Player Matchup

Thanatos
Thanatos
Alpine1534
Thanatos
Level 25
God Stats
9W - 16L
1,371 SR
Queue Stats
17W - 32L
1,344 Elo+
Party 1
Neith
Neith
CurtJohnson
Neith
Level 41
God Stats
5W - 4L
1,533 SR
Queue Stats
19W - 37L
1,332 Elo+
Party 1
Medusa
Medusa
MintSeal
Medusa
Level 28
God Stats
7W - 9L
1,710 SR
Queue Stats
17W - 33L
1,344 Elo+
Party 1
Atlas
Atlas
Zach99
Atlas
Level 18
God Stats
15W - 19L
1,512 SR
Queue Stats
17W - 31L
1,353 Elo+
Party 1
Scylla
Scylla
theJEWSpenny
Scylla
Level 49
God Stats
6W - 13L
1,347 SR
Queue Stats
8W - 18L
1,330 Elo+
Party 1
Team Averages
Level 32
1,495 SR
1,341 Elo+

VS

Team Averages
Level 68
1,538 SR
1,456 Elo+
Merlin
Merlin
DruidicShaman
Merlin
Level 58
God Stats
3W - 3L
1,403 SR
Queue Stats
25W - 40L
1,383 Elo+
Solo
Charon
Charon
MOBDOT
Charon
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 70L
1,459 Elo+
Solo
Ravana
Ravana
N0Svemer_
Ravana
Level 104
God Stats
38W - 30L
1,586 SR
Queue Stats
397W - 363L
1,499 Elo+
Solo
Izanami
Izanami
TiberiusNero23
Izanami
Level 86
God Stats
27W - 18L
1,628 SR
Queue Stats
51W - 59L
1,481 Elo+
Solo
Mercury
Mercury
dxmonssj
Mercury
Level 57
God Stats
3W - 1L
1,574 SR
Queue Stats
11W - 8L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alpine1534
Thanatos
11
4 / 1 / 0
6,417
535
6,721
10,504
4,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 5 / 1
6,070
506
4,279
10,370
2,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
MintSeal
Medusa
9
1 / 4 / 0
5,158
430
4,050
7,177
2,394
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Zach99
Atlas
9
1 / 2 / 0
5,992
499
3,207
8,877
5,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
12
1 / 0 / 1
6,535
545
1,829
3,148
1,178
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,423
535
2,696
5,105
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charon
MOBDOT
Charon
10
2 / 0 / 5
6,841
570
4,406
5,989
4,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
N0Svemer_
Ravana
13
3 / 2 / 1
7,883
657
8,073
7,814
3,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
5 / 2 / 2
7,255
605
9,984
9,642
3,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
dxmonssj
Mercury
14
2 / 1 / 2
7,389
616
1,814
9,064
2,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
8
Kills
12
12
Deaths
8
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Alpine1534
Thanatos
4
1
0
4
L
1
5
1
0.3
W
0
3
0
0
W
Charon
MOBDOT
Charon
2
0
5
4.5
L
Medusa
MintSeal
Medusa
1
4
0
0.25
W
Ravana
N0Svemer_
Ravana
3
2
1
1.75
W
5
2
2
3
L
Atlas
Zach99
Atlas
1
2
0
0.5
W
Mercury
dxmonssj
Mercury
2
1
2
3
L
Scylla
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,086
Damage
26,973
40,076
Taken
37,614
15,560
Mitigated
15,128
12,172
Healing
11,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Alpine1534
Thanatos
6,721
2,999
0
6,822
10,504
4,031
350
748
9,756
0
39,146
L
4,279
2,015
0
1,582
10,370
2,831
0
0
10,370
0
34,552
W
2,696
0
0
737
5,105
1,301
0
1,539
3,566
41,820
0
W
Charon
MOBDOT
Charon
4,406
805
0
1,966
5,989
4,364
312
1,139
4,850
13,389
0
L
Medusa
MintSeal
Medusa
4,050
1,920
0
1,522
7,177
2,394
392
2,624
4,553
0
29,965
W
Ravana
N0Svemer_
Ravana
8,073
1,406
0
2,713
7,814
3,674
487
0
7,814
0
56,657
W
9,984
7,624
0
4,417
9,642
3,052
633
2,032
7,610
0
61,584
L
Atlas
Zach99
Atlas
3,207
1,246
0
1,744
8,877
5,126
170
1,574
7,303
20,672
0
W
Mercury
dxmonssj
Mercury
1,814
955
0
1,712
9,064
2,737
0
326
8,738
0
74,546
L
Scylla
1,829
115
0
502
3,148
1,178
0
2,156
992
45,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,172
Gold Earned
35,791
259
Minions Killed
385
0
Camps Cleared
0
1,174,310
Distance Traveled
1,168,518
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,417
535
56
5
0
282,494
0
L
Neith
6,070
506
60
5
0
208,897
0
W
Merlin
6,423
535
81
7
0
205,867
0
W
Charon
6,841
570
17
1
0
235,683
6
L
Medusa
5,158
430
34
3
0
227,251
0
W
Ravana
7,883
657
89
7
0
222,146
2
W
Izanami
7,255
605
90
8
0
182,849
0
L
Atlas
5,992
499
29
2
0
223,561
0
W
Mercury
7,389
616
108
9
0
321,973
0
L
Scylla
6,535
545
80
7
0
232,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role