Player Matchup

Rama
Rama
Crolalala
Rama
Level 138
God Stats
1W - 2L
1,534 SR
Queue Stats
30W - 21L
1,560 Elo+
Party 1
Medusa
Medusa
JuicyTheCrab
Medusa
Level 128
God Stats
1W - 0L
1,762 SR
Queue Stats
5W - 2L
1,624 Elo+
Party 1
Ganesha
Ganesha
MetroidMuncher
Ganesha
Level 129
God Stats
1W - 1L
1,300 SR
Queue Stats
33W - 31L
1,497 Elo+
Party 1
Bellona
Bellona
TheRoyalBlah
Bellona
Level 136
God Stats
1W - 1L
1,528 SR
Queue Stats
41W - 33L
1,514 Elo+
Party 1
Vamana
Vamana
funkster5679
Vamana
Level 124
God Stats
5W - 2L
1,649 SR
Queue Stats
56W - 43L
1,497 Elo+
Party 1
Team Averages
Level 131
1,555 SR
1,538 Elo+

VS

Team Averages
Level 125
1,476 SR
1,520 Elo+
Lancelot
Lancelot
 
Lancelot
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ArcticNewb
Hou Yi
Level 87
God Stats
6W - 6L
1,558 SR
Queue Stats
289W - 300L
1,544 Elo+
Party 2
Tsukuyomi
Tsukuyomi
CoVeRteR
Tsukuyomi
Level 120
God Stats
9W - 7L
1,629 SR
Queue Stats
351W - 370L
1,544 Elo+
Party 2
Tiamat
Tiamat
FreakyDominator
Tiamat
Level 133
God Stats
0W - 4L
1,193 SR
Queue Stats
409W - 386L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
1 / 0 / 5
5,652
1,130
2,981
2,529
908
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
11
1 / 0 / 5
5,479
1,096
3,943
3,779
1,388
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 1 / 6
5,067
1,013
2,917
5,117
5,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
TheRoyalBlah
Bellona
10
2 / 0 / 5
5,562
1,112
2,149
5,098
5,011
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
8
3 / 2 / 3
5,397
1,079
2,570
4,247
5,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
8
0 / 1 / 1
4,767
953
1,080
3,177
1,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Surtr
 
Surtr
8
0 / 2 / 1
4,707
941
1,846
3,446
2,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
ArcticNewb
Hou Yi
10
0 / 1 / 3
5,134
1,027
4,364
3,335
1,284
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
CoVeRteR
Tsukuyomi
10
3 / 1 / 0
5,675
1,135
3,676
2,074
807
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

10
0 / 2 / 1
5,234
1,047
2,928
3,287
1,609
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
7
Kills
3
3
Deaths
7
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
1
1
0.5
L
Surtr
 
Surtr
0
2
1
0.25
L
Hou Yi
ArcticNewb
Hou Yi
0
1
3
1.5
L
Tsukuyomi
CoVeRteR
Tsukuyomi
3
1
0
3
W
Rama
1
0
5
3.5
L
0
2
1
0.25
W
Medusa
1
0
5
3.5
W
0
1
6
3
W
Bellona
TheRoyalBlah
Bellona
2
0
5
4.5
W
Vamana
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,560
Damage
13,894
20,770
Taken
15,319
18,067
Mitigated
7,802
11,008
Healing
2,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
1,080
230
0
543
3,177
1,265
0
54
3,043
0
4,303
L
Surtr
 
Surtr
1,846
330
0
263
3,446
2,837
0
404
2,918
146
3,286
L
Hou Yi
ArcticNewb
Hou Yi
4,364
1,995
71
495
3,335
1,284
0
555
2,612
0
8,760
L
Tsukuyomi
CoVeRteR
Tsukuyomi
3,676
745
296
127
2,074
807
0
255
1,743
0
8,673
W
Rama
2,981
2,561
414
1,554
2,529
908
40
370
2,159
0
9,537
L
2,928
404
313
521
3,287
1,609
0
1,419
1,761
11,625
0
W
Medusa
3,943
981
1,102
1,472
3,779
1,388
747
90
3,689
0
15,162
W
2,917
57
1,057
1,253
5,117
5,083
0
1,092
4,025
7,101
0
W
Bellona
TheRoyalBlah
Bellona
2,149
143
1,381
1,347
5,098
5,011
107
811
4,287
0
3,306
W
Vamana
2,570
905
600
828
4,247
5,677
117
614
3,633
0
4,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,157
Gold Earned
25,517
78
Minions Killed
56
0
Camps Cleared
0
498,075
Distance Traveled
447,516
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,767
953
3
1
0
92,376
0
L
Surtr
4,707
941
6
1
0
54,478
0
L
Hou Yi
5,134
1,027
11
2
0
84,844
0
L
Tsukuyomi
5,675
1,135
11
2
0
111,859
0
W
Rama
5,652
1,130
31
6
0
87,242
0
L
Tiamat
5,234
1,047
25
5
0
103,959
2
W
Medusa
5,479
1,096
33
7
0
111,987
0
W
Ganesha
5,067
1,013
0
0
0
104,441
0
W
Bellona
5,562
1,112
5
1
0
97,759
0
W
Vamana
5,397
1,079
9
2
0
96,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role