Player Matchup

Anubis
Anubis
Cynder6006
Anubis
Level 40
God Stats
9W - 10L
1,431 SR
Queue Stats
32W - 42L
1,297 Elo+
Party 2
Jormungandr
Jormungandr
Die_Mannschaft94
Jormungandr
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 100L
1,428 Elo+
Solo
Bakasura
Bakasura
INKJESS117
Bakasura
Level 26
God Stats
11W - 16L
1,451 SR
Queue Stats
20W - 27L
1,297 Elo+
Party 2
Yemoja
Yemoja
bibidibu95
Yemoja
Level 132
God Stats
4W - 3L
1,876 SR
Queue Stats
105W - 89L
1,541 Elo+
Party 1
Charybdis
Charybdis
xXSAFIRSNPRXx
Charybdis
Level 128
God Stats
16W - 22L
1,436 SR
Queue Stats
113W - 95L
1,539 Elo+
Party 1
Team Averages
Level 72
1,539 SR
1,421 Elo+

VS

Team Averages
Level 64
1,471 SR
1,412 Elo+
Morgan Le Fay
Morgan Le Fay
Ch3fz
Morgan Le Fay
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 30L
1,448 Elo+
Solo
Ao Kuang
Ao Kuang
Criuhhh
Ao Kuang
Level 60
God Stats
2W - 3L
1,239 SR
Queue Stats
111W - 104L
1,409 Elo+
Party 3
Athena
Athena
TR3Y-TN
Athena
Level 86
God Stats
3W - 3L
1,574 SR
Queue Stats
133W - 130L
1,445 Elo+
Party 3
Vamana
Vamana
XTC-_Crisp
Vamana
Level 71
God Stats
46W - 45L
1,545 SR
Queue Stats
278W - 275L
1,476 Elo+
Solo
Hachiman
Hachiman
byJuNi
Hachiman
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cynder6006
Anubis
13
0 / 9 / 2
7,916
440
6,494
16,902
9,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
Die_Mannschaft94
Jormungandr
15
2 / 1 / 0
8,420
468
8,011
14,015
12,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bakasura
INKJESS117
Bakasura
12
0 / 7 / 0
7,647
425
3,647
21,050
8,711
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Yemoja
bibidibu95
Yemoja
12
1 / 3 / 4
8,698
483
6,362
17,254
17,466
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
xXSAFIRSNPRXx
Charybdis
15
5 / 2 / 1
9,249
514
14,050
16,555
7,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ch3fz
Morgan Le Fay
17
8 / 0 / 7
11,288
627
20,064
7,464
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
Criuhhh
Ao Kuang
17
8 / 2 / 5
10,865
604
10,191
11,267
5,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
TR3Y-TN
Athena
14
1 / 3 / 5
8,978
499
6,401
18,757
15,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vamana
XTC-_Crisp
Vamana
17
3 / 1 / 4
11,285
627
13,116
15,631
13,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
byJuNi
Hachiman
15
2 / 2 / 2
9,747
542
13,280
12,026
3,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
8
Kills
22
22
Deaths
8
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Ch3fz
Morgan Le Fay
8
0
7
11.5
W
Ao Kuang
Criuhhh
Ao Kuang
8
2
5
5.25
L
Anubis
Cynder6006
Anubis
0
9
2
0.11
L
Jormungandr
Die_Mannschaft94
Jormungandr
2
1
0
2
L
Bakasura
INKJESS117
Bakasura
0
7
0
0
W
Athena
TR3Y-TN
Athena
1
3
5
1.17
W
Vamana
XTC-_Crisp
Vamana
3
1
4
5
L
Yemoja
bibidibu95
Yemoja
1
3
4
1
W
Hachiman
byJuNi
Hachiman
2
2
2
1.5
L
Charybdis
xXSAFIRSNPRXx
Charybdis
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,564
Damage
63,052
85,776
Taken
65,145
55,265
Mitigated
40,767
22,194
Healing
16,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Ch3fz
Morgan Le Fay
20,064
2,946
0
1,570
7,464
2,831
922
3,435
3,754
99,974
0
W
Ao Kuang
Criuhhh
Ao Kuang
10,191
2,158
0
3,738
11,267
5,157
1,484
3,660
7,607
94,019
5,387
L
Anubis
Cynder6006
Anubis
6,494
115
0
3,823
16,902
9,086
0
12,800
4,102
51,060
0
L
Jormungandr
Die_Mannschaft94
Jormungandr
8,011
2,235
0
2,619
14,015
12,787
0
2,568
11,447
64,489
555
L
Bakasura
INKJESS117
Bakasura
3,647
2,136
0
4,748
21,050
8,711
0
6,956
14,094
0
56,866
W
Athena
TR3Y-TN
Athena
6,401
1,895
0
2,430
18,757
15,711
9
6,144
12,613
30,189
0
W
Vamana
XTC-_Crisp
Vamana
13,116
7,727
0
6,290
15,631
13,279
1,447
5,962
9,064
0
99,016
L
Yemoja
bibidibu95
Yemoja
6,362
1,784
1,594
2,711
17,254
17,466
25
10,261
6,993
36,476
0
W
Hachiman
byJuNi
Hachiman
13,280
7,088
0
2,924
12,026
3,789
812
1,741
10,285
0
65,531
L
Charybdis
xXSAFIRSNPRXx
Charybdis
14,050
8,601
0
6,699
16,555
7,215
152
4,033
12,522
0
82,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,930
Gold Earned
52,163
464
Minions Killed
529
0
Camps Cleared
0
1,619,888
Distance Traveled
1,775,461
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,288
627
141
8
0
363,122
0
W
Ao Kuang
10,865
604
112
6
0
370,018
6
L
Anubis
7,916
440
80
4
0
313,432
6
L
Jormungandr
8,420
468
90
5
0
331,191
0
L
Bakasura
7,647
425
96
5
0
344,643
0
W
Athena
8,978
499
24
1
0
364,572
2
W
Vamana
11,285
627
149
8
0
336,018
4
L
Yemoja
8,698
483
49
3
0
308,081
0
W
Hachiman
9,747
542
103
6
0
341,731
0
L
Charybdis
9,249
514
149
8
0
322,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role