Player Matchup

Cu Chulainn
Cu Chulainn
AnBrewStates
Cu Chulainn
Level 96
God Stats
4W - 1L
1,501 SR
Queue Stats
57W - 42L
1,621 Elo+
Party 1
Bacchus
Bacchus
Dankcheese
Bacchus
Level 77
God Stats
26W - 26L
1,568 SR
Queue Stats
145W - 149L
1,545 Elo+
Solo
Raijin
Raijin
HeeHeeBro
Raijin
Level 137
God Stats
7W - 0L
1,901 SR
Queue Stats
40W - 14L
1,762 Elo+
Party 1
Team Averages
Level 103
1,657 SR
1,643 Elo+

VS

Team Averages
Level 78
1,594 SR
1,560 Elo+
Bastet
Bastet
DeviousNaj
Bastet
Level 26
God Stats
4W - 4L
1,523 SR
Queue Stats
36W - 36L
1,576 Elo+
Party 2
Agni
Agni
LuvSlush
Agni
Level 141
God Stats
7W - 5L
1,567 SR
Queue Stats
235W - 239L
1,530 Elo+
Party 2
Mulan
Mulan
乂RaenYu乂
Mulan
Level 68
God Stats
0W - 1L
1,692 SR
Queue Stats
57W - 46L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AnBrewStates
Cu Chulainn
12
2 / 2 / 8
8,563
778
9,341
11,418
8,668
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
Dankcheese
Bacchus
11
4 / 2 / 3
8,501
773
3,819
11,833
13,613
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
HeeHeeBro
Raijin
13
6 / 2 / 4
9,779
889
12,487
10,539
6,702
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DeviousNaj
Bastet
10
3 / 6 / 3
8,138
740
8,699
12,193
4,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
10
2 / 3 / 3
8,199
745
8,070
7,237
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 5
7,901
718
9,510
10,555
11,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
12
Kills
6
6
Deaths
12
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AnBrewStates
Cu Chulainn
2
2
8
3
W
Bacchus
Dankcheese
Bacchus
4
2
3
2.75
L
Bastet
DeviousNaj
Bastet
3
6
3
0.75
W
Raijin
HeeHeeBro
Raijin
6
2
4
4
L
Agni
2
3
3
1.17
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,647
Damage
26,279
33,790
Taken
29,985
28,983
Mitigated
19,923
6,316
Healing
3,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AnBrewStates
Cu Chulainn
9,341
1,161
0
1,420
11,418
8,668
0
3,145
7,439
0
30,532
W
Bacchus
Dankcheese
Bacchus
3,819
526
465
1,505
11,833
13,613
218
2,713
8,468
14,479
0
L
Bastet
DeviousNaj
Bastet
8,699
1,644
0
1,103
12,193
4,985
0
5,902
6,291
0
24,085
W
Raijin
HeeHeeBro
Raijin
12,487
1,216
0
2,926
10,539
6,702
432
3,151
7,019
55,219
0
L
Agni
8,070
398
0
746
7,237
2,989
0
4,500
2,737
20,353
0
L
9,510
609
0
1,606
10,555
11,949
0
6,436
4,119
2,099
23,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,843
Gold Earned
24,238
140
Minions Killed
82
0
Camps Cleared
0
591,916
Distance Traveled
559,356
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,563
778
44
4
0
192,814
0
W
Bacchus
8,501
773
16
1
0
206,438
4
L
Bastet
8,138
740
20
2
0
196,066
0
W
Raijin
9,779
889
80
7
0
192,664
0
L
Agni
8,199
745
30
3
0
173,479
0
L
Mulan
7,901
718
32
3
0
189,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role