Player Matchup

Nu Wa
Nu Wa
Dakkatakk
Nu Wa
Level 66
God Stats
3W - 1L
1,742 SR
Queue Stats
79W - 65L
1,493 Elo+
Party 1
Ix Chel
Ix Chel
Mysticete
Ix Chel
Level 69
God Stats
1W - 0L
1,709 SR
Queue Stats
149W - 110L
1,537 Elo+
Party 1
Jormungandr
Jormungandr
Necronomenah
Jormungandr
Level 118
God Stats
4W - 4L
1,591 SR
Queue Stats
269W - 211L
1,516 Elo+
Party 1
Erlang Shen
Erlang Shen
ghostforce56
Erlang Shen
Level 62
God Stats
2W - 5L
1,132 SR
Queue Stats
165W - 133L
1,486 Elo+
Party 1
Cernunnos
Cernunnos
orangejellofiend
Cernunnos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,366 Elo+
Party 1
Team Averages
Level 69
1,535 SR
1,480 Elo+

VS

Team Averages
Level 85
1,529 SR
1,445 Elo+
Ymir
Ymir
DioLorean
Ymir
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,706 Elo+
Solo
Ix Chel
Ix Chel
Giovenix
Ix Chel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,177 Elo+
Solo
Xbalanque
Xbalanque
ItzGoober
Xbalanque
Level 101
God Stats
1W - 1L
1,736 SR
Queue Stats
66W - 60L
1,475 Elo+
Party 2
Medusa
Medusa
Kgoobs
Medusa
Level 89
God Stats
2W - 2L
1,289 SR
Queue Stats
107W - 118L
1,438 Elo+
Party 2
Anhur
Anhur
Sky D HARUKA II
Anhur
Level 130
God Stats
5W - 4L
1,620 SR
Queue Stats
262W - 271L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dakkatakk
Nu Wa
15
1 / 2 / 17
8,791
799
7,963
7,559
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
Mysticete
Ix Chel
18
11 / 1 / 9
10,620
965
13,455
8,117
4,263
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Necronomenah
Jormungandr
16
3 / 2 / 14
9,148
832
12,132
14,528
15,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
ghostforce56
Erlang Shen
18
7 / 1 / 13
10,069
915
11,784
13,178
14,955
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
14
2 / 3 / 14
8,715
792
8,992
8,040
3,650
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 5 / 7
7,775
707
4,038
13,211
14,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ix Chel
Giovenix
Ix Chel
14
3 / 6 / 1
8,443
768
7,712
11,875
5,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
ItzGoober
Xbalanque
15
0 / 4 / 6
8,107
737
11,060
10,806
4,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Kgoobs
Medusa
13
2 / 5 / 4
8,086
735
10,531
11,656
4,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 4 / 2
9,426
857
7,365
11,402
4,944
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
29
24
Kills
9
9
Deaths
24
67
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Dakkatakk
Nu Wa
1
2
17
4.75
L
Ymir
0
5
7
0.7
L
Ix Chel
Giovenix
Ix Chel
3
6
1
0.58
L
Xbalanque
ItzGoober
Xbalanque
0
4
6
0.75
L
Medusa
Kgoobs
Medusa
2
5
4
0.8
W
Ix Chel
Mysticete
Ix Chel
11
1
9
15.5
W
Jormungandr
Necronomenah
Jormungandr
3
2
14
5
L
4
4
2
1.25
W
Erlang Shen
ghostforce56
Erlang Shen
7
1
13
13.5
W
Cernunnos
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,326
Damage
40,706
51,422
Taken
58,950
41,247
Mitigated
34,248
20,488
Healing
10,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Dakkatakk
Nu Wa
7,963
2,137
229
288
7,559
3,333
1,643
2,356
5,203
12,544
0
L
Ymir
4,038
433
179
743
13,211
14,520
0
7,467
5,384
8,222
0
L
Ix Chel
Giovenix
Ix Chel
7,712
987
927
1,248
11,875
5,255
0
6,301
5,190
22,149
0
L
Xbalanque
ItzGoober
Xbalanque
11,060
4,132
992
1,885
10,806
4,566
0
5,760
4,903
0
28,066
L
Medusa
Kgoobs
Medusa
10,531
4,987
0
750
11,656
4,963
0
6,904
4,617
0
22,883
W
Ix Chel
Mysticete
Ix Chel
13,455
1,637
2,629
1,405
8,117
4,263
1,327
1,741
6,376
33,197
0
W
Jormungandr
Necronomenah
Jormungandr
12,132
1,207
3,530
4,076
14,528
15,046
180
3,350
11,178
25,846
0
L
7,365
3,370
632
3,298
11,402
4,944
0
5,867
5,306
0
14,906
W
Erlang Shen
ghostforce56
Erlang Shen
11,784
6,748
2,722
4,558
13,178
14,955
391
2,358
10,820
0
16,713
W
Cernunnos
8,992
3,748
664
387
8,040
3,650
2,208
1,945
6,095
0
18,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,343
Gold Earned
41,837
127
Minions Killed
124
0
Camps Cleared
0
1,138,814
Distance Traveled
899,319
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,791
799
23
2
0
213,788
0
L
Ymir
7,775
707
12
1
0
151,658
0
L
Ix Chel
8,443
768
21
2
0
202,834
0
L
Xbalanque
8,107
737
42
4
0
191,605
0
L
Medusa
8,086
735
30
3
0
180,781
0
W
Ix Chel
10,620
965
38
3
0
223,751
0
W
Jormungandr
9,148
832
24
2
0
248,908
0
L
Anhur
9,426
857
19
2
0
172,441
0
W
Erlang Shen
10,069
915
14
1
0
247,440
0
W
Cernunnos
8,715
792
28
3
0
204,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role