Player Matchup

Loki
Loki
 
Loki
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Coreyy212
Vulcan
Level 53
God Stats
4W - 1L
1,941 SR
Queue Stats
103W - 102L
1,422 Elo+
Solo
Xbalanque
Xbalanque
Lomidos
Xbalanque
Level 93
God Stats
0W - 1L
1,243 SR
Queue Stats
10W - 15L
1,334 Elo+
Party 2
Odin
Odin
SoupCua
Odin
Level 17
God Stats
0W - 1L
1,221 SR
Queue Stats
6W - 12L
1,293 Elo+
Party 2
Cerberus
Cerberus
xuantienmai
Cerberus
Level 26
God Stats
0W - 1L
1,738 SR
Queue Stats
9W - 14L
1,327 Elo+
Party 2
Team Averages
Level 64
1,528 SR
1,375 Elo+

VS

Team Averages
Level 110
1,471 SR
1,432 Elo+
Achilles
Achilles
E09W2C
Achilles
Level 100
God Stats
27W - 35L
1,601 SR
Queue Stats
621W - 596L
1,437 Elo+
Solo
Neith
Neith
P14 JC
Neith
Level 63
God Stats
3W - 3L
1,349 SR
Queue Stats
146W - 187L
1,404 Elo+
Solo
Ra
Ra
PROF_Tiggy
Ra
Level 102
God Stats
2W - 3L
1,276 SR
Queue Stats
89W - 76L
1,455 Elo+
Solo
Ne Zha
Ne Zha
Palminox
Ne Zha
Level 135
God Stats
5W - 2L
1,568 SR
Queue Stats
587W - 578L
1,444 Elo+
Party 1
Gilgamesh
Gilgamesh
morro87
Gilgamesh
Level 148
God Stats
5W - 3L
1,561 SR
Queue Stats
493W - 505L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
2 / 4 / 4
8,455
528
10,676
15,878
5,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
Coreyy212
Vulcan
14
2 / 4 / 0
8,203
513
5,594
7,638
2,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
Lomidos
Xbalanque
13
2 / 1 / 3
7,748
484
10,283
8,763
3,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
SoupCua
Odin
13
2 / 4 / 2
7,938
496
8,200
11,621
11,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
xuantienmai
Cerberus
12
2 / 4 / 4
8,057
504
4,855
13,742
11,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
E09W2C
Achilles
14
4 / 2 / 2
8,837
552
9,023
13,251
18,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
P14 JC
Neith
13
1 / 3 / 5
8,102
506
4,942
9,777
3,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 2 / 4
10,612
663
6,582
10,094
4,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Palminox
Ne Zha
14
4 / 1 / 5
8,739
546
9,531
13,675
7,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
morro87
Gilgamesh
13
4 / 2 / 4
8,161
510
8,068
13,882
11,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
10
Kills
16
17
Deaths
10
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
4
4
1
L
Vulcan
Coreyy212
Vulcan
2
4
0
0.5
W
Achilles
E09W2C
Achilles
4
2
2
2.5
L
Xbalanque
Lomidos
Xbalanque
2
1
3
3.5
W
Neith
P14 JC
Neith
1
3
5
1.17
W
3
2
4
2.5
W
Ne Zha
Palminox
Ne Zha
4
1
5
6.5
L
Odin
SoupCua
Odin
2
4
2
0.75
W
Gilgamesh
morro87
Gilgamesh
4
2
4
3
L
Cerberus
xuantienmai
Cerberus
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,608
Damage
38,146
57,642
Taken
60,679
34,920
Mitigated
45,470
14,518
Healing
18,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
10,676
2,565
0
6,304
15,878
5,788
0
2,901
12,884
0
79,236
L
Vulcan
Coreyy212
Vulcan
5,594
2,558
0
1,507
7,638
2,873
0
3,003
4,514
63,653
0
W
Achilles
E09W2C
Achilles
9,023
976
0
2,954
13,251
18,656
0
1,467
11,784
0
50,768
L
Xbalanque
Lomidos
Xbalanque
10,283
5,183
0
3,332
8,763
3,052
0
0
8,763
0
65,734
W
Neith
P14 JC
Neith
4,942
3,132
0
3,150
9,777
3,641
2,099
1,552
8,225
0
54,952
W
6,582
945
694
4,456
10,094
4,953
0
3,407
6,687
110,629
0
W
Ne Zha
Palminox
Ne Zha
9,531
2,909
0
4,642
13,675
7,153
0
1,702
11,973
0
64,278
L
Odin
SoupCua
Odin
8,200
1,734
0
446
11,621
11,838
0
0
10,986
3,251
37,697
W
Gilgamesh
morro87
Gilgamesh
8,068
1,810
0
2,488
13,882
11,067
0
3,466
10,416
0
29,900
L
Cerberus
xuantienmai
Cerberus
4,855
464
0
2,929
13,742
11,369
0
606
13,040
20,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,401
Gold Earned
44,451
423
Minions Killed
482
0
Camps Cleared
0
1,555,751
Distance Traveled
1,570,555
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,455
528
125
8
0
361,130
0
L
Vulcan
8,203
513
105
7
0
283,593
0
W
Achilles
8,837
552
84
5
0
296,469
0
L
Xbalanque
7,748
484
96
6
0
306,049
0
W
Neith
8,102
506
83
5
0
290,498
0
W
Ra
10,612
663
180
11
0
314,234
2
W
Ne Zha
8,739
546
88
6
0
351,960
5
L
Odin
7,938
496
67
4
0
295,991
0
W
Gilgamesh
8,161
510
47
3
0
317,394
8
L
Cerberus
8,057
504
30
2
0
308,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role