Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
BROSKI 4K
Horus
Level 76
God Stats
3W - 6L
1,445 SR
Queue Stats
344W - 361L
1,473 Elo+
Party 3
Ao Kuang
Ao Kuang
BawdyTadpole292
Ao Kuang
Level 67
God Stats
12W - 6L
1,602 SR
Queue Stats
300W - 328L
1,519 Elo+
Party 3
Anubis
Anubis
FizzySummer
Anubis
Level 98
God Stats
43W - 37L
1,551 SR
Queue Stats
590W - 577L
1,496 Elo+
Party 3
Osiris
Osiris
KekuCAI93
Osiris
Level 116
God Stats
1W - 0L
1,316 SR
Queue Stats
141W - 148L
1,424 Elo+
Party 2
Team Averages
Level 94
1,482 SR
1,482 Elo+

VS

Team Averages
Level 83
1,510 SR
1,426 Elo+
Surtr
Surtr
AgRButternubs
Surtr
Level 105
God Stats
23W - 27L
1,455 SR
Queue Stats
484W - 427L
1,479 Elo+
Solo
Anubis
Anubis
JathnielCR
Anubis
Level 101
God Stats
1W - 2L
1,586 SR
Queue Stats
7W - 10L
1,374 Elo+
Party 1
Geb
Geb
Jeanpinova
Geb
Level 55
God Stats
3W - 9L
1,319 SR
Queue Stats
19W - 22L
1,406 Elo+
Party 1
Artemis
Artemis
Zombotron96
Artemis
Level 67
God Stats
2W - 3L
1,691 SR
Queue Stats
229W - 176L
1,431 Elo+
Solo
Nemesis
Nemesis
xJoserra19x
Nemesis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 62L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
1 / 4 / 4
7,565
504
8,090
11,101
4,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
BROSKI 4K
Horus
14
9 / 1 / 1
9,463
631
10,860
9,377
6,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
14
8 / 1 / 2
9,148
610
6,796
11,488
4,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
16
7 / 0 / 2
10,168
678
15,572
10,575
4,647
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
KekuCAI93
Osiris
11
0 / 3 / 5
6,703
447
6,171
13,727
12,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 10 / 2
6,611
441
2,186
16,729
7,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
JathnielCR
Anubis
14
1 / 6 / 2
7,296
486
6,873
14,385
5,669
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 1 / 4
6,821
455
4,366
11,389
8,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Zombotron96
Artemis
10
1 / 5 / 2
6,591
439
9,740
12,106
4,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
xJoserra19x
Nemesis
13
5 / 3 / 1
8,160
544
7,715
12,223
4,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
25
Kills
9
9
Deaths
25
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
4
4
0.75
L
1
10
2
0.2
W
Horus
BROSKI 4K
Horus
9
1
1
9.5
W
Ao Kuang
8
1
2
9
W
Anubis
7
0
2
8
L
Anubis
JathnielCR
Anubis
1
6
2
0.33
L
1
1
4
3
W
Osiris
KekuCAI93
Osiris
0
3
5
0.83
L
Artemis
Zombotron96
Artemis
1
5
2
0.4
L
Nemesis
xJoserra19x
Nemesis
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,489
Damage
30,880
56,268
Taken
66,832
32,180
Mitigated
30,671
20,997
Healing
16,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
8,090
4,205
0
2,509
11,101
4,362
1,147
1,840
9,261
0
54,835
L
2,186
669
0
1,865
16,729
7,673
0
1,786
14,150
494
30,069
W
Horus
BROSKI 4K
Horus
10,860
4,879
120
2,586
9,377
6,141
878
1,391
7,986
0
53,359
W
Ao Kuang
6,796
1,812
0
2,299
11,488
4,793
271
1,927
9,561
63,529
2,105
W
Anubis
15,572
48
0
8,868
10,575
4,647
750
3,488
7,087
99,509
0
L
Anubis
JathnielCR
Anubis
6,873
467
202
5,815
14,385
5,669
0
9,993
4,341
62,063
0
L
4,366
139
317
4,473
11,389
8,887
0
1,563
9,826
15,102
0
W
Osiris
KekuCAI93
Osiris
6,171
1,429
333
4,282
13,727
12,237
496
2,712
11,015
0
31,426
L
Artemis
Zombotron96
Artemis
9,740
4,392
0
2,233
12,106
4,072
0
4,703
7,403
0
51,343
L
Nemesis
xJoserra19x
Nemesis
7,715
3,476
0
1,938
12,223
4,370
0
4,223
7,956
0
57,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,047
Gold Earned
35,479
434
Minions Killed
312
0
Camps Cleared
0
1,422,338
Distance Traveled
1,381,954
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,565
504
76
5
0
258,742
0
L
Surtr
6,611
441
50
3
0
199,786
1
W
Horus
9,463
631
74
5
0
263,076
0
W
Ao Kuang
9,148
610
89
6
0
341,011
0
W
Anubis
10,168
678
158
11
0
283,649
0
L
Anubis
7,296
486
101
7
0
281,669
0
L
Geb
6,821
455
7
0
0
314,108
3
W
Osiris
6,703
447
37
2
0
275,860
5
L
Artemis
6,591
439
77
5
0
239,795
0
L
Nemesis
8,160
544
77
5
0
346,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role