Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
CencedNOOB74
Nox
Level 145
God Stats
15W - 12L
1,463 SR
Queue Stats
129W - 123L
1,588 Elo+
Solo
Jing Wei
Jing Wei
Emi4
Jing Wei
Level 41
God Stats
2W - 1L
1,491 SR
Queue Stats
39W - 39L
1,467 Elo+
Party 1
Sylvanus
Sylvanus
a1iens
Sylvanus
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 45L
1,453 Elo+
Party 1
Team Averages
Level 121
1,491 SR
1,502 Elo+

VS

Team Averages
Level 132
1,527 SR
1,449 Elo+
Poseidon
Poseidon
 
Poseidon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Apocalypse041
Achilles
Level 121
God Stats
1W - 2L
1,396 SR
Queue Stats
2W - 3L
1,172 Elo+
Solo
Geb
Geb
TxRaptor
Geb
Level 160
God Stats
15W - 8L
1,641 SR
Queue Stats
145W - 117L
1,547 Elo+
Solo
Chang'e
Chang'e
UnusuallyT
Chang'e
Level 62
God Stats
14W - 15L
1,597 SR
Queue Stats
86W - 95L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
0 / 0 / 3
5,547
1,109
5,459
2,845
1,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
 
Izanami
10
0 / 0 / 2
5,504
1,101
2,565
4,196
1,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 2
5,859
1,172
1,131
2,401
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Emi4
Jing Wei
10
2 / 0 / 0
5,887
1,177
3,550
4,152
1,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
a1iens
Sylvanus
10
0 / 1 / 3
5,816
1,163
1,867
4,221
2,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

401

VS

Team 2 Tickets

378

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
0 / 1 / 2
5,662
1,132
6,235
4,075
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
 
Bakasura
10
0 / 1 / 1
5,634
1,127
1,663
4,219
2,394
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Apocalypse041
Achilles
10
1 / 1 / 1
5,703
1,141
5,246
5,421
4,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 0 / 1
6,448
1,290
3,712
4,010
3,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
UnusuallyT
Chang'e
8
0 / 0 / 0
3,377
675
0
0
0

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
3
Kills
2
2
Deaths
3
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
0
3
1.5
W
Izanami
 
Izanami
0
0
2
1
L
Poseidon
 
Poseidon
0
1
2
1
L
Bakasura
 
Bakasura
0
1
1
0.5
L
Achilles
Apocalypse041
Achilles
1
1
1
1.5
W
1
1
2
2
W
Jing Wei
Emi4
Jing Wei
2
0
0
2
L
1
0
1
1.5
L
Chang'e
UnusuallyT
Chang'e
0
0
0
0
W
Sylvanus
a1iens
Sylvanus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,572
Damage
16,856
17,815
Taken
17,725
7,580
Mitigated
11,678
4,904
Healing
3,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
5,459
39
0
531
2,845
1,113
0
1,979
825
14,100
0
W
Izanami
 
Izanami
2,565
1,686
0
563
4,196
1,598
0
2,435
1,681
0
20,338
L
Poseidon
 
Poseidon
6,235
490
0
558
4,075
1,539
0
2,481
1,594
26,894
0
L
Bakasura
 
Bakasura
1,663
1,236
0
737
4,219
2,394
0
1,372
2,847
0
6,456
L
Achilles
Apocalypse041
Achilles
5,246
906
0
1,623
5,421
4,071
0
2,248
3,173
0
8,461
W
1,131
278
0
426
2,401
1,017
0
1,897
434
11,532
0
W
Jing Wei
Emi4
Jing Wei
3,550
2,435
0
695
4,152
1,251
0
882
2,822
0
8,166
L
3,712
96
0
730
4,010
3,674
0
2,356
1,654
7,358
0
L
Chang'e
UnusuallyT
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
a1iens
Sylvanus
1,867
606
1,656
1,033
4,221
2,601
0
2,754
1,284
3,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,613
Gold Earned
26,824
107
Minions Killed
89
5
Camps Cleared
6
500,175
Distance Traveled
429,039
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,547
1,109
21
4
1
100,981
0
W
Izanami
5,504
1,101
41
8
2
94,066
0
L
Poseidon
5,662
1,132
45
9
1
98,236
0
L
Bakasura
5,634
1,127
26
5
5
122,302
0
L
Achilles
5,703
1,141
7
1
0
105,880
0
W
Nox
5,859
1,172
32
6
1
96,037
0
W
Jing Wei
5,887
1,177
7
1
0
119,994
0
L
Geb
6,448
1,290
11
2
0
102,621
0
L
Chang'e
3,377
675
0
0
0
0
0
W
Sylvanus
5,816
1,163
6
1
1
89,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role