Player Matchup

Shiva
Shiva
EsP BLuE DReAM
Shiva
Level 146
God Stats
19W - 14L
1,499 SR
Queue Stats
482W - 493L
1,534 Elo+
Party 1
Fafnir
Fafnir
Srt8Muffin
Fafnir
Level 87
God Stats
3W - 0L
1,858 SR
Queue Stats
84W - 98L
1,497 Elo+
Solo
Danzaburou
Danzaburou
Wifi Boii
Danzaburou
Level 137
God Stats
7W - 11L
1,472 SR
Queue Stats
488W - 503L
1,523 Elo+
Party 1
Hercules
Hercules
lDxDl
Hercules
Level 122
God Stats
1W - 0L
1,634 SR
Queue Stats
67W - 72L
1,550 Elo+
Solo
Ix Chel
Ix Chel
unknownsinbad
Ix Chel
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 24L
1,581 Elo+
Party 1
Team Averages
Level 124
1,593 SR
1,537 Elo+

VS

Team Averages
Level 143
1,596 SR
1,536 Elo+
Sylvanus
Sylvanus
Gixx7
Sylvanus
Level 157
God Stats
0W - 1L
1,719 SR
Queue Stats
50W - 54L
1,517 Elo+
Solo
Bacchus
Bacchus
Intokzik8
Bacchus
Level 129
God Stats
4W - 1L
1,829 SR
Queue Stats
148W - 127L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
Moonlyghts
Gilgamesh
Level 126
God Stats
11W - 11L
1,618 SR
Queue Stats
744W - 663L
1,550 Elo+
Solo
Cernunnos
Cernunnos
Shm0n3
Cernunnos
Level 145
God Stats
6W - 8L
1,543 SR
Queue Stats
674W - 665L
1,525 Elo+
Solo
Mercury
Mercury
THUND3R OKC
Mercury
Level 156
God Stats
2W - 8L
1,270 SR
Queue Stats
461W - 436L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 19
9,298
845
13,897
16,735
21,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
Srt8Muffin
Fafnir
15
1 / 2 / 19
8,860
805
8,660
17,550
25,755
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Wifi Boii
Danzaburou
17
8 / 3 / 12
10,377
943
17,224
12,142
6,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
lDxDl
Hercules
16
6 / 2 / 16
9,556
869
14,123
21,363
26,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
17
9 / 1 / 12
10,117
920
17,009
13,476
8,668
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gixx7
Sylvanus
15
1 / 5 / 6
8,423
766
11,183
17,056
18,942
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
Intokzik8
Bacchus
13
1 / 5 / 8
8,280
753
11,681
19,946
21,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Moonlyghts
Gilgamesh
15
4 / 7 / 5
8,841
804
17,641
19,569
20,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Shm0n3
Cernunnos
15
4 / 4 / 4
9,159
833
13,925
9,916
4,382
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
THUND3R OKC
Mercury
14
0 / 5 / 8
7,419
674
7,043
11,962
5,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
41
26
Kills
10
10
Deaths
26
78
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
2
19
5.75
L
Sylvanus
Gixx7
Sylvanus
1
5
6
0.8
L
Bacchus
Intokzik8
Bacchus
1
5
8
1
L
Gilgamesh
Moonlyghts
Gilgamesh
4
7
5
0.93
L
Cernunnos
Shm0n3
Cernunnos
4
4
4
1.5
W
Fafnir
Srt8Muffin
Fafnir
1
2
19
5.25
L
Mercury
THUND3R OKC
Mercury
0
5
8
0.8
W
Danzaburou
Wifi Boii
Danzaburou
8
3
12
4.67
W
Hercules
lDxDl
Hercules
6
2
16
7
W
Ix Chel
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,913
Damage
61,473
81,266
Taken
78,449
89,793
Mitigated
70,365
39,790
Healing
23,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,897
1,792
3,772
2,189
16,735
21,829
289
5,139
11,596
0
27,226
L
Sylvanus
Gixx7
Sylvanus
11,183
1,782
5,668
5,098
17,056
18,942
0
5,235
11,422
16,976
0
L
Bacchus
Intokzik8
Bacchus
11,681
698
630
6,436
19,946
21,258
0
6,339
13,357
16,890
0
L
Gilgamesh
Moonlyghts
Gilgamesh
17,641
2,518
746
1,169
19,569
20,348
0
6,544
12,589
548
31,518
L
Cernunnos
Shm0n3
Cernunnos
13,925
7,622
0
1,008
9,916
4,382
0
1,893
7,839
0
30,696
W
Fafnir
Srt8Muffin
Fafnir
8,660
2,305
733
2,549
17,550
25,755
252
5,507
12,043
11,739
1,421
L
Mercury
THUND3R OKC
Mercury
7,043
1,403
978
1,533
11,962
5,435
0
4,237
7,636
0
10,711
W
Danzaburou
Wifi Boii
Danzaburou
17,224
3,385
2,477
1,687
12,142
6,825
1,776
4,016
8,126
0
30,340
W
Hercules
lDxDl
Hercules
14,123
3,114
3,179
9,118
21,363
26,716
596
5,177
16,186
0
20,623
W
Ix Chel
17,009
4,142
8,501
5,585
13,476
8,668
674
3,573
9,903
32,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,208
Gold Earned
42,122
132
Minions Killed
102
0
Camps Cleared
0
1,043,897
Distance Traveled
956,578
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,298
845
33
3
0
225,955
0
L
Sylvanus
8,423
766
9
1
0
169,526
0
L
Bacchus
8,280
753
5
0
0
215,616
0
L
Gilgamesh
8,841
804
28
3
0
193,259
0
L
Cernunnos
9,159
833
48
4
0
163,123
0
W
Fafnir
8,860
805
12
1
0
200,861
0
L
Mercury
7,419
674
12
1
0
215,054
0
W
Danzaburou
10,377
943
29
3
0
199,304
0
W
Hercules
9,556
869
19
2
0
221,134
0
W
Ix Chel
10,117
920
39
4
0
196,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role