Player Matchup

Merlin
Merlin
Gold IV
ThatHero_0fTime
Merlin
Gold IV
Level 149
God Stats
3W - 4L
1,357 SR
Queue Stats
173W - 234L
1,379 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,357 SR
1,379 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 143
1,275 SR
974 MMR
Sol
Sol
Bronze V
MattsDemonicSelf
Sol
Bronze V
Level 143
God Stats
0W - 1L
1,275 SR
Queue Stats
4W - 17L
974 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 0
10,071
1,007
7,275
4,570
3,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
LokiAgniHadesHeraFreya

VS

Bans
Chang'eChronosChaacHe BoSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
8,216
822
2,229
9,238
3,815
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,275
Damage
2,229
4,570
Taken
9,238
3,118
Mitigated
3,815
1,550
Healing
3,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,229
474
0
3,842
9,238
3,815
0
7,611
1,627
35,104
0
W
7,275
184
0
1,550
4,570
3,118
490
2,640
1,930
54,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,071
Gold Earned
8,216
118
Minions Killed
94
5
Camps Cleared
2
190,475
Distance Traveled
183,809
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,216
822
94
9
2
183,809
0
W
Merlin
10,071
1,007
118
12
5
190,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role