Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Fruitloopio777
Chang'e
Level 128
God Stats
5W - 9L
1,358 SR
Queue Stats
101W - 118L
1,511 Elo+
Party 3
Sun Wukong
Sun Wukong
YeetSkater
Sun Wukong
Level 69
God Stats
2W - 4L
1,492 SR
Queue Stats
29W - 31L
1,483 Elo+
Party 3
Mercury
Mercury
k1ttyk1ller
Mercury
Level 80
God Stats
6W - 5L
1,599 SR
Queue Stats
100W - 120L
1,486 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
matiaas334
Ah Muzen Cab
Level 68
God Stats
3W - 4L
1,368 SR
Queue Stats
154W - 141L
1,411 Elo+
Solo
Team Averages
Level 90
1,464 SR
1,478 Elo+

VS

Team Averages
Level 88
1,452 SR
1,492 Elo+
Achilles
Achilles
AchillesMMA300
Achilles
Level 143
God Stats
15W - 12L
1,547 SR
Queue Stats
45W - 58L
1,494 Elo+
Solo
Sol
Sol
BloodyJawz75
Sol
Level 29
God Stats
52W - 57L
1,509 SR
Queue Stats
85W - 90L
1,485 Elo+
Party 1
Bacchus
Bacchus
HumbleMan25
Bacchus
Level 134
God Stats
13W - 11L
1,512 SR
Queue Stats
278W - 257L
1,521 Elo+
Party 1
Anubis
Anubis
aeoya
Anubis
Level 88
God Stats
4W - 1L
1,417 SR
Queue Stats
46W - 59L
1,457 Elo+
Party 2
Maman Brigitte
Maman Brigitte
lorova
Maman Brigitte
Level 47
God Stats
4W - 11L
1,277 SR
Queue Stats
37W - 37L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
0 / 2 / 1
4,529
453
2,759
6,290
5,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 4 / 1
4,908
491
1,876
9,335
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
YeetSkater
Sun Wukong
10
0 / 2 / 0
5,675
568
4,725
7,423
3,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
k1ttyk1ller
Mercury
8
1 / 5 / 0
5,110
511
4,068
9,856
3,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
matiaas334
Ah Muzen Cab
8
0 / 1 / 1
4,748
475
4,200
6,634
2,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
2 / 0 / 0
6,646
665
4,320
8,206
6,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 0 / 1
6,148
615
4,412
5,032
1,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bacchus
HumbleMan25
Bacchus
7
0 / 1 / 4
5,231
523
3,432
9,404
6,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
aeoya
Anubis
11
5 / 1 / 2
7,299
730
7,928
5,966
2,800
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Maman Brigitte
lorova
Maman Brigitte
11
5 / 0 / 3
6,525
653
4,845
6,860
2,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
1
Kills
14
14
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
2
1
0.25
W
Achilles
2
0
0
2
W
2
0
1
2.5
L
0
4
1
0.13
W
Bacchus
HumbleMan25
Bacchus
0
1
4
2
L
Sun Wukong
YeetSkater
Sun Wukong
0
2
0
0
W
Anubis
aeoya
Anubis
5
1
2
6
L
Mercury
k1ttyk1ller
Mercury
1
5
0
0.2
W
Maman Brigitte
lorova
Maman Brigitte
5
0
3
6.5
L
Ah Muzen Cab
matiaas334
Ah Muzen Cab
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,628
Damage
24,937
39,538
Taken
35,468
16,507
Mitigated
20,276
5,873
Healing
16,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
2,759
843
0
714
6,290
5,221
0
4,653
1,637
20,679
0
W
Achilles
4,320
676
0
4,612
8,206
6,808
0
0
8,206
0
46,147
W
4,412
1,292
0
2,815
5,032
1,525
1,259
787
4,245
43,371
0
L
1,876
154
51
2,129
9,335
2,648
0
6,231
3,104
26,045
0
W
Bacchus
HumbleMan25
Bacchus
3,432
448
0
2,262
9,404
6,685
0
1,671
7,733
11,615
0
L
Sun Wukong
YeetSkater
Sun Wukong
4,725
365
0
1,490
7,423
3,137
0
103
6,695
0
39,643
W
Anubis
aeoya
Anubis
7,928
868
0
4,029
5,966
2,800
411
1,570
4,396
52,983
0
L
Mercury
k1ttyk1ller
Mercury
4,068
1,936
0
375
9,856
3,037
0
4,812
5,044
0
34,559
W
Maman Brigitte
lorova
Maman Brigitte
4,845
551
0
3,218
6,860
2,458
0
607
6,253
33,451
0
L
Ah Muzen Cab
matiaas334
Ah Muzen Cab
4,200
1,536
0
1,114
6,634
2,464
0
4,818
1,816
0
30,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,970
Gold Earned
31,849
258
Minions Killed
332
0
Camps Cleared
0
977,550
Distance Traveled
1,047,573
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,529
453
37
4
0
177,601
0
W
Achilles
6,646
665
69
7
0
211,968
1
W
Sol
6,148
615
76
8
0
190,162
3
L
Chang'e
4,908
491
54
5
0
185,245
2
W
Bacchus
5,231
523
35
4
0
219,353
6
L
Sun Wukong
5,675
568
69
7
0
168,546
0
W
Anubis
7,299
730
99
10
0
183,943
0
L
Mercury
5,110
511
47
5
0
246,566
0
W
Maman Brigitte
6,525
653
53
5
0
242,147
0
L
Ah Muzen Cab
4,748
475
51
5
0
199,592
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role