Player Matchup

Chaac
Chaac
EricksInMaHouse
Chaac
Level 121
God Stats
5W - 3L
1,707 SR
Queue Stats
51W - 62L
1,457 Elo+
Solo
Anubis
Anubis
Kaijulord223
Anubis
Level 86
God Stats
5W - 5L
1,378 SR
Queue Stats
443W - 425L
1,434 Elo+
Solo
Izanami
Izanami
ShadyonSmite
Izanami
Level 143
God Stats
2W - 1L
1,474 SR
Queue Stats
170W - 170L
1,573 Elo+
Party 1
Hachiman
Hachiman
Willidoo
Hachiman
Level 155
God Stats
3W - 3L
1,419 SR
Queue Stats
221W - 215L
1,565 Elo+
Party 1
Hades
Hades
teh_bomb391
Hades
Level 104
God Stats
9W - 4L
1,674 SR
Queue Stats
155W - 162L
1,524 Elo+
Solo
Team Averages
Level 122
1,530 SR
1,511 Elo+

VS

Team Averages
Level 128
1,534 SR
1,502 Elo+
Arachne
Arachne
Coopy256
Arachne
Level 143
God Stats
0W - 1L
1,698 SR
Queue Stats
68W - 56L
1,555 Elo+
Solo
Atlas
Atlas
Gayden178
Atlas
Level 127
God Stats
0W - 3L
1,398 SR
Queue Stats
50W - 58L
1,461 Elo+
Party 2
Baron Samedi
Baron Samedi
Nelcuez
Baron Samedi
Level 125
God Stats
3W - 1L
1,552 SR
Queue Stats
141W - 124L
1,470 Elo+
Solo
Thoth
Thoth
SebasMR25
Thoth
Level 159
God Stats
6W - 3L
1,624 SR
Queue Stats
554W - 507L
1,516 Elo+
Solo
Chernobog
Chernobog
sG Pool
Chernobog
Level 85
God Stats
2W - 6L
1,399 SR
Queue Stats
62W - 66L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 4
9,767
575
5,470
13,031
8,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
13
1 / 6 / 6
8,408
495
5,385
14,183
10,790
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
ShadyonSmite
Izanami
15
2 / 3 / 3
9,460
556
13,723
12,908
5,095
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
Willidoo
Hachiman
16
6 / 3 / 3
9,877
581
18,064
17,988
6,324
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 1 / 6
10,344
608
9,126
17,284
9,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Coopy256
Arachne
16
6 / 2 / 1
9,577
563
9,306
22,804
8,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Atlas
Gayden178
Atlas
11
1 / 5 / 8
8,159
480
6,036
16,792
15,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
Nelcuez
Baron Samedi
16
6 / 3 / 2
10,696
629
13,907
16,061
10,148
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thoth
SebasMR25
Thoth
15
2 / 5 / 3
9,370
551
13,261
15,056
5,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chernobog
sG Pool
Chernobog
15
2 / 1 / 6
9,187
540
7,509
12,418
4,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
37
16
Kills
17
17
Deaths
16
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
Coopy256
Arachne
6
2
1
3.25
W
1
4
4
0.75
L
Atlas
Gayden178
Atlas
1
5
8
1
W
Anubis
1
6
6
0.67
L
Baron Samedi
Nelcuez
Baron Samedi
6
3
2
2.33
L
Thoth
SebasMR25
Thoth
2
5
3
0.7
W
Izanami
ShadyonSmite
Izanami
2
3
3
1.17
W
Hachiman
Willidoo
Hachiman
6
3
3
2.5
L
Chernobog
sG Pool
Chernobog
2
1
6
5
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,768
Damage
50,019
75,394
Taken
83,131
39,692
Mitigated
43,594
24,725
Healing
36,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Coopy256
Arachne
9,306
6,499
0
15,135
22,804
8,285
0
3,457
19,347
0
67,580
W
5,470
488
0
2,817
13,031
8,249
421
7,689
5,342
0
69,923
L
Atlas
Gayden178
Atlas
6,036
2,012
0
2,816
16,792
15,449
134
4,697
12,095
23,139
0
W
Anubis
5,385
240
0
1,134
14,183
10,790
0
5,679
8,504
32,003
0
L
Baron Samedi
Nelcuez
Baron Samedi
13,907
1,531
981
8,540
16,061
10,148
866
2,525
13,536
85,155
0
L
Thoth
SebasMR25
Thoth
13,261
986
0
3,529
15,056
5,075
408
2,234
12,822
76,357
0
W
Izanami
ShadyonSmite
Izanami
13,723
8,974
0
3,866
12,908
5,095
210
4,941
7,967
0
90,957
W
Hachiman
Willidoo
Hachiman
18,064
12,181
0
7,519
17,988
6,324
0
9,598
8,390
0
85,436
L
Chernobog
sG Pool
Chernobog
7,509
4,219
0
5,470
12,418
4,637
1,685
2,271
10,147
0
77,444
W
9,126
824
655
8,734
17,284
9,234
0
5,297
11,987
89,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,856
Gold Earned
46,989
587
Minions Killed
493
0
Camps Cleared
0
1,661,281
Distance Traveled
1,706,762
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,577
563
94
6
0
398,809
5
W
Chaac
9,767
575
138
8
0
341,020
0
L
Atlas
8,159
480
24
1
0
356,571
0
W
Anubis
8,408
495
51
3
0
300,005
0
L
Baron Samedi
10,696
629
138
8
0
286,332
0
L
Thoth
9,370
551
122
7
0
337,003
0
W
Izanami
9,460
556
148
9
0
321,485
8
W
Hachiman
9,877
581
134
8
0
332,837
5
L
Chernobog
9,187
540
115
7
0
328,047
0
W
Hades
10,344
608
116
7
0
365,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role