Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Astraeis
Ymir
Level 124
God Stats
2W - 3L
1,671 SR
Queue Stats
507W - 506L
1,419 Elo+
Solo
Chang'e
Chang'e
Cwinchester20
Chang'e
Level 142
God Stats
0W - 2L
1,211 SR
Queue Stats
100W - 91L
1,463 Elo+
Solo
Apollo
Apollo
THeDafFYDuCk253
Apollo
Level 163
God Stats
2W - 3L
1,482 SR
Queue Stats
625W - 628L
1,498 Elo+
Solo
Team Averages
Level 148
1,473 SR
1,476 Elo+

VS

Team Averages
Level 146
1,527 SR
1,481 Elo+
Bacchus
Bacchus
 
Bacchus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
GuanFierce
Agni
Level 145
God Stats
1W - 3L
1,552 SR
Queue Stats
132W - 119L
1,487 Elo+
Solo
Sylvanus
Sylvanus
LX SPID3Y
Sylvanus
Level 171
God Stats
8W - 3L
1,630 SR
Queue Stats
494W - 515L
1,469 Elo+
Party 2
Vulcan
Vulcan
NatureVixenx
Vulcan
Level 128
God Stats
6W - 11L
1,340 SR
Queue Stats
465W - 466L
1,469 Elo+
Party 2
Camazotz
Camazotz
NoxUrSoxOff
Camazotz
Level 171
God Stats
8W - 14L
1,613 SR
Queue Stats
851W - 855L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
2 / 3 / 0
5,977
996
4,231
9,121
10,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Athena
 
Athena
10
0 / 3 / 1
5,476
913
1,763
6,783
7,315
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ymir
6
0 / 1 / 0
4,703
784
894
3,096
2,634
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
10
0 / 3 / 0
5,390
898
1,673
6,443
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
0 / 4 / 0
5,292
882
4,368
6,710
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
3 / 1 / 7
6,709
1,118
3,034
3,539
3,712
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
6 / 1 / 4
6,959
1,160
8,312
3,386
1,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
LX SPID3Y
Sylvanus
11
0 / 0 / 9
6,065
1,011
2,867
4,790
4,281
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vulcan
13
1 / 0 / 9
6,760
1,127
8,821
3,595
1,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
NoxUrSoxOff
Camazotz
12
4 / 0 / 8
6,663
1,111
4,655
2,563
1,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
51
2
Kills
14
14
Deaths
2
1
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
3
0
0.67
L
Athena
 
Athena
0
3
1
0.17
W
Bacchus
 
Bacchus
3
1
7
6.5
L
Ymir
0
1
0
0
L
Chang'e
0
3
0
0
W
6
1
4
8
W
Sylvanus
LX SPID3Y
Sylvanus
0
0
9
4.5
W
Vulcan
1
0
9
5.5
W
Camazotz
NoxUrSoxOff
Camazotz
4
0
8
8
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,929
Damage
27,689
32,153
Taken
17,873
25,749
Mitigated
12,728
9,383
Healing
10,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,231
446
0
1,812
9,121
10,850
0
5,584
3,537
13,261
0
L
Athena
 
Athena
1,763
327
1,790
1,247
6,783
7,315
0
5,020
1,763
5,551
0
W
Bacchus
 
Bacchus
3,034
295
857
641
3,539
3,712
260
2,018
1,521
5,526
0
L
Ymir
894
0
0
714
3,096
2,634
0
2,297
799
1,686
0
L
Chang'e
1,673
39
1,821
1,449
6,443
2,261
0
5,066
1,377
7,237
0
W
8,312
613
379
1,093
3,386
1,679
416
2,030
1,356
17,827
0
W
Sylvanus
LX SPID3Y
Sylvanus
2,867
827
2,007
2,414
4,790
4,281
224
2,579
2,211
5,015
491
W
Vulcan
8,821
6,192
463
1,402
3,595
1,828
407
1,668
1,927
20,090
0
W
Camazotz
NoxUrSoxOff
Camazotz
4,655
493
0
1,370
2,563
1,228
297
266
2,297
0
6,030
L
4,368
2,552
0
550
6,710
2,689
0
4,924
1,786
0
12,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,838
Gold Earned
33,156
76
Minions Killed
66
0
Camps Cleared
0
495,337
Distance Traveled
693,548
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,977
996
31
5
0
121,593
0
L
Athena
5,476
913
3
1
0
128,899
0
W
Bacchus
6,709
1,118
3
1
0
142,587
0
L
Ymir
4,703
784
0
0
0
39,600
0
L
Chang'e
5,390
898
15
3
0
114,236
0
W
Agni
6,959
1,160
23
4
0
132,147
0
W
Sylvanus
6,065
1,011
11
2
0
118,115
0
W
Vulcan
6,760
1,127
29
5
0
148,187
0
W
Camazotz
6,663
1,111
0
0
0
152,512
0
L
Apollo
5,292
882
27
5
0
91,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role