Player Matchup

Bacchus
Bacchus
Eltacuachon2
Bacchus
Level 84
God Stats
1W - 1L
1,209 SR
Queue Stats
161W - 157L
1,501 Elo+
Solo
Chang'e
Chang'e
Miyuuc
Chang'e
Level 28
God Stats
5W - 4L
1,531 SR
Queue Stats
94W - 100L
1,457 Elo+
Party 1
Hachiman
Hachiman
RuledByTrocito
Hachiman
Level 67
God Stats
4W - 4L
1,656 SR
Queue Stats
145W - 136L
1,481 Elo+
Party 1
Team Averages
Level 60
1,465 SR
1,480 Elo+

VS

Team Averages
Level 81
1,559 SR
1,529 Elo+
Ymir
Ymir
 
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Schlossy123
Cupid
Level 49
God Stats
7W - 1L
1,737 SR
Queue Stats
18W - 12L
1,571 Elo+
Solo
Ix Chel
Ix Chel
SpaghettiWrap
Ix Chel
Level 69
God Stats
8W - 5L
1,440 SR
Queue Stats
311W - 301L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Eltacuachon2
Bacchus
14
4 / 4 / 8
11,168
798
12,607
14,116
16,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chang'e
Miyuuc
Chang'e
13
2 / 7 / 5
10,326
738
6,255
15,189
5,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
16
7 / 0 / 6
12,204
872
21,248
15,736
6,535
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
4 / 4 / 7
10,662
762
10,716
21,399
16,499
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

13
4 / 2 / 6
10,699
764
11,044
12,127
5,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
12
3 / 7 / 4
10,083
720
13,043
12,523
4,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
28
13
Kills
11
11
Deaths
13
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
4
7
1.88
W
Bacchus
Eltacuachon2
Bacchus
4
4
8
2
W
Chang'e
Miyuuc
Chang'e
2
7
5
0.64
W
Hachiman
7
0
6
10
L
4
2
6
3.5
L
Ix Chel
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,110
Damage
34,803
45,041
Taken
46,049
28,465
Mitigated
26,784
15,984
Healing
7,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
10,716
799
77
901
21,399
16,499
0
10,002
10,578
30,965
0
W
Bacchus
Eltacuachon2
Bacchus
12,607
1,972
499
4,070
14,116
16,378
348
7,667
6,449
22,946
0
W
Chang'e
Miyuuc
Chang'e
6,255
603
1,236
2,974
15,189
5,552
316
7,328
7,861
40,901
0
W
Hachiman
21,248
12,947
0
7,205
15,736
6,535
2,382
8,910
6,826
0
76,762
L
11,044
5,921
447
2,916
12,127
5,347
142
4,119
7,883
0
44,261
L
Ix Chel
13,043
1,175
1,096
1,587
12,523
4,938
32
3,906
8,270
42,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,698
Gold Earned
31,444
144
Minions Killed
146
0
Camps Cleared
0
692,817
Distance Traveled
674,196
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,662
762
43
3
0
238,964
6
W
Bacchus
11,168
798
21
2
0
258,540
0
W
Chang'e
10,326
738
46
3
0
210,618
0
W
Hachiman
12,204
872
77
6
0
223,659
0
L
Cupid
10,699
764
59
4
0
212,952
0
L
Ix Chel
10,083
720
44
3
0
222,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role