Player Matchup

Cernunnos
Cernunnos
Crolalala
Cernunnos
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 21L
1,572 Elo+
Party 2
Artio
Artio
JuicyTheCrab
Artio
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,686 Elo+
Party 2
Fenrir
Fenrir
MetroidMuncher
Fenrir
Level 129
God Stats
4W - 0L
1,490 SR
Queue Stats
33W - 31L
1,510 Elo+
Party 2
Chronos
Chronos
TheRoyalBlah
Chronos
Level 136
God Stats
2W - 2L
1,626 SR
Queue Stats
41W - 33L
1,524 Elo+
Party 2
Vamana
Vamana
funkster5679
Vamana
Level 124
God Stats
5W - 2L
1,667 SR
Queue Stats
56W - 43L
1,507 Elo+
Party 2
Team Averages
Level 131
1,557 SR
1,560 Elo+

VS

Team Averages
Level 150
1,596 SR
1,550 Elo+
Izanami
Izanami
ChromaXI
Izanami
Level 152
God Stats
1W - 1L
1,822 SR
Queue Stats
41W - 39L
1,573 Elo+
Party 1
Shiva
Shiva
KnottyByNature
Shiva
Level 44
God Stats
2W - 4L
1,559 SR
Queue Stats
96W - 93L
1,592 Elo+
Party 1
Ah Puch
Ah Puch
KumaPaws
Ah Puch
Level 125
God Stats
5W - 3L
1,618 SR
Queue Stats
334W - 299L
1,578 Elo+
Party 1
Olorun
Olorun
Manaless Mage
Olorun
Level 267
God Stats
6W - 9L
1,488 SR
Queue Stats
1,062W - 1,095L
1,510 Elo+
Solo
Chaac
Chaac
NobleLannister
Chaac
Level 160
God Stats
7W - 8L
1,495 SR
Queue Stats
289W - 285L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Crolalala
Cernunnos
13
6 / 0 / 2
7,397
1,233
4,588
4,150
2,023
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 3 / 6
6,064
1,011
2,488
8,243
7,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
1 / 1 / 6
6,050
1,008
1,844
4,428
4,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
TheRoyalBlah
Chronos
12
0 / 0 / 8
6,167
1,028
6,257
4,727
2,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
11
2 / 1 / 5
6,266
1,044
3,955
5,037
4,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChromaXI
Izanami
9
1 / 5 / 1
5,511
919
2,454
6,673
2,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

9
0 / 2 / 4
5,486
914
5,507
5,298
3,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
KumaPaws
Ah Puch
13
3 / 1 / 1
6,338
1,056
6,909
4,611
2,033
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 1 / 2
6,452
1,075
4,578
4,075
2,069
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

1
0 / 0 / 0
1,544
257
0
0
0

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
9
Kills
5
5
Deaths
9
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
ChromaXI
Izanami
1
5
1
0.3
W
Cernunnos
Crolalala
Cernunnos
6
0
2
7
W
0
3
6
1
L
0
2
4
1
L
Ah Puch
KumaPaws
Ah Puch
3
1
1
3.5
L
1
1
2
2
W
1
1
6
4
L
0
0
0
0
W
Chronos
TheRoyalBlah
Chronos
0
0
8
4
W
Vamana
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,132
Damage
19,448
26,585
Taken
20,657
20,116
Mitigated
10,354
13,494
Healing
5,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ChromaXI
Izanami
2,454
2,048
118
52
6,673
2,513
0
2,412
3,995
0
8,281
W
Cernunnos
Crolalala
Cernunnos
4,588
2,388
449
1,667
4,150
2,023
445
2,729
1,421
0
17,768
W
2,488
412
1,014
2,427
8,243
7,594
0
2,964
5,279
3,562
0
L
5,507
350
55
510
5,298
3,739
0
2,066
3,031
1,394
5,982
L
Ah Puch
KumaPaws
Ah Puch
6,909
565
0
1,960
4,611
2,033
0
2,652
1,829
14,752
0
L
4,578
1,579
829
1,628
4,075
2,069
0
1,615
2,249
14,617
0
W
1,844
301
1,214
796
4,428
4,051
197
2,266
2,162
0
3,341
L
0
0
0
0
0
0
0
0
0
0
0
W
Chronos
TheRoyalBlah
Chronos
6,257
1,238
1,585
2,114
4,727
2,260
486
3,335
1,392
15,059
0
W
Vamana
3,955
293
1,068
1,160
5,037
4,188
320
1,274
3,763
0
7,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,944
Gold Earned
25,331
89
Minions Killed
61
0
Camps Cleared
0
627,262
Distance Traveled
388,964
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,511
919
16
3
0
72,331
0
W
Cernunnos
7,397
1,233
49
8
0
122,005
0
W
Artio
6,064
1,011
3
1
0
111,749
0
L
Shiva
5,486
914
4
1
0
110,333
0
L
Ah Puch
6,338
1,056
16
3
0
116,117
0
L
Olorun
6,452
1,075
25
4
0
90,183
0
W
Fenrir
6,050
1,008
4
1
0
132,508
0
L
Chaac
1,544
257
0
0
0
0
0
W
Chronos
6,167
1,028
24
4
0
134,153
0
W
Vamana
6,266
1,044
9
2
0
126,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role