Player Matchup

Yemoja
Yemoja
HighlightedOne
Yemoja
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 46L
1,501 Elo+
Party 1
Raijin
Raijin
MercerUchiha
Raijin
Level 84
God Stats
1W - 5L
1,558 SR
Queue Stats
44W - 40L
1,526 Elo+
Party 1
Mercury
Mercury
TrueSavageTimmy
Mercury
Level 138
God Stats
0W - 2L
1,305 SR
Queue Stats
124W - 124L
1,513 Elo+
Party 1
Poseidon
Poseidon
ZulAtiram
Poseidon
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,553 Elo+
Solo
Rama
Rama
nHelheim
Rama
Level 46
God Stats
2W - 2L
1,701 SR
Queue Stats
207W - 195L
1,570 Elo+
Solo
Team Averages
Level 87
1,513 SR
1,533 Elo+

VS

Team Averages
Level 129
1,469 SR
1,477 Elo+
Yemoja
Yemoja
FXA SnowWolf
Yemoja
Level 154
God Stats
1W - 2L
1,256 SR
Queue Stats
104W - 123L
1,472 Elo+
Party 2
Xbalanque
Xbalanque
MrSkuzzle
Xbalanque
Level 85
God Stats
4W - 1L
1,662 SR
Queue Stats
240W - 197L
1,518 Elo+
Solo
Mulan
Mulan
PAINLuis
Mulan
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 29L
1,302 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
PAINUMPA
Ah Muzen Cab
Level 164
God Stats
1W - 0L
1,282 SR
Queue Stats
44W - 36L
1,552 Elo+
Party 3
Poseidon
Poseidon
TankMetaFinally
Poseidon
Level 102
God Stats
2W - 0L
1,644 SR
Queue Stats
162W - 160L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
7,255
726
4,229
10,997
6,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Raijin
15
2 / 6 / 2
8,131
813
13,787
12,042
5,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 5 / 2
5,843
584
2,359
5,603
2,038
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
ZulAtiram
Poseidon
15
2 / 4 / 6
8,090
809
8,915
8,021
2,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
15
3 / 3 / 3
8,285
829
6,520
9,900
3,837
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 2 / 17
8,950
895
6,246
11,160
8,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
MrSkuzzle
Xbalanque
16
7 / 1 / 12
10,003
1,000
10,095
8,803
4,003
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
PAINLuis
Mulan
15
2 / 3 / 14
8,492
849
4,382
11,709
7,515
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
PAINUMPA
Ah Muzen Cab
16
5 / 2 / 12
9,119
912
13,176
9,384
4,408
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
16
6 / 1 / 12
9,386
939
11,157
6,897
3,027
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
88
7
Kills
21
21
Deaths
9
17
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
2
17
4.75
L
0
3
4
0.67
L
Raijin
2
6
2
0.5
W
Xbalanque
MrSkuzzle
Xbalanque
7
1
12
13
W
Mulan
PAINLuis
Mulan
2
3
14
3
W
Ah Muzen Cab
PAINUMPA
Ah Muzen Cab
5
2
12
5.5
W
Poseidon
6
1
12
12
L
0
5
2
0.2
L
Poseidon
ZulAtiram
Poseidon
2
4
6
1.25
L
Rama
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,810
Damage
45,056
46,563
Taken
47,953
20,721
Mitigated
27,218
10,366
Healing
19,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
6,246
748
3,357
2,501
11,160
8,265
0
4,743
6,417
11,373
0
L
4,229
659
3,381
1,485
10,997
6,810
0
3,940
7,057
5,989
0
L
Raijin
13,787
573
155
1,413
12,042
5,288
0
2,209
9,833
28,505
0
W
Xbalanque
MrSkuzzle
Xbalanque
10,095
6,278
1,347
2,796
8,803
4,003
4,732
4,252
4,551
0
23,102
W
Mulan
PAINLuis
Mulan
4,382
335
179
1,461
11,709
7,515
280
7,647
4,062
0
6,704
W
Ah Muzen Cab
PAINUMPA
Ah Muzen Cab
13,176
2,871
1,489
1,004
9,384
4,408
1,669
6,187
3,197
0
28,655
W
Poseidon
11,157
1,023
2,641
2,358
6,897
3,027
60
4,102
2,795
23,961
0
L
2,359
691
42
69
5,603
2,038
0
2,049
3,554
0
4,280
L
Poseidon
ZulAtiram
Poseidon
8,915
471
497
771
8,021
2,748
0
4,615
3,406
20,909
0
L
Rama
6,520
5,685
424
2,129
9,900
3,837
0
4,590
5,310
0
17,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,604
Gold Earned
45,950
116
Minions Killed
119
0
Camps Cleared
0
762,414
Distance Traveled
992,926
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,950
895
3
0
0
181,574
0
L
Yemoja
7,255
726
9
1
0
162,264
0
L
Raijin
8,131
813
37
4
0
158,099
0
W
Xbalanque
10,003
1,000
41
4
0
189,395
0
W
Mulan
8,492
849
9
1
0
202,547
0
W
Ah Muzen Cab
9,119
912
39
4
0
212,513
0
W
Poseidon
9,386
939
27
3
0
206,897
0
L
Mercury
5,843
584
1
0
0
117,847
0
L
Poseidon
8,090
809
29
3
0
158,505
0
L
Rama
8,285
829
40
4
0
165,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role