 / 8 / 4
7,902
718
6,618
14,235
6,125
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 6 / 5
7,265
660
6,957
11,388
4,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
12 / 1 / 10
10,886
990
29,968
9,894
4,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Kidx JoKeR q
Bellona
16
7 / 1 / 11
9,786
890
6,887
7,146
6,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Odin
14
4 / 4 / 13
9,004
819
9,595
14,662
16,671
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 2 / 16
9,612
874
3,465
14,542
13,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
17
3 / 0 / 14
9,641
876
10,836
8,041
3,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
92
8
Kills
28
28
Deaths
8
20
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Bramelo
Heimdallr
1
5
5
0.7
L
Fafnir
Cosh8394
Fafnir
3
4
4
1.25
L
1
5
2
0.4
W
Vulcan
12
1
10
17
W
Bellona
Kidx JoKeR q
Bellona
7
1
11
12.5
W
Odin
4
4
13
2.63
W
2
2
16
5
W
Medusa
3
0
14
10
L
Thanatos
3
8
4
0.63
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,217
Damage
60,751
63,985
Taken
54,285
50,189
Mitigated
45,425
15,728
Healing
24,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Bramelo
Heimdallr
7,683
2,567
1,082
1,007
10,467
4,774
0
6,503
3,912
0
25,664
L
Fafnir
Cosh8394
Fafnir
6,878
1,524
264
3,249
12,880
16,505
0
6,312
6,393
12,793
0
L
5,081
625
471
1,101
15,015
18,049
0
6,322
8,563
13,523
0
W
Vulcan
29,968
15,519
929
1,611
9,894
4,799
1,597
3,272
6,622
54,677
0
W
Bellona
Kidx JoKeR q
Bellona
6,887
1,668
686
1,752
7,146
6,080
2,465
3,448
3,531
0
11,239
W
Odin
9,595
777
1,522
2,924
14,662
16,671
872
3,950
10,712
4,540
9,367
W
3,465
1,481
8,038
5,184
14,542
13,982
410
5,056
9,486
0
10,160
W
Medusa
10,836
3,083
594
1,348
8,041
3,893
1,342
3,190
4,851
0
25,600
L
Thanatos
6,618
735
325
5,750
14,235
6,125
0
7,012
6,935
0
13,676
L
6,957
784
1,447
1,032
11,388
4,736
0
6,341
4,955
19,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,444
Gold Earned
48,929
101
Minions Killed
119
0
Camps Cleared
0
873,026
Distance Traveled
1,191,034
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,284
662
32
3
0
182,674
0
L
Fafnir
7,869
715
9
1
0
190,166
0
L
Ymir
8,124
739
13
1
0
139,856
0
W
Vulcan
10,886
990
52
5
0
255,369
0
W
Bellona
9,786
890
12
1
0
164,014
0
W
Odin
9,004
819
4
0
0
245,215
0
W
Horus
9,612
874
21
2
0
255,926
0
W
Medusa
9,641
876
30
3
0
270,510
0
L
Thanatos
7,902
718
11
1
0
188,389
0
L
Ix Chel
7,265
660
36
3
0
171,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role