Player Matchup

Cerberus
Cerberus
PengTingNikki
Cerberus
Level 72
God Stats
4W - 0L
1,862 SR
Queue Stats
6W - 4L
1,481 Elo+
Party 1
Tiamat
Tiamat
awesome-a-man
Tiamat
Level 148
God Stats
11W - 8L
1,544 SR
Queue Stats
160W - 156L
1,440 Elo+
Party 1
Neith
Neith
kriz7u7
Neith
Level 58
God Stats
8W - 6L
1,600 SR
Queue Stats
89W - 96L
1,418 Elo+
Solo
Cabrakan
Cabrakan
skeleton_dexterd
Cabrakan
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 69L
1,388 Elo+
Party 1
Loki
Loki
superiorem
Loki
Level 87
God Stats
32W - 26L
1,516 SR
Queue Stats
145W - 145L
1,480 Elo+
Party 1
Team Averages
Level 103
1,605 SR
1,442 Elo+

VS

Team Averages
Level 68
1,447 SR
1,412 Elo+
Fenrir
Fenrir
 
Fenrir
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DROPthaSTANK
Ullr
Level 27
God Stats
0W - 2L
1,265 SR
Queue Stats
2W - 13L
1,129 Elo+
Party 2
Jormungandr
Jormungandr
MrYellowSky5
Jormungandr
Level 67
God Stats
32W - 30L
1,489 SR
Queue Stats
136W - 144L
1,513 Elo+
Party 2
Surtr
Surtr
danpr0l0l1098
Surtr
Level 68
God Stats
14W - 12L
1,549 SR
Queue Stats
244W - 263L
1,447 Elo+
Solo
Zeus
Zeus
trmully
Zeus
Level 81
God Stats
5W - 10L
1,431 SR
Queue Stats
375W - 390L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
PengTingNikki
Cerberus
14
2 / 1 / 8
8,609
506
6,993
8,725
4,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
3 / 1 / 0
10,221
601
8,249
9,179
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
kriz7u7
Neith
15
7 / 3 / 4
9,835
579
14,606
10,647
4,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 3 / 2
10,197
600
14,133
19,394
19,559
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 5 / 4
9,699
571
7,919
15,735
6,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
8 / 4 / 3
9,238
543
10,004
13,390
6,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 8 / 1
6,341
373
3,133
16,155
8,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
MrYellowSky5
Jormungandr
13
1 / 2 / 4
8,468
498
8,177
15,519
15,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 4 / 3
7,978
469
10,548
17,018
12,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zeus
trmully
Zeus
16
3 / 3 / 2
9,422
554
6,893
12,960
4,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
21
Kills
13
13
Deaths
21
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
8
4
3
2.38
L
0
8
1
0.06
L
Jormungandr
MrYellowSky5
Jormungandr
1
2
4
1.5
W
Cerberus
PengTingNikki
Cerberus
2
1
8
6
W
3
1
0
3
L
1
4
3
0.63
W
Neith
kriz7u7
Neith
7
3
4
3
W
4
3
2
1.67
W
5
5
4
1.4
L
Zeus
trmully
Zeus
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,900
Damage
38,755
63,680
Taken
75,042
39,842
Mitigated
47,379
26,408
Healing
14,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
10,004
1,935
0
3,808
13,390
6,569
0
3,333
10,057
0
47,774
L
3,133
1,708
0
1,527
16,155
8,606
0
4,031
12,124
0
21,489
L
Jormungandr
MrYellowSky5
Jormungandr
8,177
1,430
0
3,505
15,519
15,578
0
4,224
11,295
62,250
0
W
Cerberus
PengTingNikki
Cerberus
6,993
509
0
2,269
8,725
4,794
235
2,036
6,689
18,332
0
W
8,249
554
0
1,804
9,179
4,454
2,349
5,014
4,165
86,834
0
L
10,548
3,706
0
3,241
17,018
12,410
0
11,489
5,529
1,095
54,640
W
Neith
kriz7u7
Neith
14,606
8,711
0
4,666
10,647
4,386
1,801
4,365
6,282
0
82,017
W
14,133
2,438
0
11,635
19,394
19,559
0
843
17,353
82,700
0
W
7,919
1,787
0
6,034
15,735
6,649
0
3,223
12,469
0
71,345
L
Zeus
trmully
Zeus
6,893
1,115
0
2,504
12,960
4,216
49
6,298
6,662
72,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,561
Gold Earned
41,447
545
Minions Killed
398
0
Camps Cleared
0
1,550,942
Distance Traveled
1,556,511
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,238
543
70
4
0
347,990
3
L
Ullr
6,341
373
36
2
0
250,865
0
L
Jormungandr
8,468
498
77
5
0
339,009
0
W
Cerberus
8,609
506
22
1
0
309,843
0
W
Tiamat
10,221
601
159
9
0
329,763
0
L
Surtr
7,978
469
74
4
0
305,155
0
W
Neith
9,835
579
111
7
0
291,716
0
W
Cabrakan
10,197
600
154
9
0
245,726
0
W
Loki
9,699
571
99
6
0
373,894
5
L
Zeus
9,422
554
141
8
0
313,492
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role