Player Matchup

Baron Samedi
Baron Samedi
AKT_ERIK
Baron Samedi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 124L
1,449 Elo+
Party 2
Horus
Horus
Grisaga
Horus
Level 156
God Stats
3W - 5L
1,534 SR
Queue Stats
107W - 130L
1,474 Elo+
Party 1
Cupid
Cupid
SuperVilao01
Cupid
Level 146
God Stats
4W - 3L
1,742 SR
Queue Stats
83W - 82L
1,556 Elo+
Party 1
Loki
Loki
VARELAKATSUKI69
Loki
Level 124
God Stats
17W - 10L
1,576 SR
Queue Stats
160W - 158L
1,478 Elo+
Party 2
Lancelot
Lancelot
zScrollBlack
Lancelot
Level 146
God Stats
13W - 7L
1,852 SR
Queue Stats
182W - 205L
1,554 Elo+
Party 1
Team Averages
Level 140
1,641 SR
1,502 Elo+

VS

Team Averages
Level 113
1,451 SR
1,438 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
GugaTKOZ
Maui
Level 105
God Stats
0W - 4L
1,172 SR
Queue Stats
156W - 228L
1,365 Elo+
Party 3
Anhur
Anhur
MXT123
Anhur
Level 76
God Stats
1W - 2L
1,388 SR
Queue Stats
64W - 58L
1,514 Elo+
Solo
Serqet
Serqet
SkyNatsuBRx
Serqet
Level 129
God Stats
5W - 3L
1,755 SR
Queue Stats
187W - 240L
1,400 Elo+
Party 3
Scylla
Scylla
immmaa FLAME
Scylla
Level 116
God Stats
5W - 9L
1,440 SR
Queue Stats
130W - 169L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AKT_ERIK
Baron Samedi
13
3 / 1 / 4
7,730
644
8,801
7,959
3,116
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Grisaga
Horus
11
2 / 0 / 4
6,016
501
5,029
8,325
4,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
0 / 0 / 3
6,596
550
3,897
4,234
1,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 2 / 2
7,040
587
5,717
6,149
2,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Lancelot
zScrollBlack
Lancelot
12
6 / 1 / 4
7,480
623
10,361
9,089
3,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
1 / 6 / 0
5,978
498
5,050
14,807
15,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maui
9
0 / 1 / 1
5,893
491
1,519
9,342
6,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
MXT123
Anhur
10
0 / 2 / 1
5,861
488
4,019
5,873
1,818
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
11
2 / 3 / 1
6,672
556
4,130
11,452
4,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
11
1 / 3 / 0
6,355
530
2,743
6,828
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
15
Kills
4
4
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
6
0
0.17
W
Baron Samedi
AKT_ERIK
Baron Samedi
3
1
4
5
W
Horus
Grisaga
Horus
2
0
4
4
L
Maui
0
1
1
0.5
L
Anhur
MXT123
Anhur
0
2
1
0.25
L
Serqet
2
3
1
0.83
W
0
0
3
1.5
W
4
2
2
2.5
L
Scylla
1
3
0
0.33
W
Lancelot
zScrollBlack
Lancelot
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,805
Damage
17,461
35,756
Taken
48,302
14,686
Mitigated
30,386
11,627
Healing
13,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,050
2,092
0
3,334
14,807
15,147
0
7,509
7,298
29,043
0
W
Baron Samedi
AKT_ERIK
Baron Samedi
8,801
2,100
411
4,186
7,959
3,116
205
4,627
2,399
55,566
0
W
Horus
Grisaga
Horus
5,029
2,068
565
1,693
8,325
4,425
32
776
7,549
0
25,934
L
Maui
1,519
493
0
2,950
9,342
6,995
0
586
8,756
16,371
0
L
Anhur
MXT123
Anhur
4,019
2,786
0
1,879
5,873
1,818
39
0
5,873
0
40,023
L
Serqet
4,130
570
0
4,759
11,452
4,548
0
289
11,163
0
40,032
W
3,897
2,355
360
2,740
4,234
1,500
0
324
3,910
0
53,242
W
5,717
1,148
0
750
6,149
2,096
0
1,767
4,144
0
43,322
L
Scylla
2,743
445
0
265
6,828
1,878
0
417
6,411
45,767
0
W
Lancelot
zScrollBlack
Lancelot
10,361
3,015
0
922
9,089
3,549
0
879
7,818
0
55,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,862
Gold Earned
30,759
379
Minions Killed
302
0
Camps Cleared
0
1,242,850
Distance Traveled
1,181,583
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,978
498
44
4
0
223,891
0
W
Baron Samedi
7,730
644
101
8
0
221,297
2
W
Horus
6,016
501
30
3
0
259,533
3
L
Maui
5,893
491
16
1
0
233,522
3
L
Anhur
5,861
488
84
7
0
220,971
0
L
Serqet
6,672
556
71
6
0
274,095
1
W
Cupid
6,596
550
105
9
0
213,058
2
W
Loki
7,040
587
67
6
0
253,999
0
L
Scylla
6,355
530
87
7
0
229,104
0
W
Lancelot
7,480
623
76
6
0
294,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role