Player Matchup

Nu Wa
Nu Wa
BossBeefy
Nu Wa
Level 108
God Stats
10W - 5L
1,537 SR
Queue Stats
550W - 534L
1,519 Elo+
Solo
Ravana
Ravana
DioLorean
Ravana
Level 78
God Stats
44W - 34L
1,521 SR
Queue Stats
121W - 108L
1,410 Elo+
Solo
Skadi
Skadi
JupiterzBolt
Skadi
Level 124
God Stats
15W - 15L
1,556 SR
Queue Stats
504W - 471L
1,500 Elo+
Party 1
Thanatos
Thanatos
Master45GT
Thanatos
Level 68
God Stats
10W - 18L
1,445 SR
Queue Stats
127W - 114L
1,469 Elo+
Solo
Mulan
Mulan
guyverg2
Mulan
Level 123
God Stats
10W - 13L
1,417 SR
Queue Stats
506W - 485L
1,453 Elo+
Party 1
Team Averages
Level 100
1,495 SR
1,470 Elo+

VS

Team Averages
Level 98
1,479 SR
1,433 Elo+
Izanami
Izanami
BigRoachBug94
Izanami
Level 121
God Stats
6W - 5L
1,544 SR
Queue Stats
66W - 60L
1,462 Elo+
Solo
Bellona
Bellona
Dav1d355
Bellona
Level 26
God Stats
3W - 2L
1,442 SR
Queue Stats
78W - 102L
1,376 Elo+
Party 2
Sun Wukong
Sun Wukong
VIOLAXBURROS
Sun Wukong
Level 149
God Stats
8W - 8L
1,547 SR
Queue Stats
318W - 303L
1,454 Elo+
Party 2
Hera
Hera
badlildoggy76
Hera
Level 107
God Stats
11W - 21L
1,359 SR
Queue Stats
613W - 605L
1,474 Elo+
Solo
Ne Zha
Ne Zha
deathimune40
Ne Zha
Level 89
God Stats
2W - 3L
1,501 SR
Queue Stats
38W - 44L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BossBeefy
Nu Wa
15
2 / 2 / 6
9,441
555
13,329
8,549
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
DioLorean
Ravana
17
2 / 0 / 2
10,316
607
4,451
1,948
1,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 0 / 7
8,288
488
6,335
8,680
2,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
Master45GT
Thanatos
16
6 / 1 / 6
9,662
568
9,015
15,768
6,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mulan
guyverg2
Mulan
13
3 / 4 / 9
8,257
486
10,257
17,002
17,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
0 / 5 / 3
8,156
480
7,187
12,168
4,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Dav1d355
Bellona
13
0 / 1 / 0
7,217
425
823
11,183
8,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sun Wukong
VIOLAXBURROS
Sun Wukong
12
3 / 3 / 3
7,780
458
9,851
15,179
13,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
0 / 3 / 3
7,541
444
6,764
8,434
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
14
4 / 3 / 0
8,487
499
8,376
15,811
6,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
15
Kills
7
7
Deaths
15
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
5
3
0.3
W
Nu Wa
BossBeefy
Nu Wa
2
2
6
2.5
L
Bellona
Dav1d355
Bellona
0
1
0
0
W
Ravana
DioLorean
Ravana
2
0
2
3
W
2
0
7
5.5
W
Thanatos
Master45GT
Thanatos
6
1
6
9
L
Sun Wukong
VIOLAXBURROS
Sun Wukong
3
3
3
1.5
L
0
3
3
0.5
L
Ne Zha
4
3
0
1.33
W
Mulan
guyverg2
Mulan
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,387
Damage
33,001
51,947
Taken
62,775
31,603
Mitigated
36,132
18,950
Healing
12,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
7,187
4,581
0
2,477
12,168
4,211
867
1,714
10,454
0
66,367
W
Nu Wa
BossBeefy
Nu Wa
13,329
2,600
0
1,755
8,549
3,343
306
4,147
4,402
75,923
0
L
Bellona
Dav1d355
Bellona
823
214
0
3,655
11,183
8,387
0
2,040
8,778
0
35,778
W
Ravana
DioLorean
Ravana
4,451
1,065
0
997
1,948
1,494
1,498
0
1,948
0
67,938
W
6,335
2,402
0
2,861
8,680
2,817
224
532
8,148
0
48,196
W
Thanatos
Master45GT
Thanatos
9,015
2,249
0
11,471
15,768
6,747
0
1,464
14,304
0
81,061
L
Sun Wukong
VIOLAXBURROS
Sun Wukong
9,851
1,588
0
2,214
15,179
13,997
0
3,036
12,095
2,782
41,775
L
6,764
1,512
0
2,840
8,434
2,760
14
3,889
4,545
55,387
0
L
Ne Zha
8,376
2,713
0
1,755
15,811
6,777
0
2,650
13,119
0
72,020
W
Mulan
guyverg2
Mulan
10,257
2,190
32
1,834
17,002
17,202
124
2,272
14,730
0
41,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,964
Gold Earned
39,181
486
Minions Killed
415
0
Camps Cleared
0
1,705,936
Distance Traveled
1,719,283
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,156
480
116
7
0
340,979
0
W
Nu Wa
9,441
555
114
7
0
321,947
0
L
Bellona
7,217
425
49
3
0
344,519
4
W
Ravana
10,316
607
134
8
0
332,820
4
W
Skadi
8,288
488
84
5
0
339,894
4
W
Thanatos
9,662
568
114
7
0
384,360
2
L
Sun Wukong
7,780
458
58
3
0
365,919
0
L
Hera
7,541
444
103
6
0
315,630
2
L
Ne Zha
8,487
499
89
5
0
352,236
0
W
Mulan
8,257
486
40
2
0
326,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role