Player Matchup

Thanatos
Thanatos
AFNFMONTE
Thanatos
Level 62
God Stats
18W - 14L
1,548 SR
Queue Stats
268W - 261L
1,525 Elo+
Solo
Athena
Athena
Daddv
Athena
Level 87
God Stats
2W - 0L
1,693 SR
Queue Stats
220W - 206L
1,493 Elo+
Party 1
Sol
Sol
SgtKllHorZ
Sol
Level 58
God Stats
7W - 6L
1,460 SR
Queue Stats
183W - 178L
1,439 Elo+
Party 1
Tiamat
Tiamat
Shockwave8758
Tiamat
Level 35
God Stats
20W - 21L
1,318 SR
Queue Stats
237W - 269L
1,339 Elo+
Solo
Nox
Nox
dordix9759
Nox
Level 47
God Stats
5W - 5L
1,342 SR
Queue Stats
64W - 88L
1,363 Elo+
Solo
Team Averages
Level 58
1,472 SR
1,432 Elo+

VS

Team Averages
Level 79
1,519 SR
1,456 Elo+
Athena
Athena
Eickholtz
Athena
Level 131
God Stats
0W - 2L
1,318 SR
Queue Stats
150W - 136L
1,462 Elo+
Solo
Artemis
Artemis
Mattmahany114
Artemis
Level 37
God Stats
14W - 11L
1,462 SR
Queue Stats
47W - 49L
1,389 Elo+
Solo
Kukulkan
Kukulkan
RealMusty
Kukulkan
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 26L
1,516 Elo+
Party 2
Mulan
Mulan
Spritelemons
Mulan
Level 88
God Stats
12W - 6L
1,726 SR
Queue Stats
95W - 80L
1,399 Elo+
Party 2
Pele
Pele
redleko2
Pele
Level 21
God Stats
5W - 5L
1,588 SR
Queue Stats
47W - 27L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AFNFMONTE
Thanatos
19
7 / 1 / 1
10,919
642
10,728
13,479
6,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
Daddv
Athena
13
1 / 1 / 6
8,863
521
7,521
16,426
16,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 2 / 3
9,836
579
10,796
9,547
3,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 5 / 2
8,215
483
8,299
12,909
9,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 4 / 2
9,148
538
6,019
12,165
5,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Eickholtz
Athena
13
2 / 4 / 2
7,851
462
5,547
17,279
12,018
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
7
0 / 1 / 0
5,741
338
3,645
4,345
1,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
RealMusty
Kukulkan
12
2 / 3 / 2
7,459
439
13,928
10,780
4,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 2 / 0
9,234
543
9,649
13,915
10,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
14
5 / 3 / 0
8,419
495
7,192
14,715
5,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
13
Kills
12
13
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AFNFMONTE
Thanatos
7
1
1
7.5
W
Athena
Daddv
Athena
1
1
6
4
L
Athena
Eickholtz
Athena
2
4
2
0.75
L
Artemis
0
1
0
0
L
Kukulkan
RealMusty
Kukulkan
2
3
2
1
W
3
2
3
2.25
W
0
5
2
0.2
L
3
2
0
1.5
W
2
4
2
0.75
L
Pele
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,363
Damage
39,961
64,526
Taken
61,034
41,332
Mitigated
33,814
26,523
Healing
13,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AFNFMONTE
Thanatos
10,728
2,652
0
11,773
13,479
6,737
0
2,607
10,872
0
109,721
W
Athena
Daddv
Athena
7,521
2,186
0
2,833
16,426
16,305
465
6,409
10,017
27,535
0
L
Athena
Eickholtz
Athena
5,547
1,140
1,510
3,175
17,279
12,018
0
9,266
8,013
23,003
0
L
Artemis
3,645
1,202
0
1,035
4,345
1,800
0
2,992
1,353
0
24,122
L
Kukulkan
RealMusty
Kukulkan
13,928
1,727
0
250
10,780
4,555
42
7,582
3,168
61,277
0
W
10,796
5,758
0
4,985
9,547
3,284
6,497
1,684
7,863
79,077
10,423
W
8,299
534
0
3,262
12,909
9,331
22
8,082
4,827
65,699
0
L
9,649
1,527
0
6,007
13,915
10,431
0
7,727
5,804
0
70,322
W
6,019
394
0
3,670
12,165
5,675
518
693
11,472
51,077
0
L
Pele
7,192
1,659
0
1,759
14,715
5,010
0
4,432
10,243
0
62,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,981
Gold Earned
38,704
546
Minions Killed
353
0
Camps Cleared
0
1,651,035
Distance Traveled
1,472,218
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,919
642
142
8
0
377,223
0
W
Athena
8,863
521
28
2
0
384,410
0
L
Athena
7,851
462
29
2
0
356,865
0
L
Artemis
5,741
338
31
2
0
126,250
0
L
Kukulkan
7,459
439
119
7
0
333,493
1
W
Sol
9,836
579
149
9
0
289,320
0
W
Tiamat
8,215
483
117
7
0
313,993
0
L
Mulan
9,234
543
95
6
0
298,326
3
W
Nox
9,148
538
110
6
0
286,089
2
L
Pele
8,419
495
79
5
0
357,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role