Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
SavedLife606
Martichoras
Level 28
God Stats
0W - 1L
1,301 SR
Queue Stats
1W - 4L
1,331 Elo+
Solo
Ao Kuang
Ao Kuang
SorosOren
Ao Kuang
Level 63
God Stats
1W - 1L
1,738 SR
Queue Stats
94W - 102L
1,420 Elo+
Party 2
The Morrigan
The Morrigan
Zoyathedestroya
The Morrigan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 118L
1,409 Elo+
Party 2
Ne Zha
Ne Zha
dageekster
Ne Zha
Level 26
God Stats
5W - 2L
1,822 SR
Queue Stats
68W - 65L
1,424 Elo+
Party 2
Team Averages
Level 48
1,572 SR
1,417 Elo+

VS

Team Averages
Level 54
1,515 SR
1,497 Elo+
Persephone
Persephone
 
Persephone
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
JouiKatsura
Hun Batz
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,517 Elo+
Solo
Ganesha
Ganesha
KrehaBepo
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,451 Elo+
Solo
Cerberus
Cerberus
TheWanderer782
Cerberus
Level 61
God Stats
3W - 0L
1,575 SR
Queue Stats
77W - 68L
1,519 Elo+
Party 1
He Bo
He Bo
WiseSock
He Bo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
3 / 4 / 4
8,736
874
8,206
16,336
17,745
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Martichoras
SavedLife606
Martichoras
15
1 / 4 / 4
7,730
773
5,877
9,268
4,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
SorosOren
Ao Kuang
10
2 / 5 / 4
6,852
685
3,643
8,987
8,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
Zoyathedestroya
The Morrigan
13
1 / 4 / 4
7,206
721
6,914
4,257
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
dageekster
Ne Zha
13
1 / 6 / 3
6,987
699
11,043
10,569
5,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
7 / 0 / 14
9,588
959
11,864
4,133
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
JouiKatsura
Hun Batz
13
4 / 1 / 17
7,907
791
8,811
7,260
4,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ganesha
KrehaBepo
Ganesha
17
0 / 1 / 22
9,173
917
6,841
12,280
14,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cerberus
14
8 / 2 / 11
8,924
892
7,182
11,781
11,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

He Bo
WiseSock
He Bo
13
4 / 4 / 15
8,086
809
10,641
10,117
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
102
8
Kills
23
23
Deaths
8
19
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
4
4
1.25
W
Persephone
 
Persephone
7
0
14
14
W
Hun Batz
JouiKatsura
Hun Batz
4
1
17
12.5
W
Ganesha
KrehaBepo
Ganesha
0
1
22
11
L
Martichoras
SavedLife606
Martichoras
1
4
4
0.75
L
Ao Kuang
SorosOren
Ao Kuang
2
5
4
0.8
W
Cerberus
8
2
11
6.75
W
He Bo
WiseSock
He Bo
4
4
15
2.88
L
The Morrigan
Zoyathedestroya
The Morrigan
1
4
4
0.75
L
Ne Zha
dageekster
Ne Zha
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,683
Damage
45,339
49,417
Taken
45,571
36,664
Mitigated
36,633
10,359
Healing
17,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
8,206
401
210
6,328
16,336
17,745
0
11,312
5,024
16,629
0
W
Persephone
 
Persephone
11,864
565
2,125
1,285
4,133
2,051
141
1,043
3,090
42,490
0
W
Hun Batz
JouiKatsura
Hun Batz
8,811
2,435
776
339
7,260
4,308
0
2,602
4,616
0
15,332
W
Ganesha
KrehaBepo
Ganesha
6,841
514
2,709
2,622
12,280
14,608
0
4,532
7,659
15,500
0
L
Martichoras
SavedLife606
Martichoras
5,877
1,258
277
1,208
9,268
4,295
0
8,439
829
0
14,396
L
Ao Kuang
SorosOren
Ao Kuang
3,643
1,040
0
809
8,987
8,089
0
5,154
3,833
4,709
0
W
Cerberus
7,182
571
3,027
4,239
11,781
11,663
0
4,797
6,814
9,633
287
W
He Bo
WiseSock
He Bo
10,641
1,023
0
800
10,117
4,003
0
3,051
7,024
15,332
0
L
The Morrigan
Zoyathedestroya
The Morrigan
6,914
2,199
0
0
4,257
1,417
0
3,494
740
14,445
2,673
L
Ne Zha
dageekster
Ne Zha
11,043
1,712
0
1,527
10,569
5,118
0
7,873
2,696
0
21,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,511
Gold Earned
43,678
103
Minions Killed
113
0
Camps Cleared
0
857,195
Distance Traveled
977,298
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,736
874
23
2
0
180,529
0
W
Persephone
9,588
959
73
7
0
201,170
0
W
Hun Batz
7,907
791
18
2
0
207,492
0
W
Ganesha
9,173
917
0
0
0
215,985
0
L
Martichoras
7,730
773
25
3
0
196,148
0
L
Ao Kuang
6,852
685
4
0
0
143,846
0
W
Cerberus
8,924
892
10
1
0
180,093
0
W
He Bo
8,086
809
12
1
0
172,558
0
L
The Morrigan
7,206
721
35
4
0
162,775
0
L
Ne Zha
6,987
699
16
2
0
173,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role