Player Matchup

Neith
Neith
Amex_Blaster
Neith
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 117L
1,359 Elo+
Solo
Zeus
Zeus
CrownedRubedo
Zeus
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 21L
1,475 Elo+
Party 1
Horus
Horus
KSolaris
Horus
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 20L
1,462 Elo+
Party 1
Hel
Hel
Mad-_-Hatter-1
Hel
Level 66
God Stats
4W - 1L
1,798 SR
Queue Stats
144W - 144L
1,440 Elo+
Solo
Arachne
Arachne
Rarenai
Arachne
Level 49
God Stats
16W - 17L
1,458 SR
Queue Stats
62W - 60L
1,463 Elo+
Party 1
Team Averages
Level 41
1,551 SR
1,440 Elo+

VS

Team Averages
Level 67
1,517 SR
1,440 Elo+
Mulan
Mulan
Bigmetsfan7
Mulan
Level 67
God Stats
5W - 5L
1,482 SR
Queue Stats
126W - 109L
1,510 Elo+
Party 2
Poseidon
Poseidon
DruidicShaman
Poseidon
Level 58
God Stats
3W - 7L
1,500 SR
Queue Stats
25W - 40L
1,401 Elo+
Solo
Nox
Nox
MARFIL-_-
Nox
Level 86
God Stats
3W - 6L
1,401 SR
Queue Stats
175W - 178L
1,362 Elo+
Solo
Arachne
Arachne
MonkeyLuffy5807
Arachne
Level 56
God Stats
20W - 13L
1,602 SR
Queue Stats
306W - 310L
1,428 Elo+
Solo
Kali
Kali
MxConniptions
Kali
Level 68
God Stats
1W - 1L
1,602 SR
Queue Stats
153W - 140L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 1
4,724
591
3,826
4,315
1,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 3 / 1
5,245
656
3,156
4,059
922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
KSolaris
Horus
8
1 / 1 / 2
4,796
600
1,717
5,205
2,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 3 / 1
4,386
548
2,289
5,824
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Rarenai
Arachne
9
4 / 1 / 1
5,419
677
1,440
4,964
1,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 3 / 0
5,208
651
2,423
6,124
2,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
DruidicShaman
Poseidon
10
3 / 3 / 0
5,363
670
4,474
4,854
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 1 / 1
4,080
510
2,347
3,831
2,218
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 2 / 1
4,253
532
1,625
5,522
2,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
1 / 3 / 1
4,524
566
1,801
8,065
2,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
10
Kills
7
8
Deaths
12
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
3
3
0
1
W
2
3
1
0.83
L
Poseidon
DruidicShaman
Poseidon
3
3
0
1
W
Horus
KSolaris
Horus
1
1
2
2
L
0
1
1
0.5
W
0
3
1
0.17
L
0
2
1
0.25
L
1
3
1
0.5
W
Arachne
Rarenai
Arachne
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,428
Damage
12,670
24,367
Taken
28,396
8,299
Mitigated
11,091
6,599
Healing
5,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,826
1,442
0
1,362
4,315
1,347
0
1,466
2,816
0
26,877
L
2,423
844
0
731
6,124
2,382
0
2,876
2,968
0
20,933
W
3,156
779
0
530
4,059
922
78
0
4,059
22,877
0
L
Poseidon
DruidicShaman
Poseidon
4,474
648
0
181
4,854
1,424
547
1,575
3,279
40,033
0
W
Horus
KSolaris
Horus
1,717
1,318
227
1,914
5,205
2,818
0
881
4,175
0
7,900
L
2,347
658
0
1,276
3,831
2,218
12
0
3,831
12,228
0
W
2,289
162
433
1,113
5,824
1,725
0
3,292
2,532
21,868
0
L
1,625
1,086
149
1,318
5,522
2,272
0
0
5,522
0
17,109
L
1,801
912
0
2,161
8,065
2,795
0
714
7,351
0
25,702
W
Arachne
Rarenai
Arachne
1,440
929
0
1,020
4,964
1,487
675
1,182
3,782
0
21,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,570
Gold Earned
23,428
158
Minions Killed
192
0
Camps Cleared
0
763,937
Distance Traveled
746,397
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,724
591
37
5
0
130,559
0
L
Mulan
5,208
651
40
5
0
155,673
3
W
Zeus
5,245
656
39
5
0
139,257
0
L
Poseidon
5,363
670
72
9
0
142,060
0
W
Horus
4,796
600
14
2
0
164,808
2
L
Nox
4,080
510
14
2
0
84,474
0
W
Hel
4,386
548
33
4
0
158,383
0
L
Arachne
4,253
532
27
3
0
159,758
5
L
Kali
4,524
566
39
5
0
204,432
1
W
Arachne
5,419
677
35
4
0
170,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role