Player Matchup

Cerberus
Cerberus
ANGEL_THOR25
Cerberus
Level 26
God Stats
3W - 4L
1,829 SR
Queue Stats
5W - 10L
1,487 Elo+
Party 2
King Arthur
King Arthur
CrasyLozukk
King Arthur
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,569 Elo+
Party 2
Izanami
Izanami
Il_13Celuu_lI
Izanami
Level 119
God Stats
2W - 1L
1,847 SR
Queue Stats
65W - 68L
1,442 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SeBeEme_tt
Morgan Le Fay
Level 17
God Stats
0W - 1L
1,475 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Pele
Pele
twitchpedroYT
Pele
Level 127
God Stats
0W - 1L
1,681 SR
Queue Stats
45W - 44L
1,490 Elo+
Party 2
Team Averages
Level 67
1,667 SR
1,498 Elo+

VS

Team Averages
Level 136
1,544 SR
1,531 Elo+
Arachne
Arachne
LightningSurge15
Arachne
Level 126
God Stats
2W - 4L
1,249 SR
Queue Stats
190W - 171L
1,492 Elo+
Party 1
Ah Puch
Ah Puch
Zacanis
Ah Puch
Level 124
God Stats
8W - 4L
1,720 SR
Queue Stats
76W - 50L
1,674 Elo+
Solo
Nu Wa
Nu Wa
bwheezey
Nu Wa
Level 122
God Stats
38W - 24L
1,569 SR
Queue Stats
63W - 50L
1,483 Elo+
Party 1
Athena
Athena
joiwi
Athena
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 155L
1,502 Elo+
Party 3
Baba Yaga
Baba Yaga
voiwi
Baba Yaga
Level 145
God Stats
4W - 2L
1,683 SR
Queue Stats
162W - 168L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ANGEL_THOR25
Cerberus
8
0 / 6 / 2
6,932
385
3,653
16,571
13,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
CrasyLozukk
King Arthur
13
0 / 6 / 0
7,762
431
2,319
16,187
9,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
15
2 / 5 / 2
9,044
502
10,504
13,504
5,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
SeBeEme_tt
Morgan Le Fay
13
0 / 4 / 1
7,536
419
4,127
8,989
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 5 / 0
8,662
481
10,448
21,499
8,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 5
9,203
511
7,228
16,653
7,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
Zacanis
Ah Puch
16
7 / 0 / 6
11,233
624
14,300
7,298
5,646
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
bwheezey
Nu Wa
17
5 / 1 / 4
10,475
582
14,957
7,172
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Athena
joiwi
Athena
15
6 / 3 / 10
10,029
557
7,448
21,322
23,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
voiwi
Baba Yaga
18
5 / 0 / 5
10,962
609
15,068
10,054
4,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
5
Kills
26
26
Deaths
5
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ANGEL_THOR25
Cerberus
0
6
2
0.17
L
King Arthur
CrasyLozukk
King Arthur
0
6
0
0
L
Izanami
2
5
2
0.6
W
3
1
5
5.5
L
Morgan Le Fay
SeBeEme_tt
Morgan Le Fay
0
4
1
0.13
W
Ah Puch
Zacanis
Ah Puch
7
0
6
10
W
Nu Wa
bwheezey
Nu Wa
5
1
4
7
W
Athena
joiwi
Athena
6
3
10
3.67
L
3
5
0
0.6
W
Baba Yaga
voiwi
Baba Yaga
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,051
Damage
59,001
76,750
Taken
62,499
39,260
Mitigated
43,222
17,507
Healing
21,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ANGEL_THOR25
Cerberus
3,653
312
0
2,231
16,571
13,085
0
10,422
5,833
16,425
0
L
King Arthur
CrasyLozukk
King Arthur
2,319
614
0
0
16,187
9,264
0
11,983
4,204
0
38,928
L
Izanami
10,504
8,057
0
4,033
13,504
5,285
0
9,764
3,336
0
88,591
W
7,228
5,594
0
6,720
16,653
7,073
138
993
15,660
0
83,197
L
Morgan Le Fay
SeBeEme_tt
Morgan Le Fay
4,127
520
0
1,313
8,989
3,129
0
7,067
1,836
53,233
0
W
Ah Puch
Zacanis
Ah Puch
14,300
2,247
0
5,873
7,298
5,646
384
111
7,187
77,184
0
W
Nu Wa
bwheezey
Nu Wa
14,957
3,887
0
1,767
7,172
2,526
860
1,341
5,831
85,423
1,168
W
Athena
joiwi
Athena
7,448
2,365
204
2,222
21,322
23,175
55
3,241
18,081
24,894
0
L
10,448
1,721
0
9,930
21,499
8,497
0
11,558
9,795
0
73,447
W
Baba Yaga
voiwi
Baba Yaga
15,068
597
0
5,063
10,054
4,802
1,629
2,094
7,960
95,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,936
Gold Earned
51,902
428
Minions Killed
551
0
Camps Cleared
0
1,708,790
Distance Traveled
1,807,994
1
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,932
385
28
2
0
322,193
0
L
King Arthur
7,762
431
50
3
0
326,462
0
L
Izanami
9,044
502
161
9
0
326,486
1
W
Arachne
9,203
511
103
6
0
371,797
0
L
Morgan Le Fay
7,536
419
81
5
0
355,608
0
W
Ah Puch
11,233
624
128
7
0
375,219
6
W
Nu Wa
10,475
582
131
7
0
324,130
7
W
Athena
10,029
557
27
2
0
371,648
0
L
Pele
8,662
481
108
6
0
378,041
0
W
Baba Yaga
10,962
609
162
9
0
365,200
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role